(FILECREATED "17-Jul-86 00:20:11" {QV}<NOTECARDS>1.3K>RHTPATCH077.;2 55162 changes to: (FNS NC.CardInspectorAttachedMenuWhenSelectedFn NC.BuildCardPartsInspector NC.MessageWinAttachedMenuWhenSelectedFn NC.ScavengerPhase1 NC.BuildTitlesInspectorMenu NC.ScavengeDatabaseFile NC.CardInspectorCloseFn NC.GetScavengerInfo NC.BuildBadCardsList) (VARS RHTPATCH077COMS) previous date: "16-Jul-86 22:11:43" {QV}<NOTECARDS>1.3K>RHTPATCH077.;1) (* Copyright (c) 1986 by Xerox Corporation. All rights reserved.) (PRETTYCOMPRINT RHTPATCH077COMS) (RPAQQ RHTPATCH077COMS ((* * Changes to NCREPAIR) (VARS (NC.CardsPerMenuLimit 100)) (FNS NC.CardInspectorAttachedMenuWhenSelectedFn NC.CardInspectorCloseFn NC.MessageWinAttachedMenuWhenSelectedFn NC.GetScavengerInfo NC.BuildBadCardsList NC.ScavengerPhase1 NC.BuildCardPartsInspector NC.BuildTitlesInspectorMenu NC.ScavengeDatabaseFile))) (* * Changes to NCREPAIR) (RPAQQ NC.CardsPerMenuLimit 100) (DEFINEQ (NC.CardInspectorAttachedMenuWhenSelectedFn (LAMBDA (Item Menu MouseKey) (* rht: "16-Jul-86 23:59") (* * Called when leaving the main cards inspector menu. User is either aborting the scavenge or absorbing changes and continuing. In latter case, we need to recompute scavenger array to check for if she has fixed whatever problems there were. If so, then continue with link scavenge.) (* * rht 12/8/85: Modified to reflect new card and notefile object formats.) (* * kirk 23Jan86 Changed to use NC.AskYesOrNo) (* * rht 3/24/86: Added call to NC.CloseInspectorWindows.) (* * rht 7/16/86: Added NC.AttachPromptWindow calls. String search is now case INsensitive.) (LET ((MainWin (MAINWINDOW (WFROMMENU Menu))) (Operation (CAR Item)) MessageWin NoteFile InspectorWins NextWin MenuWindows SearchString) (SETQ MessageWin (MAINWINDOW MainWin)) (SETQ MenuWindows (WINDOWPROP MessageWin (QUOTE MENUWINDOWS))) (if (AND (OR (NEQ Operation (QUOTE Abort)) (PROGN (NC.AskYesOrNo "Do you really want to abort the Inspect & Repair process? " NIL (QUOTE Yes) T (NC.AttachPromptWindow MessageWin) NIL NIL))) (OR (NOT (FMEMB Operation (QUOTE (Abort Done)))) (for Win in (SETQ InspectorWins (WINDOWPROP MessageWin (QUOTE INSPECTORWINDOWS))) never (OPENWP Win)) (PROG2 (NC.PrintMsg (NC.AttachPromptWindow MessageWin) T "There are open card inspector windows.") (if (NC.YesP (NC.AskUser "Want to close them? " NIL "Yes" NIL (NC.AttachPromptWindow MessageWin) NIL NIL T)) then (for Win in InspectorWins when (OPENWP Win) do (CLOSEW Win)) T)))) then (SETQ NoteFile (WINDOWPROP MainWin (QUOTE NOTEFILE))) (SELECTQ Operation (Abort (WINDOWDELPROP MainWin (QUOTE CLOSEFN) (FUNCTION NC.CardInspectorCloseFn)) (NC.CardInspectorCloseFn MainWin T) (CLOSEW MainWin)) (Done (DETACHWINDOW MainWin) (WINDOWDELPROP MainWin (QUOTE CLOSEFN) (FUNCTION NC.CardInspectorCloseFn)) (NC.CloseInspectorWindows MessageWin) (for MenuWin in (WINDOWPROP MessageWin (QUOTE MENUWINDOWS)) unless (EQ MenuWin MainWin) do (WINDOWDELPROP MenuWin (QUOTE CLOSEFN) (FUNCTION NC.CardInspectorCloseFn)) (CLOSEW MenuWin)) (if (WINDOWPROP MainWin (QUOTE MADECHANGES)) then (WINDOWPROP MessageWin (QUOTE NEEDCHECKPOINT) T)) (WINDOWPROP MessageWin (QUOTE NEEDLINKSCAVENGE) (OR (WINDOWPROP MessageWin (QUOTE NEEDLINKSCAVENGE)) (WINDOWPROP MainWin (QUOTE NEEDLINKSCAVENGE)))) (CLOSEW MainWin) (* This "recursive" call will check to make sure everything is okay before invoking link scavenge. I'm calling with ReadSubstancesFlg off, even if this call had it on. That's because we don't want it to be so slow on the second go-around.) (NC.ScavengerPhase1 NoteFile NIL MessageWin NIL ( NC.AttachPromptWindow MessageWin))) (Search (* Simple-minded search for titles of cards containing the given search string. User is asked for string in the prompt window, but answer appears in MessageWin for easy access.) (SETQ SearchString (NC.AskUser "Search string? " NIL NIL T (NC.AttachPromptWindow MessageWin) T T NIL)) (NC.PrintMsg (NC.AttachPromptWindow MessageWin) T "Searching ... ") (NC.PrintMsg MessageWin NIL "Card titles containing string '" SearchString "': " (NC.MapCards NoteFile (FUNCTION (LAMBDA (Card PredicateResult) PredicateResult)) (FUNCTION (LAMBDA (Card) (LET ((Title ( NC.FetchTitleFromScavengerInfo Card))) (if (STRPOS (U-CASE SearchString) (U-CASE Title)) then (CONCAT ( NC.FetchSlotNum Card) ": " Title) else NIL))))) (CHARACTER 13)) (NC.ClearMsg (NC.AttachPromptWindow MessageWin) T)) (Previous% Page (* Get previous menu window by accessing list of windows cached on MessageWin.) (DETACHWINDOW MainWin) (MOVEW MainWin NC.OffScreenPosition) (ATTACHWINDOW (SETQ NextWin (if (EQ MainWin (CAR MenuWindows)) then (CAR (LAST MenuWindows)) else (CAR (NLEFT MenuWindows 1 (FMEMB MainWin MenuWindows))))) MessageWin (QUOTE BOTTOM) (QUOTE LEFT))) (Next% Page (* Get next menu window by accessing list of windows cached on MessageWin.) (DETACHWINDOW MainWin) (MOVEW