DIRECTORY TextLooks USING [Looks]; NodeStyle: CEDAR DEFINITIONS = BEGIN Ref: TYPE = REF StyleBody; StyleBody: TYPE = RECORD [ fontFace: FontFace _ Regular, -- 2 bits fontAlphabets: FontAlphabets _ CapsAndLower, -- 2 bits strikeout: FontUnderlining _ None, -- 2 bits underlining: FontUnderlining _ None, -- 2 bits lineFormatting: LineFormatting _ FlushLeft, -- 2 bits lastLineFormatting: LineFormatting _ FlushLeft, -- 2 bits pathType: PathType _ Filled, -- 2 bits print: BOOL _ FALSE, -- true if using the hardcopy style rules isComment: BOOL _ FALSE, -- set to node.comment; readonly for style rules fixedTabs: BOOL _ FALSE, -- true if stops at fixed locations. else relative to left margin nestingLevel: [0..MaxNestingLevel] _ 0, -- node level in tree; readonly for style rules numTabStops: [0..64) _ 0, -- length of the tabStops list name: ARRAY NameParam OF ATOM, real: PACKED ARRAY RealParam OF RealCode, defaultTabStops: TabStop, -- if NIL, use 0.5 in flushLeft blank defaultTabStops tabStops: LIST OF TabStop, -- kept sorted by decreasing location, i.e., from right to left on page dataList: DataList -- for special parameters ]; MaxNestingLevel: INTEGER = 31; -- 5 bits NameParam: TYPE = { style, -- name of the style, such as "TechicalNote" fontFamily -- name of the font family, such as "Helvetica" }; DataList: TYPE = REF DataEntry; OfEntry: TYPE = { object, real, tab }; DataEntry: TYPE = RECORD [ next: DataList, data: SELECT kind:OfEntry FROM object => [ name: ATOM, -- name of the parameter object: NameSymbolTable.Object -- value of the parameter ], real => [ -- for real values which overflow the table of common values param: RealParam, -- which one it is value: REAL _ 0.0, -- the value valueI: INTEGER -- the value rounded to an integer ], tab => [ -- for real values from tabspecs which overflow the table of common values tabStop: TabStop, -- which tab stop it is which: TabRealParam, -- which value for the tab stop it is value: REAL _ 0.0, -- the value valueI: INTEGER -- the value rounded to an integer ] ENDCASE ]; TabRealParam: TYPE = { loc, spacing, weight, vshift }; TabStop: TYPE = REF TabStopRec; LeaderTabStop: TYPE = REF leaders TabStopRec; RuleTabStop: TYPE = REF rule TabStopRec; RulesTabStop: TYPE = REF rules TabStopRec; TabStopRec: TYPE = RECORD [ looks: TextLooks.Looks, -- the default looks for the stop loc: RealCode, -- the location of the stop alignment: TabAlign _ FlushLeft, -- how the tab is aligned alignmentChar: CHAR _ 0C, -- only of interest if alignment=Character breakIfPast: BOOL _ FALSE, -- what to do if you are already beyond the tab stop fill: SELECT fillKind:OfTabFill FROM blank => [], leaders => [ congruent: BOOL _ TRUE, -- otherwise, centered char: CHAR _ 0C, -- the character to be repeated spacing: RealCode -- the distance between repetitions ], rule => [ weight: RealCode, -- the thickness of the rule vshift: RealCode -- the distance up from the baseline to the bottom of the rule ], rules => [ rules: TabArray -- array of records with weight and vshift for each rule ], ENDCASE ]; TabAlign: TYPE = { FlushLeft, FlushRight, Centered, Character }; OfTabFill: TYPE = { blank, leaders, rule, rules }; TabArray: TYPE = REF TabArrayRec; TabArrayRec: TYPE = RECORD[ array: SEQUENCE length: CARDINAL OF RECORD[weight, vshift: RealCode] ]; FontFace: TYPE = { Regular, Bold, Italic, BoldItalic }; FontAlphabets: TYPE = { CapsAndLower, CapsAndSmallCaps, LowerOnly, CapsOnly }; FontUnderlining: TYPE = { None, LettersAndDigits, Visible, All }; LineFormatting: TYPE = { FlushLeft, FlushRight, Justified, Centered }; PathType: TYPE = { Filled, Outlined, FilledAndOutlined }; RealParam: TYPE = { freeVar, fontSize, -- in points hshift, -- distance to offset text, positive to the right vshift, -- distance to raise text above baseline (can be negative) tabStops, -- tab spacing in points minLineGap, -- min distance between line top and previous bottom (can be negative) letterspacing, -- distance added between each character letterspacingStretch, letterspacingShrink, leftIndent, -- all lines indent this much on left rightIndent, -- all lines indent this much on right firstIndent, -- first line indent this much more on left firstIndentRight, -- first line indent this much more on the right restIndent, -- other lines indent this much more on left runaroundLeft, -- depth of first indent on the left runaroundRight, -- depth of first indent on the right topIndent, -- top line at least this much down from top of viewer/page bottomIndent, -- bottom baseline at least this up from bottom of page leading, -- distance between baselines leadingStretch, leadingShrink, topLeading, -- min distance from first baseline to previous topLeadingStretch, topLeadingShrink, bottomLeading, -- min distance from last baseline to next bottomLeadingStretch, bottomLeadingShrink, areaHue, -- color for filled areas areaSaturation, areaBrightness, outlineHue, -- color for outlines outlineSaturation, outlineBrightness, textHue, -- color for text textSaturation, textBrightness, textRotation, lineWeight, -- width of graphics lines pageWidth, pageLength, leftMargin, rightMargin, topMargin, bottomMargin, headerMargin, footerMargin, bindingMargin, lineLength, column, -- number of columns pagebreak, -- glue added between pages (well sort of) pagebreakStretch, pagebreakShrink, pageBreakPenalty, -- penalty for breaking inside node pageBreakAfterFirstLinePenalty, -- penalty for breaking node after its first line pageBreakBeforeLastLinePenalty, -- penalty for breaking node before its last line pageBreakBeforeFirstLinePenalty, -- penalty for breaking before first line of node pageBreakAfterLastLinePenalty, -- penalty for breaking after last line of node underlineThickness, -- width of the rule drawn under characters underlineDescent, -- positive offset to position bottom of underline below the baseline underlineHue, -- color for underlines underlineSaturation, underlineBrightness, strikeoutThickness, -- width of the rule drawn through characters strikeoutAscent, -- positive offset to position bottom of strikeout above the baseline strikeoutHue, -- color for strikeouts strikeoutSaturation, strikeoutBrightness, backgroundAscent, -- positive offset to position top of background above the baseline backgroundDescent, -- positive offset to position bottom of background below the baseline backgroundHue, -- color for backgrounds backgroundSaturation, backgroundBrightness, outlineboxThickness, -- width of the rule drawn around text outlineboxBearoff, -- positive distance between the font box for text and the outline outlineboxHue, -- color for outlinebox outlineboxSaturation, outlineboxBrightness }; RealCode: TYPE = [0..255] _ 0; zero: RealCode = 0; PointsPerPica: REAL; PointsPerInch: REAL; PointsPerCentimeter: REAL; PointsPerMillimeter: REAL; PointsPerDidot: REAL; PointsPerFil: REAL; PointsPerFill: REAL; PointsPerFilll: REAL; GetStyleName: PROC [s:Ref] RETURNS [ATOM] = INLINE { RETURN [s.name[style]] }; GetFontFamily: PROC [s:Ref] RETURNS [ATOM] = INLINE { RETURN [s.name[fontFamily]] }; GetFontFace: PROC [s:Ref] RETURNS [FontFace] = INLINE { RETURN [s.fontFace] }; GetFontAlphabets: PROC [s:Ref] RETURNS [FontAlphabets] = INLINE { RETURN [s.fontAlphabets] }; GetUnderlining: PROC [s:Ref] RETURNS [FontUnderlining] = INLINE { RETURN [s.underlining] }; GetStrikeout: PROC [s:Ref] RETURNS [FontUnderlining] = INLINE { RETURN [s.strikeout] }; GetLineFormatting: PROC [s:Ref] RETURNS [LineFormatting] = INLINE { RETURN [s.lineFormatting] }; GetPathType: PROC [s:Ref] RETURNS [PathType] = INLINE { RETURN [s.pathType] }; GetFontSize: PROC [s:Ref] RETURNS [REAL] = INLINE { -- in points RETURN [GetReal[s,fontSize]] }; GetFontSizeI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,fontSize]] }; GetVShift: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,vshift]] }; GetVShiftI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,vshift]] }; GetTabStops: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,tabStops]] }; GetTabStopsI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,tabStops]] }; GetMinLineGap: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,minLineGap]] }; GetMinLineGapI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,minLineGap]] }; GetTextRotation: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,textRotation]] }; GetLineWeight: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,lineWeight]] }; GetLeftIndent: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,leftIndent]] }; GetLeftIndentI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,leftIndent]] }; GetRightIndent: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,rightIndent]] }; GetRightIndentI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,rightIndent]] }; GetFirstIndent: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,firstIndent]] }; GetFirstIndentI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,firstIndent]] }; GetRestIndent: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,restIndent]] }; GetRestIndentI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,restIndent]] }; GetBodyIndent: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,restIndent]] }; GetBodyIndentI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,restIndent]] }; GetTopIndent: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,topIndent]] }; GetTopIndentI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,topIndent]] }; GetBottomIndent: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,bottomIndent]] }; GetBottomIndentI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,bottomIndent]] }; GetLeading: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,leading]] }; GetLeadingI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,leading]] }; GetLeadingStretch: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,leadingStretch]] }; GetLeadingShrink: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,leadingShrink]] }; GetTopLeading: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,topLeading]] }; GetTopLeadingI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,topLeading]] }; GetTopLeadingStretch: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,topLeadingStretch]] }; GetTopLeadingShrink: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,topLeadingShrink]] }; GetBottomLeading: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,bottomLeading]] }; GetBottomLeadingI: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,bottomLeading]] }; GetBottomLeadingStretch: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,bottomLeadingStretch]] }; GetBottomLeadingShrink: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,bottomLeadingShrink]] }; GetPageWidth: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,pageWidth]] }; GetPageLength: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,pageLength]] }; GetLeftMargin: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,leftMargin]] }; GetRightMargin: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,rightMargin]] }; GetTopMargin: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,topMargin]] }; GetBottomMargin: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,bottomMargin]] }; GetHeaderMargin: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,headerMargin]] }; GetFooterMargin: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,footerMargin]] }; GetBindingMargin: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,bindingMargin]] }; GetLineLength: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,lineLength]] }; GetColumns: PROC [s:Ref] RETURNS [INTEGER] = INLINE { RETURN [GetInt[s,column]] }; GetPageBreakPenalty: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,pageBreakPenalty]] }; GetPageBreakAfterFirstLinePenalty: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,pageBreakAfterFirstLinePenalty]] }; GetPageBreakBeforeLastLinePenalty: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,pageBreakBeforeLastLinePenalty]] }; GetPageBreakBeforeFirstLinePenalty: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,pageBreakBeforeFirstLinePenalty]] }; GetPageBreakAfterLastLinePenalty: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,pageBreakAfterLastLinePenalty]] }; GetAreaHue: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,areaHue]] }; GetAreaSaturation: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,areaSaturation]] }; GetAreaBrightness: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,areaBrightness]] }; GetOutlineHue: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,outlineHue]] }; GetOutlineSaturation: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,outlineSaturation]] }; GetOutlineBrightness: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,outlineBrightness]] }; GetTextHue: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,textHue]] }; GetTextSaturation: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,textSaturation]] }; GetTextBrightness: PROC [s:Ref] RETURNS [REAL] = INLINE { RETURN [GetReal[s,textBrightness]] }; GetTabLoc: PROC [stop: TabStop, s:Ref] RETURNS [REAL]; GetTabLocI: PROC [stop: TabStop, s:Ref] RETURNS [INTEGER]; GetTabLeaderSpacing: PROC [stop: LeaderTabStop, s:Ref] RETURNS [REAL]; GetTabLeaderSpacingI: PROC [stop: LeaderTabStop, s:Ref] RETURNS [INTEGER]; GetTabRuleWeight: PROC [stop: RuleTabStop, s:Ref] RETURNS [REAL]; GetTabRuleWeightI: PROC [stop: RuleTabStop, s:Ref] RETURNS [INTEGER]; GetTabRuleVShift: PROC [stop: RuleTabStop, s:Ref] RETURNS [REAL]; GetTabRuleVShiftI: PROC [stop: RuleTabStop, s:Ref] RETURNS [INTEGER]; GetTabRealCode: PROC [ref: Ref, stop: TabStop, which: TabRealParam, value: REAL _ 0.0] RETURNS [code: RealCode]; GetRulesTabCount: PROC [stop: RulesTabStop] RETURNS [count: INTEGER]; -- number of rules GetRulesTabInfo: PROC [stop: RulesTabStop, num: INTEGER] RETURNS [weight, vshift: REAL]; GetRulesTabInfoI: PROC [stop: RulesTabStop, num: INTEGER] RETURNS [weight, vshift: INTEGER]; GetScreenSpaceWidth: PROC[style: Ref] RETURNS[REAL]; GetPrintSpaceWidth: PROC[style: Ref] RETURNS[REAL]; GetReal: PROC [ref: Ref, param: RealParam] RETURNS [REAL]; GetInt: PROC [ref: Ref, param: RealParam] RETURNS [value: INTEGER]; RealInit0: TYPE ~ REAL _ 0.0; realArray: REF ARRAY RealCode OF RealInit0; -- array of distances intArray: REF ARRAY RealCode OF INTEGER; overflow: RealCode = LAST[RealCode]; realTableOverflow: ERROR; IntegerValue: PROC [value: REAL _ 0.0] RETURNS [INTEGER]; EnterReal: PROC [value: REAL _ 0.0] RETURNS [code: RealCode]; SetReal: PROC [ref: Ref, param: RealParam, value: REAL _ 0.0]; END. ~NodeStyle.mesa Copyright c 1985 by Xerox Corporation. All rights