MainWin NC.OffScreenPosition) (ATTACHWINDOW (SETQ NextWin (if (EQ MainWin (CAR (LAST MenuWindows) )) then (CAR MenuWindows) else (CADR (FMEMB MainWin MenuWindows)))) MessageWin (QUOTE BOTTOM) (QUOTE LEFT))) (First% Page (* Get first menu window by accessing list of windows cached on MessageWin.) (if (EQ MainWin (SETQ NextWin (CAR MenuWindows))) then (FLASHW MainWin) else (DETACHWINDOW MainWin) (MOVEW MainWin NC.OffScreenPosition) (ATTACHWINDOW NextWin MessageWin (QUOTE BOTTOM) (QUOTE LEFT)))) NIL))))) (NC.CardInspectorCloseFn (LAMBDA (Win Don'tAskFlg) (* rht: "16-Jul-86 22:02") (* * Closing inspector window is just like selecting "abort" from attached menu, i.e. abort the repair process.) (* * rht 12/8/85: Modified to reflect new card and notefile object formats.) (* * kirk 23Jan86 Changed to use NC.AskYesOrNo) (* * rht 3/24/86: Added call to NC.CloseInspectorWindows.) (* * rht 7/16/86: Added NC.AttachPromptWindow call.) (LET ((MainWin (MAINWINDOW Win))) (if (OR Don'tAskFlg (NC.AskUser "Do you really want to abort the Inspect & Repair process? " NIL (QUOTE Yes) T (NC.AttachPromptWindow MainWin) NIL NIL)) then (DETACHWINDOW Win) (NC.CloseInspectorWindows MainWin) (for MenuWin in (WINDOWPROP MainWin (QUOTE MENUWINDOWS)) unless (EQ MenuWin Win) do (WINDOWDELPROP MenuWin (QUOTE CLOSEFN) (FUNCTION NC.CardInspectorCloseFn)) (DETACHWINDOW MenuWin) (CLOSEW MenuWin)) (WINDOWDELPROP MainWin (QUOTE CLOSEFN) (FUNCTION NC.MessageWinCloseFn)) (CLOSEW MainWin) (MOVEW Win NC.OffScreenPosition) (NC.ScavengerCleanup MainWin) else (QUOTE DON'T))))) (NC.MessageWinAttachedMenuWhenSelectedFn (LAMBDA (Item Menu MouseKey) (* rht: "17-Jul-86 00:05") (* * Called when selecting from the attached menu to the main message window.) (* * rht 9/17/85: Now gets MaxIDNum from WINDOWPROP of MessageWin and uses it for looping through cards.) (* * rht 12/8/85: Modified to reflect new card and notefile object fomats.) (* * rht 3/22/86: Took out NOTIFY.EVENT stuff since NC.ScavengerPhase1 is no longer hanging on completion of phase 3.0) (* * rht 7/16/86: Added NC.AttachPromptWindow calls.) (LET ((MenuWin (WFROMMENU Menu)) (Operation (CAR Item)) MessageWin NoteFile InspectorWins BadNewsList ExtraBadNews) (SETQ MessageWin (MAINWINDOW MenuWin)) (SETQ NoteFile (WINDOWPROP MessageWin (QUOTE NOTEFILE))) (SETQ BadNewsList (WINDOWPROP MessageWin (QUOTE BADNEWSLIST))) (SETQ ExtraBadNews (WINDOWPROP MessageWin (QUOTE EXTRABADNEWS))) (SELECTQ Operation (Abort (if (NC.AskYesOrNo "Do you really want to abort the Inspect & Repair process? " NIL (QUOTE Yes) T (NC.AttachPromptWindow MessageWin) NIL NIL) then (* Bail out.) (WINDOWDELPROP MessageWin (QUOTE CLOSEFN) (FUNCTION NC.MessageWinCloseFn)) (CLOSEW MessageWin) (NC.ScavengerCleanup MessageWin))) (Recheck% Bad% Cards (* Rerun the end of phase1.) (DETACHWINDOW MenuWin) (CLOSEW MenuWin) (NC.ScavengerPhase1 NoteFile NIL MessageWin T (NC.AttachPromptWindow MessageWin))) (Inspect% Cards (* Bring up the big card inspector menu.) (DETACHWINDOW MenuWin) (CLOSEW MenuWin) (NC.BuildCardInspectorMenu (NC.MapCards NoteFile (FUNCTION (LAMBDA (Card) Card)) (FUNCTION (LAMBDA (Card) (AND (FMEMB (NC.FetchStatus Card) (QUOTE (ACTIVE BADPOINTER NIL))) (NOT (NC.WorthlessCardP Card)))))) (APPEND ExtraBadNews BadNewsList) NoteFile MessageWin)) (Include% Deleted% Cards (* Like above except include also the deleted cards.) (DETACHWINDOW MenuWin) (CLOSEW MenuWin) (NC.BuildCardInspectorMenu (NC.MapCards NoteFile (FUNCTION (LAMBDA (Card) Card)) (FUNCTION (LAMBDA (Card) (AND (FMEMB (NC.FetchStatus Card) (QUOTE (ACTIVE BADPOINTER NIL DELETED))) (NOT (NC.WorthlessCardP Card)))))) (APPEND ExtraBadNews BadNewsList) NoteFile MessageWin)) (Continue% Repair (* If changes were made, then checkpoint the notefile.) (if (NEQ (NC.CheckForBadLinksAndTitlesAndPropLists NoteFile MessageWin BadNewsList) (QUOTE ABORT)) then (if (WINDOWPROP MessageWin (QUOTE NEEDCHECKPOINT)) then (NC.CheckpointDatabase NoteFile NIL NIL NIL NIL ( NC.AttachPromptWindow MessageWin))) (WINDOWDELPROP MessageWin (QUOTE CLOSEFN) (FUNCTION NC.MessageWinCloseFn)) (CLOSEW MessageWin) (* Rebuild the links.) (NC.ScavengeDatabaseFile NoteFile (WINDOWPROP MessageWin (QUOTE LINKSLABELSNEWS)) (WINDOWPROP MessageWin (QUOTE BADBOXES)) (WINDOWPROP MessageWin (QUOTE CARDSWITHLINKSRESET)) (WINDOWPROP MessageWin (QUOTE INTERESTEDWINDOW))))) (End% Inspect&Repair (* Don't have to scavenge links. Close up gracefully.) (NC.CheckForBadLinksAndTitlesAndPropLists NoteFile MessageWin BadNewsList) (WINDOWDELPROP MessageWin (QUOTE CLOSEFN) (FUNCTION NC.MessageWinCloseFn)) (CLOSEW MessageWin) (NC.CloseDatabaseFile NoteFile)) NIL)))) (NC.GetScavengerInfo (LAMBDA (NoteFile ReadSubstancesFlg MessageWin InterestedWindow) (* rht: "16-Jul-86 22:08") (* * Return an array containing pointers to all valid versions of notecard parts, i.e. substances, titles, links, and proplists. If ReadSubstancesFlg is non-nil, then read substances when checking rather than just checking that start and end substance pointers make sense.) (* * rht 9/17/85: Now keeps track of largest ID seen and caches on MessageWin's WINDOWPROP.) (* * rht 12/1/85: Updated to handle new notefile and card format. Ripped out MaxIDNum stuff.) (* * rht 7/16/86: Added InterestedWindow arg.) (LET ((Stream (fetch (NoteFile Stream) of NoteFile)) EndPtr CurPtr BadCardTypesList) (SETQ EndPtr (GETEOFPTR Stream)) (* Initialize bad card types list to nil. NC.RobustReadCardPart will add to it as it finds unknown card types.) (WINDOWPROP MessageWin (QUOTE BADCARDTYPESLIST) NIL) (NC.PrintMsg InterestedWindow T "Processing data area of notefile ..." (CHARACTER 13) "Searching for start of data area ..." (CHARACTER 13)) (* Find start of data area) (SETQ CurPtr (NC.SearchFor### Stream 0)) (* Walk, don't run, through the data area trying to find good card parts.) (if (for bind (LastPtrHighBits ← 0) CurPtrHighBits Card eachtime (BLOCK) while (AND CurPtr (LESSP CurPtr EndPtr)) do (* Print a message every 8K or so bytes.) (if (GREATERP (SETQ CurPtrHighBits (LRSH CurPtr 13)) LastPtrHighBits) then (NC.PrintMsg InterestedWindow T "Processing data area of notefile ..." (CHARACTER 13) "Byte number: " (QUOTIENT CurPtr 1000) "K out of " (QUOTIENT EndPtr 1000) "K." (CHARACTER 13)) (SETQ LastPtrHighBits CurPtrHighBits)) (* Try to read a card part. If returns nil, then search for next # marker and try again.) (if (SETQ Card (NC.RobustReadCardPart NoteFile ReadSubstancesFlg MessageWin EndPtr)) then (SETQ CurPtr (GETFILEPTR Stream)) else (SETQ CurPtr (NC.SearchFor### Stream (PLUS 4 CurPtr)))) finally (RETURN (QUOTE SUCCESS))) then (NC.ClearMsg InterestedWindow T) (QUOTE SUCCESS))))) (NC.BuildBadCardsList (LAMBDA (NoteFile MessageWin FirstTimeFlg InterestedWindow) (* rht: "16-Jul-86 22:10") (* * Returns a list of all IDs with illegal index pointers, i.e. pointers not to valid data areas recorded in ScavengerArray. Also record those IDs with pointers beyond checkpoint ptr.) (* * rht 9/17/85: Now takes MessageWin argument so can extract the MaxIDNum off its props.) (* * rht 12/7/85: Modified to reflect new card and notefile object formats.) (* * fgh 2/4/86 Fixed minor bug where UNKNOWNCARDTYPE apeeared in a singleton list.) (* * rht 7/16/86: Added InterestedWindow arg.) (LET ((CardTotal (SUB1 (fetch (NoteFile NextIndexNum) of NoteFile))) (CheckptPtr (fetch (NoteFile CheckptPtr) of NoteFile)) (Num 0) Results) (NC.PrintMsg InterestedWindow T "Building bad cards list ..." (CHARACTER 13) "Processing item number " 1 " out of " CardTotal "." (CHARACTER 13)) (NC.MapCards NoteFile (FUNCTION (LAMBDA (Card) (LET (Problems) (SETQ Num (ADD1 Num)) (if (ZEROP (IREMAINDER Num 100)) then (NC.PrintMsg InterestedWindow T "Building bad cards list ..." (CHARACTER 13) "Processing item number " Num " out of " CardTotal "." (CHARACTER 13))) (* If card is not worthless, has reasonable status, and at least one problem, then make a bad card entry for it.) (if (AND (NOT (NC.WorthlessCardP Card)) (FMEMB (NC.FetchStatus Card) (QUOTE (ACTIVE DELETED SPECIAL BADPOINTER NIL))) (SETQ Problems (LET ((IndexLocsProblems (NC.CheckIndexLocs Card MessageWin CheckptPtr FirstTimeFlg)) (Type (NC.FetchTypeFromScavengerInfo Card))) (if (AND Type (NOT (NCP.ValidCardType Type))) then (CONS (QUOTE UNKNOWNCARDTYPE) IndexLocsProblems) else IndexLocsProblems)))) then (push Results (BQUOTE (, Card , (NC.FetchStatus Card) , (NC.EncodeCardProblems Problems) ,@ Problems)))))))) (NC.ClearMsg InterestedWindow T) Results))) (NC.ScavengerPhase1 (LAMBDA (FileNameOrNoteFile ReadSubstancesFlg ScavengerInteractionWin RecheckBadCardsFlg InterestedWindow) (* rht: "17-Jul-86 00:08") (* * This is the first phase of the scavenger. Runs over entire data portion of the notefile, accumulating pointers to healthy parts of cards. Then runs over index array asking user what to do with bad or outdated pointers. If ReadSubstancesFlg is non-nil then it'll do robust gets of the substances. This slows things down, but makes checking more comprehensive.) (* * rht 12/7/85: Updated to handle new notefile and card object formats.) (* * rht 3/22/86: No longer hangs bad cards off proplist of Reason atoms. Uses local var ReasonsHashArray instead. NC.ScavengerPhase1 no longer hanging on completion of phase 3) (* * rht 7/7/86: Now passes non-nil Don'tCheckOperationInProgress flg to NC.OpenDatabaseFile.) (* * rht 7/16/86: Added InterestedWindow arg.) (PROG (FileName NoteFile UnknownCardTypesList ReasonsList ReasonsHashArray CardsToDelete Menu MenuItems LinkLabelsNews CardTotal BadNewsList BadBoxes ExtraBadNews FirstTimeFlg InspectorPendingEvent NoteFileMenu NoteFileOpsMenuItem CanDoPhase3Flg NoteFileStream) (* * First, take care of opening notefile if needed.) (if (AND (type? NoteFile FileNameOrNoteFile) (SETQ NoteFileStream (fetch (NoteFile Stream) of FileNameOrNoteFile)) (OPENP NoteFileStream)) then (* This notefile is already open For when we do recursive call.) (SETQ NoteFile FileNameOrNoteFile) else (* Get file name and open the file if conditions are okay.) (SETQ FileName FileNameOrNoteFile) (AND (NULL FileName) (NULL (SETQ FileName (NC.DatabaseFileName "What is the name of the NoteFile to Inspect&Repair? " NIL T NIL NIL InterestedWindow))) (RETURN NIL)) (AND (NULL (SETQ NoteFile (NC.OpenDatabaseFile FileName NIL T NIL NIL NIL NIL T T NIL InterestedWindow T))) (NC.PrintMsg InterestedWindow NIL "Couldn't open " FileName "." (CHARACTER 13) "Repair aborted." (CHARACTER 13)) (RETURN NIL)) (NC.ClearMsg InterestedWindow T)) (SETQ CardTotal (SUB1 (fetch (NoteFile NextIndexNum) of NoteFile))) (* Build a window for talking to the user if one wasn't passed in.) (if (WINDOWP ScavengerInteractionWin) then (CLEARW ScavengerInteractionWin) else (SETQ ScavengerInteractionWin (CREATEW NC.ScavengerInteractionWinRegion "Inspect&Repair Interaction Window" NIL T)) (* This flg indicates that we're in the first call to the scavenger.) (SETQ FirstTimeFlg T) (WINDOWADDPROP ScavengerInteractionWin (QUOTE CLOSEFN) (FUNCTION NC.MessageWinCloseFn) T)) (* Stash InterestedWindow for calls to phase 3 under menu whenselected fn.) (OR (WINDOWPROP ScavengerInteractionWin (QUOTE INTERESTEDWINDOW)) (WINDOWPROP ScavengerInteractionWin (QUOTE INTERESTEDWINDOW) InterestedWindow)) (* Get all relevant info about the data area of the notefile onto the cards' prop lists.) (if (OR (NOT FirstTimeFlg) (EQ (NC.GetScavengerInfo NoteFile ReadSubstancesFlg ScavengerInteractionWin InterestedWindow) (QUOTE SUCCESS))) then (WINDOWPROP ScavengerInteractionWin (QUOTE NOTEFILE) NoteFile) (WINDOWPROP ScavengerInteractionWin (QUOTE CARDTOTAL) CardTotal) else (* Something's wrong. Couldn't get scavenger info. Bail out.) (NC.ScavengerCleanup ScavengerInteractionWin InterestedWindow) (CLOSEW ScavengerInteractionWin) (RETURN NIL)) (* * Check the list of card types that are undefined to see if user has loaded a definition since the last time we checked. If he has, then go try to read the substance card parts for those newly defined card types.) (NC.CheckUnknownCardTypes NoteFile ReadSubstancesFlg ScavengerInteractionWin) (* * Next step is to run down the in-core index and find those cards having pointers to bad items in the data area. We also need to look for undefined card types and for pointers past the checkpoint pointer. However, we can reuse old bad news list if nothing has changed.) (if (OR FirstTimeFlg RecheckBadCardsFlg (WINDOWPROP ScavengerInteractionWin (QUOTE NEEDCHECKPOINT))) then (WINDOWPROP ScavengerInteractionWin (QUOTE ORIGINALBADNEWSLIST) (SETQ BadNewsList (NC.BuildBadCardsList NoteFile ScavengerInteractionWin FirstTimeFlg InterestedWindow))) else (SETQ BadNewsList (WINDOWPROP ScavengerInteractionWin (QUOTE ORIGINALBADNEWSLIST)))) (* * Okay, now all the troublesome IDs and the reasons for their troubles are recorded in BadNewsList. We next need to get directives from the user as to what to do for each problem card.) (NC.RepositionWindowIfNeeded ScavengerInteractionWin) (* If there's bad news for link labels then take off list and store in a local var.) (if (SETQ LinkLabelsNews (for BadCardEntry in BadNewsList bind (LinkLabelsCard ←(fetch (NoteFile LinkLabelsCard) of NoteFile)) eachtime (BLOCK) when (NC.SameCardP LinkLabelsCard (CAR BadCardEntry)) do (RETURN BadCardEntry))) then (SETQ BadNewsList (DREMOVE LinkLabelsNews BadNewsList))) (* Accumulate general statistics on the problems.) (SETQ ReasonsHashArray (HASHARRAY 100)) (for BadNews in BadNewsList bind Card Type eachtime (BLOCK) unless (FMEMB (CADR BadNews) (QUOTE (DELETED FREE))) do (SETQ Card (CAR BadNews)) (for Reason in (CDDDR BadNews) eachtime (BLOCK) do (PUTHASH Reason (CONS Card (GETHASH Reason ReasonsHashArray)) ReasonsHashArray) (if (NOT (FMEMB Reason ReasonsList)) then (SETQ ReasonsList (CONS Reason ReasonsList))) (if (EQ Reason (QUOTE UNKNOWNCARDTYPE)) then (* Accumulate the list of unknown card types for nondeleted cards.) (if (NOT (FMEMB (SETQ Type ( NC.FetchTypeFromScavengerInfo Card)) UnknownCardTypesList)) then (push UnknownCardTypesList Type))))) (* Build the menu entries that we know will be present regardless of which cards are bad.) (SETQ MenuItems (QUOTE ((Abort (QUOTE Abort) "Quit this Inspect&Repair operation.") (Recheck% Bad% Cards (QUOTE Recheck% Bad% Cards) "Recompute bad cards list. Useful if you've just loaded some card type definitions.") (Inspect% Cards (QUOTE Inspect% Cards) "Bring up the cards inspector menu." (SUBITEMS (Include% Deleted% Cards (QUOTE Include% Deleted% Cards) "Throw in deleted cards as well."))))) ) (* Print a message if news on link labels is worse than just past checkpoint.) (if (AND LinkLabelsNews (NOT (EQUAL (CDDDR LinkLabelsNews) (QUOTE (MAINDATAPASTCHKPT))))) then (push ExtraBadNews LinkLabelsNews) (NC.PrintMsg ScavengerInteractionWin NIL "The link types are bad." (CHARACTER 13) "If you don't back them up to a previous version, then phase 3 of Inspect&Repair will rebuild them." (CHARACTER 13)) (WINDOWPROP ScavengerInteractionWin (QUOTE NEEDLINKSCAVENGE) T)) (* Collect any fileboxes that have bad substances.) (if (SETQ BadBoxes (LET (Boxes) (SETQ BadNewsList (for News in BadNewsList bind Box eachtime (BLOCK) unless (if (AND (EQ ( NC.FetchTypeFromScavengerInfo (SETQ Box (CAR News))) (QUOTE FileBox)) (FMEMB (QUOTE BADMAINDATA) (CDDDR News))) then (push Boxes Box) (* If nothing else is wrong with those boxes, then take off bad news list.) (EQ (LENGTH (CDDDR News)) 1) else NIL) collect News)) Boxes)) then (NC.PrintMsg ScavengerInteractionWin NIL "Fileboxes " (for Box in BadBoxes collect ( NC.FetchTitleFromScavengerInfo Box)) " have bad substance(s)." (CHARACTER 13) "If you don't delete them or back up to a previous version, then phase 3 of Inspect&Repair will rebuild their contents." (CHARACTER 13)) (WINDOWPROP ScavengerInteractionWin (QUOTE NEEDLINKSCAVENGE) T)) (* Print out totals of active and deleted cards.) (LET ((ActivesTotal 0) (DeletedsTotal 0)) (NC.MapCards NoteFile (FUNCTION (LAMBDA (Card) (SELECTQ (NC.FetchStatus Card) (ACTIVE (SETQ ActivesTotal (ADD1 ActivesTotal))) (DELETED (SETQ DeletedsTotal (ADD1 DeletedsTotal))) NIL)))) (NC.PrintMsg ScavengerInteractionWin NIL "Out of " CardTotal " cards:" (CHARACTER 13) "there are " ActivesTotal " active cards and " DeletedsTotal " deleted cards." (CHARACTER 13))) (if ReasonsList then (* Print out messages for bad cards.) (NC.PrintMsg ScavengerInteractionWin NIL "Of the non-deleted ones," (CHARACTER 13)) (for Reason in ReasonsList eachtime (BLOCK) do (NC.PrintMsg ScavengerInteractionWin NIL (LENGTH (GETHASH Reason ReasonsHashArray)) " have " (GETPROP Reason (QUOTE ReasonString)) (CHARACTER 13)) (if (EQ Reason (QUOTE UNKNOWNCARDTYPE)) then (NC.PrintMsg ScavengerInteractionWin NIL "The unknown types are: " UnknownCardTypesList "." (CHARACTER 13)))) else (NC.PrintMsg ScavengerInteractionWin NIL "All non-deleted cards look okay." (CHARACTER 13))) (* Only allow continuation to phase 3 of repair, links rebuilding, if there's no bad news that can't be fixed. We can fix bad proplist, titles or links. We can also fix even bad substances if they're for fileboxes.) (if (for News in BadNewsList eachtime (BLOCK) unless (FMEMB (CADR News) (QUOTE (DELETED FREE))) unless (EQ (NC.FetchTypeFromScavengerInfo (CAR News)) (QUOTE FileBox)) never (INTERSECTION (CDDDR News) (QUOTE (BADMAINDATA UNKNOWNCARDTYPE)))) then (* Add the appropriate menu items.) (if (NOT (WINDOWPROP ScavengerInteractionWin (QUOTE NEEDLINKSCAVENGE))) then (SETQ MenuItems (CONS (QUOTE (End% Inspect&Repair (QUOTE End% Inspect&Repair) "This exits Inspect&Repair normally, closing the notefile.")) MenuItems))) (SETQ CanDoPhase3Flg T) (SETQ MenuItems (CONS (QUOTE (Continue% Repair (QUOTE Continue% Repair) "Complete Inspect&Repair by rebuilding the links.")) MenuItems))) (* Make sure a checkpoint will happen before continuing to phase 3 if there are any card parts beyond the checkpt pointer.) (if (INTERSECTION ReasonsList (QUOTE (MAINDATAPASTCHKPT LINKSPASTCHKPT TITLEPASTCHKPT PROPLISTPASTCHKPT))) then (AND CanDoPhase3Flg (NC.PrintMsg ScavengerInteractionWin NIL "'Continue Repair' will integrate any card part versions beyond chkpt pointer." (CHARACTER 13))) (WINDOWPROP ScavengerInteractionWin (QUOTE NEEDCHECKPOINT) T)) (* Ugliness! Have to cache all these vars on window so that attached menu's whenselectedfn will be able to grab them.) (WINDOWPROP ScavengerInteractionWin (QUOTE BADNEWSLIST) BadNewsList) (WINDOWPROP ScavengerInteractionWin (QUOTE EXTRABADNEWS) ExtraBadNews) (WINDOWPROP ScavengerInteractionWin (QUOTE LINKSLABELSNEWS) LinkLabelsNews) (WINDOWPROP ScavengerInteractionWin (QUOTE BADBOXES) BadBoxes) (ATTACHMENU (create MENU ITEMS ← MenuItems WHENSELECTEDFN ←(FUNCTION NC.MessageWinAttachedMenuWhenSelectedFn) MENUFONT ← NC.ScavengerAttachedMenuFont) ScavengerInteractionWin (QUOTE RIGHT) (QUOTE TOP))))) (NC.BuildCardPartsInspector (LAMBDA (Card NoteFile CardsMenuWindow) (* rht: "16-Jul-86 23:29") (* * Build an attached group of menus for the 4 card parts: substance, links, title, and proplist. These contain items for each version of that part of Card found on Stream. The highlighted item is the one currently pointed to. Return a list of user's changes.) (* * rht 12/8/85: Modified to reflect new card and notefile object formats.) (* * rht 7/16/86: Fixed a bug in menu entry naming.) (LET ((CheckptPtr (fetch (NoteFile CheckptPtr) of NoteFile)) (CardType (NC.FetchTypeFromScavengerInfo Card)) (CardStatus (NC.FetchStatus Card)) MenusAndItemNums MainWindow Menus OldItemNums) (SETQ MenusAndItemNums (LIST (NC.BuildTitlesInspectorMenu Card CardType CheckptPtr) (NC.BuildSubstancesInspectorMenu Card CardType CheckptPtr CardsMenuWindow) (NC.BuildLinksInspectorMenu Card CheckptPtr) (NC.BuildPropListsInspectorMenu Card CheckptPtr))) (SETQ Menus (for MenuAndItemNum in MenusAndItemNums collect (CAR MenuAndItemNum))) (SETQ OldItemNums (for MenuAndItemNum in MenusAndItemNums collect (CDR MenuAndItemNum))) (* Titles menu occupies main window. Rest of menus are attached in order below.) (SETQ MainWindow (ADDMENU (CAR Menus) NIL (GETBOXPOSITION (fetch (MENU IMAGEWIDTH) of (CAR Menus)) (fetch (MENU IMAGEHEIGHT) of (CAR Menus)) NIL NIL NIL "Position the card parts menu.")) ) (for Menu in (CDR Menus) do (ATTACHWINDOW (ADDMENU Menu) MainWindow (QUOTE BOTTOM) (QUOTE LEFT))) (* Save menus and item numbers of original selections.) (WINDOWPROP MainWindow (QUOTE CARDPARTSMENUS) Menus) (WINDOWPROP MainWindow (QUOTE CARDPARTSMENUOLDITEMNUMS) OldItemNums) (WINDOWPROP MainWindow (QUOTE NOTEFILE) NoteFile) (WINDOWPROP MainWindow (QUOTE CARD) Card) (WINDOWPROP MainWindow (QUOTE CARDSMENUWINDOW) CardsMenuWindow) (* Shade the original selections.) (for Menu in Menus as ItemNum in OldItemNums do (SHADEITEM (CAR (FNTH (fetch (MENU ITEMS) of Menu) ItemNum)) Menu NC.LightShade) (PUTMENUPROP Menu (QUOTE CURITEMNUM) ItemNum)) (ATTACHWINDOW (ADDMENU (create MENU ITEMS ←(BQUOTE ((CANCEL (QUOTE CANCEL) "Quit this card parts inspector, throwing away changes.") (UPDATE (QUOTE UPDATE) "Change to indicated versions for this card.") (RESET (QUOTE RESET) "Go back to original version of card parts for this card.") ,@(if (NOT (NC.UndeletableCardP Card)) then (LIST (if (EQ CardStatus (QUOTE DELETED) ) then (QUOTE (UNDELETE (QUOTE UNDELETE) "Undelete this card, restoring to indicated or most recent versions of card parts.")) else (QUOTE (DELETE (QUOTE DELETE) "Mark this card as deleted."))))) )) MENUFONT ← NC.CardInspectorAttachedMenuFont MENUBORDERSIZE ← 1 MENUOUTLINESIZE ← 1 CENTERFLG ← T MENUROWS ← 2 WHENSELECTEDFN ←(FUNCTION NC.CardPartsAttachedMenuWhenSelectedFn))) MainWindow (QUOTE TOP) (QUOTE LEFT)) MainWindow))) (NC.BuildTitlesInspectorMenu (LAMBDA (Card CardType CheckptPtr) (* rht: "16-Jul-86 23:18") (* * Make a menu containing items for each title version on Stream for Card. Menu item contains date and title. There is no further detail obtainable for titles. Return cons of menu and current selection.) (* * rht 12/8/85: Modified to reflect new card and notefile object formats.) (LET ((Versions (NC.FetchScavengerTitleInfo Card)) (CurTitleLoc (fetch (Card TitleLoc) of Card)) MenuItems SelectionNum Menu) (SETQ MenuItems (for TitleInfo in Versions as ItemNum from 1 collect (LET ((Loc (CAR TitleInfo)) (Date (CADR TitleInfo)) (Title (CADDR TitleInfo)) Item) (PROG1 (SETQ Item (LIST (CONCAT (if (GEQ Loc CheckptPtr) then "*" else "") "[" (SUBATOM Title 1 (MIN 10 (NCHARS Title))) "] " (OR Date "NO DATE AVAILABLE")) Loc)) (if (EQUAL Loc CurTitleLoc) then (SETQ SelectionNum ItemNum)))))) (if (NULL SelectionNum) then (SETQ MenuItems (CONS (LIST (QUOTE BADTITLE) CurTitleLoc) MenuItems)) (SETQ SelectionNum 1)) (PROG1 (CONS (SETQ Menu (create MENU ITEMS ← MenuItems TITLE ←(CONCAT (if (EQ (NC.FetchStatus Card) (QUOTE DELETED)) then "DELETED " else "") CardType " | Title Versions") WHENSELECTEDFN ←(FUNCTION NC.CardPartsMenusWhenSelectedFn))) SelectionNum) (* Seems like the only way to communicate to the whenselectedfn is through menuprops.) (PUTMENUPROP Menu (QUOTE VERSIONS) Versions) (PUTMENUPROP Menu (QUOTE INSPECTORFN) (FUNCTION NC.CardTitleVersionInspector)))))) (NC.ScavengeDatabaseFile (LAMBDA (NoteFileOrFileName BadLinkLabelsFlg ListOfBoxesToReconstruct ListOfCardsNeedingGlobalLinksReconstructed InterestedWindow) (* rht: "17-Jul-86 00:19") (* Scavenge the database FileName. Essentially throw away all of the information about From and ToLinks and recreate them by retrieving the link information from the substance of each card and from the list of global links from the card.) (* * rht 8/9/84: Now calls NC.OpenDatabaseFile to do the file open.) (* * rht 7/17/85: Changed so can take a stream argument. Also handles link labels. If BadLinkLabelsFlg is non-nil, then don't try to read current link labels. Just rebuild them from what's out there. Otherwise, only rebuild if find new any new ones.) (* * fgh 22-Jul-85 Takes a list of bad file box cards and reconstructs the file boxes from the From pointer lists of all the cards in the NoteFile.) (* * fgh 30-Jul-85 Takes a list of cards with bad global links and reconstructs the global links list from the From pointer lists of all the cards in the NoteFile.) (* * rht 11/23/85: Updated to handle new notefile and card object formats.) (* * rht 12/1/85: Now calls NC.GetMainCardData and NC.GetLinks instead of NC.GetNoteCard.) (* * rht 12/19/85: Massive overhaul for sake of speed. Should be wizzier now.) (* * fgh 2/4/86 Now works on open NFs. No need to error check since this function should always be called from earlier phases of the inspect & repaier.) (* * fgh 5/21/86 Fixed bug in handling of global links.) (* * rht 7/16/86: Added InterestedWindow arg.) (* * rht 7/16/86: Now calls NC.PutLinks passing UseOldDatesFlg.) (PROG (NoteFile FileName CardTotal NoteCardNumber OldLinkLabels DiscoveredLinkLabels ReconstructLinks ReconstructGlobalLinks ToBeFiledCards) (* * First, take care of checking stream's validity, etc.) (SETQ FileName (if (type? NoteFile NoteFileOrFileName) then (SETQ NoteFile NoteFileOrFileName) (fetch (NoteFile FullFileName) of NoteFileOrFileName) else NoteFileOrFileName)) (* Try to open notefile.) (if (NULL (OPENP FileName)) then (if (NULL (SETQ NoteFile (NC.OpenDatabaseFile FileName NIL T NIL NIL NIL NIL T T NIL InterestedWindow))) then (NC.PrintMsg InterestedWindow NIL "Couldn't open " FileName "." (CHARACTER 13) "Repair aborted." (CHARACTER 13)) (RETURN NIL))) (* * If link labels aren't screwed up, then read them in.) (OR BadLinkLabelsFlg (SETQ OldLinkLabels (NC.RetrieveLinkLabels NoteFile T))) (* * Mark every card that needs its global links or substance reconstructed so we don't have to search the lists so much.) (for Card in ListOfCardsNeedingGlobalLinksReconstructed do (NC.SetUserDataProp Card (QUOTE NeedsGlobalLinksReconstructedFlg) T)) (for Box in ListOfBoxesToReconstruct do (NC.SetUserDataProp Box (QUOTE NeedsReconstructingFlg) T)) (* Read through all NoteCard substances to find actual pointers. Use this to create the To Links list. The list collection function checks to make sure each link is valid.) (SETQ CardTotal (SUB1 (fetch (NoteFile NextIndexNum) NoteFile))) (NC.PrintMsg InterestedWindow T "Rebuilding notefile links." (CHARACTER 13) "Collecting Links for item " 1 " out of " CardTotal "." (CHARACTER 13)) (SETQ NoteCardNumber 0) (NC.MapCards NoteFile (FUNCTION (LAMBDA (Card) (SETQ NoteCardNumber (ADD1 NoteCardNumber)) (AND (ZEROP (REMAINDER NoteCardNumber 10)) (NC.PrintMsg InterestedWindow T "Rebuilding notefile links." (CHARACTER 13) "Collecting Links for item " NoteCardNumber " out of " CardTotal "." (CHARACTER 13))) (if (NC.FetchUserDataProp Card (QUOTE NeedsReconstructingFlg)) then (* Card substance and links will be reconstructed so no need to try to read substance.) (NC.GetLinks Card) (if (NOT (NC.FetchUserDataProp Card (QUOTE NeedsGlobalLinksReconstructedFlg))) then (NC.SetUserDataProp Card (QUOTE ScavengerToLinks) (NC.FetchGlobalLinks Card)) (NC.SetUserDataProp Card (QUOTE ScavengerGlobalLinks) (NC.FetchGlobalLinks Card))) (NC.DeactivateCard Card T) else (NC.GetMainCardData Card) (NC.GetLinks Card) (NC.ActivateCard Card) (if (EQ (NC.FetchStatus Card) (QUOTE ACTIVE)) then (* Collect links having active destinations. Delete the others.) (NC.SetUserDataProp Card (QUOTE ScavengerToLinks) (NCONC (for Link in (CAR (NC.CollectReferences Card)) eachtime (BLOCK) when (if (EQ (NC.FetchStatus (fetch (Link DestinationCard) of Link)) (QUOTE ACTIVE)) else (NC.DelReferencesToCard Card Link) NIL) collect Link) (if (NC.FetchUserDataProp Card (QUOTE NeedsGlobalLinksReconstructedFlg)) else (NC.SetUserDataProp Card (QUOTE ScavengerGlobalLinks) (NC.FetchGlobalLinks Card)) (NC.FetchGlobalLinks Card)))) (if (NC.FetchUserDataProp Card (QUOTE NeedsGlobalLinksReconstructedFlg)) else (NC.SetUserDataProp Card (QUOTE ScavengerGlobalLinks) (NC.FetchGlobalLinks Card))) (* If there are file boxes to be reconstructed, then look thru the From links to see if this card was filed in one of the to-be-reconstructed boxes) (AND ListOfBoxesToReconstruct (for Link in (NC.FetchFromLinks Card) eachtime (BLOCK) when (AND (NC.ChildLinkP Link) (NC.FetchUserDataProp (fetch (Link SourceCard) of Link) (QUOTE NeedsReconstructingFlg))) do (push ReconstructLinks Link))) (* If there are global links to be reconstructed, then look thru the From links to see if this card had a global link from a card whose global links need reconstructing.) (AND ListOfCardsNeedingGlobalLinksReconstructed (for Link in (NC.FetchFromLinks Card) eachtime (BLOCK) when (AND (NC.GlobalLinkP Link) (NC.FetchUserDataProp (fetch (Link SourceCard) of Link) (QUOTE NeedsGlobalLinksReconstructedFlg))) do (push ReconstructGlobalLinks Link))) (NC.DeactivateCard Card T)))))) (* * Reconstruct any cards as requested) (for BoxToReconstruct in ListOfBoxesToReconstruct eachtime (BLOCK) do (* Make a new file box using the given card.) (NC.MakeNoteCard (QUOTE FileBox) NoteFile "Untitled: Reconstructed during repair" T NIL BoxToReconstruct) (* File cards whose from links indicate that they used to be filed in this file box. Also add these new links to collected ToLinks.) (NC.SetUserDataProp BoxToReconstruct (QUOTE ScavengerToLinks) (APPEND (NC.FetchUserDataProp BoxToReconstruct (QUOTE ScavengerToLinks) ) (for Link in ReconstructLinks eachtime (BLOCK) when (NC.SameCardP BoxToReconstruct (fetch (Link SourceCard) of Link)) collect (NC.MakeChildLink (fetch (Link DestinationCard) of Link) BoxToReconstruct NIL)))) (* Put the card away) (NC.PutMainCardData BoxToReconstruct) (NC.DeactivateCard BoxToReconstruct T)) (* * Reconstruct any global link lists as required) (for Link in ReconstructGlobalLinks bind ThisCardsToLinks ThisCardsGlobalLinks SourceCard eachtime (BLOCK) do (SETQ SourceCard (fetch (Link SourceCard) of Link)) (* Add it to the GlobalLinks list for its source card unless it's already there.) (if (for GlobalLink in (SETQ ThisCardsGlobalLinks (NC.FetchUserDataProp SourceCard (QUOTE ScavengerGlobalLinks))) eachtime (BLOCK) never (NC.SameLinkP Link GlobalLink)) then (NC.SetUserDataProp SourceCard (QUOTE ScavengerGlobalLinks) (CONS Link ThisCardsGlobalLinks))) (* Add it to the source card's ToLinks list unless it's already there) (if (for ToLink in (SETQ ThisCardsToLinks (NC.FetchUserDataProp SourceCard (QUOTE ScavengerToLinks))) eachtime (BLOCK) never (NC.SameLinkP Link ToLink)) then (NC.SetUserDataProp SourceCard (QUOTE ScavengerToLinks) (CONS Link ThisCardsToLinks)))) (* * Compute the From Links list by "inverting" the To Links list) (NC.PrintMsg InterestedWindow T "Repairing NoteFile." (CHARACTER 13) "Inverting links for item " 1 " out of " CardTotal "." (CHARACTER 13)) (SETQ NoteCardNumber 0) (NC.MapCards NoteFile (FUNCTION (LAMBDA (Card) (SETQ NoteCardNumber (ADD1 NoteCardNumber)) (AND (ZEROP (REMAINDER NoteCardNumber 100)) (NC.PrintMsg InterestedWindow T "Repairing NoteFile." (CHARACTER 13) "Inverting links for item " NoteCardNumber " out of " CardTotal "." (CHARACTER 13))) (if (EQ (NC.FetchStatus Card) (QUOTE ACTIVE)) then (for Link in (NC.FetchUserDataProp Card (QUOTE ScavengerToLinks) ) bind DestinationCard LinkLabel eachtime (BLOCK) do (* Add this ToLink as a FromLink for the link's destination card.) (NC.SetUserDataProp (SETQ DestinationCard (fetch (Link DestinationCard) of Link)) (QUOTE ScavengerFromLinks) (CONS Link ( NC.FetchUserDataProp DestinationCard (QUOTE ScavengerFromLinks)))) (* Accumulate the link labels into a list.) (if (NOT (FMEMB (SETQ LinkLabel (fetch (Link Label) of Link)) DiscoveredLinkLabels)) then (push DiscoveredLinkLabels LinkLabel))) )))) (* * Reset all of the To and From Links lists in the database) (NC.PrintMsg InterestedWindow T "Repairing NoteFile." (CHARACTER 13) "Rewriting links for item " 1 " out of " CardTotal "." (CHARACTER 13)) (SETQ NoteCardNumber 0) (NC.MapCards NoteFile (FUNCTION (LAMBDA (Card) (SETQ NoteCardNumber (ADD1 NoteCardNumber)) (AND (ZEROP (REMAINDER NoteCardNumber 10)) (NC.PrintMsg InterestedWindow T "Repairing NoteFile." (CHARACTER 13) "Rewriting links for item " NoteCardNumber " out of " CardTotal "." (CHARACTER 13))) (if (EQ (NC.FetchStatus Card) (QUOTE ACTIVE)) then (NC.SetGlobalLinks Card (NC.FetchUserDataProp Card (QUOTE ScavengerGlobalLinks))) (NC.SetToLinks Card (NC.FetchUserDataProp Card (QUOTE ScavengerToLinks))) (NC.SetFromLinks Card (NC.FetchUserDataProp Card (QUOTE ScavengerFromLinks))) (* Check whether this card isn't filed anywhere.) (if (AND (NOT (NC.UndeletableCardP Card)) (for Link in (NC.FetchFromLinks Card) eachtime (BLOCK) never ( NC.ChildLinkP Link))) then (push ToBeFiledCards Card)) (NC.PutLinks Card T)) (* Clean any junk off the card.) (NC.DeactivateCard Card T) (NC.SetUserDataPropList Card NIL)))) (* * File any unfiled cards in the ToBeFiled box.) (if ToBeFiledCards then (NC.PrintMsg InterestedWindow T "Filing " (LENGTH ToBeFiledCards) " cards in ToBeFiled box ..." (CHARACTER 13)) (NCP.FileCards ToBeFiledCards (fetch (NoteFile ToBeFiledCard) of NoteFile))) (* Rewrite link labels if we've found any new ones.) (if (LDIFFERENCE DiscoveredLinkLabels OldLinkLabels) then (NC.StoreLinkLabels NoteFile (UNION DiscoveredLinkLabels OldLinkLabels))) (* Clean up and get out.) (NC.CheckpointDatabase NoteFile T) (NC.ForceDatabaseClose NoteFile) (NC.PrintMsg InterestedWindow T "Repair Completed for " (FULLNAME FileName) "." (CHARACTER 13)) (if ToBeFiledCards then (NC.PrintMsg InterestedWindow NIL "Filed " (LENGTH ToBeFiledCards) " cards in ToBeFiled box."))))) ) (PUTPROPS RHTPATCH077 COPYRIGHT ("Xerox Corporation" 1986)) (DECLARE: DONTCOPY (FILEMAP (NIL (1032 55080 (NC.CardInspectorAttachedMenuWhenSelectedFn 1042 . 7645) ( NC.CardInspectorCloseFn 7647 . 9119) (NC.MessageWinAttachedMenuWhenSelectedFn 9121 . 13901) ( NC.GetScavengerInfo 13903 . 16712) (NC.BuildBadCardsList 16714 . 19340) (NC.ScavengerPhase1 19342 . 33862) (NC.BuildCardPartsInspector 33864 . 37960) (NC.BuildTitlesInspectorMenu 37962 . 40160) ( NC.ScavengeDatabaseFile 40162 . 55078))))) STOP