reserved. Written by Bill Paxton, January 1981 Last changed by Bill Paxton, December 1, 1982 8:37 am Plass, March 14, 1985 4:47:24 pm PST Doug Wyatt, March 2, 1985 5:35:13 pm PST Beach, March 19, 1985 6:11:52 pm PST Declarations this order substantially reduces allocations during the creation of the list since styles tend to define tab stops in increasing order, so can add to start of list and list additions must be non-destructive of the previous list. since length of list is given, can easily find the nth stop. special variable used for extensions miscellaneous indent parameters leading parameters parameters for graphics page layout parameters penalty parameters for page layout underline strikeout background outlinebox Non-numeric style parameters enumerated type given above enumerated type given above enumerated type given above enumerated type given above enumerated type given above enumerated type given above Miscellaneous real value parameters distance to raise text above baseline number of spaces equivalent to one tab Indents all lines indent at least this much on left all lines indent at least this much on right first line indent this much more on left other lines indent this much more on left For compatibility with old styles top line at least this much down from top bottom baseline at least this up from bottom Leadings distance between baselines min distance from first baseline to previous min distance from last baseline to next Page layout parameters for typesetter Penalties Colors Tab stop info For num in [0..RulesTabCount), returns the weight and vshift values for that rule. Spaces Implemented in NodeStyleSpacesImpl Returns the width of a space in the screen font for the given style. Returns the width of a space in the printing font for the given style. Generic Numeric Style Parameter routines Κ– "Mesa" style˜codešœ™Kšœ Οmœ1™Kšœ žœžœ 0˜IKšœ žœžœ A˜ZKšœ( /˜WKšœ ˜8Kšœžœ žœžœ˜Kšœžœžœ žœ ˜)Kšœ 5˜Ošœ žœžœ  G˜bKšœ’™’—Kšœ ˜,K˜K˜—Kšœžœ  ˜(K˜šœ žœ˜Kšœ ,˜3Kšœ  /˜:K˜K˜—Kšœ žœžœ ˜Kšœ žœ˜&šœ žœžœ˜K˜šœžœž˜˜ Kšœžœ ˜$Kšœ ˜8Kšœ˜—šœ  <˜FKšœ ˜$Kšœžœ  ˜Kšœžœ "˜2Kšœ˜—šœ  J˜SKšœ ˜)Kšœ %˜:Kšœžœ  ˜Kšœžœ "˜2Kšœ˜—Kšž˜—šœ˜K˜——Kšœžœ$˜6K˜Kšœ žœžœ ˜Kšœžœžœ˜-Kšœ žœžœ˜(Kšœžœžœ˜*K˜šœ žœžœ˜Kšœ !˜9Kšœ ˜*Kšœ! ˜:Kšœžœ *˜DKšœ žœžœ 4˜Ošœžœž˜$K˜ ˜ Kšœ žœžœ ˜.Kšœžœ ˜0Kšœ #˜5K˜—˜ Kšœ ˜.Kšœ >˜OK˜—˜ Kšœ 8˜HK˜—Kšž˜—K˜K˜—Kšœ žœ2˜@Kšœ žœ#˜2Kšœ žœžœ ˜!šœ žœžœ˜Kš œžœ žœžœžœ˜DK˜—K˜Kšœ žœ)˜7Kšœžœ;˜NKšœžœ,˜AKšœžœ2˜FKšœ žœ+˜9K˜šœ žœ˜šœ%™%Kšœ˜—šœ™Kšœ   ˜Kšœ 1˜9Kšœ :˜BKšœ  ˜"Kšœ  F˜RKšœ (˜7Kšœ˜Kšœ˜—šœ™Kšœ  %˜1Kšœ  &˜3Kšœ  +˜8Kšœ 0˜BKšœ  ,˜8Kšœ $˜4Kšœ %˜6Kšœ  ;˜FKšœ 7˜E—šœ™Kšœ  ˜&K˜K˜Kšœ  /˜;K˜K˜Kšœ *˜9K˜K˜—šœ™Kšœ  ˜"K˜K˜Kšœ  ˜!K˜K˜Kšœ  ˜K˜K˜K˜ Kšœ  ˜&—šœ™K˜ K˜ K˜ K˜ K˜ K˜ K˜ K˜ K˜K˜ Kšœ ˜Kšœ  *˜6K˜K˜—šœ"™"Kšœ #˜5Kšœ  1˜QKšœ  1˜QKšœ! 1˜RKšœ /˜N—™ Kšœ +˜?Kšœ E˜WKšœ ˜%Kšœ˜Kšœ˜—™ Kšœ -˜AKšœ E˜VKšœ ˜%Kšœ˜Kšœ˜—™ Kšœ C˜UKšœ F˜YKšœ ˜'Kšœ˜Kšœ˜—™ Kšœ &˜;Kšœ B˜UKšœ ˜&Kšœ˜Kšœ˜—K˜K˜—Kšœ žœ˜K˜K˜Kšœžœ˜Kšœžœ˜Kšœžœ˜Kšœžœ˜Kšœžœ˜Kšœžœ˜Kšœžœ˜Kšœžœ˜—šœ™š Οn œžœ žœžœžœ˜4Kšžœ˜K˜—š ‘ œžœ žœžœžœ˜5Kšžœ˜K˜—š‘ œžœ žœžœ˜7Kšœ™Kšžœ˜K˜—š‘œžœ žœžœ˜AKšœ™Kšžœ˜K˜—š‘œžœ žœžœ˜AKšœ™Kšžœ˜K˜—š‘ œžœ žœžœ˜?Kšœ™Kšžœ˜K˜—š‘œžœ žœžœ˜CKšœ™Kšžœ˜K˜—š‘ œžœ žœžœ˜7Kšœ™Kšžœ˜K˜——šœ#™#š ‘ œžœ žœžœžœ  ˜@Kšžœ˜—š ‘ œžœ žœžœžœ˜7Kšžœ˜K˜—š ‘ œžœ žœžœžœ˜1Kšœ%™%Kšžœ˜—š ‘ œžœ žœžœžœ˜5Kšžœ˜K˜—š ‘ œžœ žœžœžœ˜3Kšœ&™&Kšžœ˜—š ‘ œžœ žœžœžœ˜7Kšžœ˜K˜—š ‘ œžœ žœžœžœ˜5Kšžœ˜!—š ‘œžœ žœžœžœ˜9Kšžœ˜ K˜—š ‘œžœ žœžœžœ˜7Kšžœ˜#K˜—š ‘ œžœ žœžœžœ˜5Kšžœ˜!K˜——šœ™š ‘ œžœ žœžœžœ˜5Kšœ+™+Kšžœ˜!—š ‘œžœ žœžœžœ˜9Kšžœ˜ K˜—š ‘œžœ žœžœžœ˜6Kšœ,™,Kšžœ˜"—š ‘œžœ žœžœžœ˜:Kšžœ˜!K˜—š ‘œžœ žœžœžœ˜6Kšœ(™(Kšžœ˜"—š ‘œžœ žœžœžœ˜:Kšžœ˜!K˜—š ‘ œžœ žœžœžœ˜5Kšœ)™)Kšžœ˜!—š ‘œžœ žœžœžœ˜9Kšžœ˜ K˜—š ‘ œžœ žœžœžœ˜5K™!Kšžœ˜!—š ‘œžœ žœžœžœ˜9Kšžœ˜ K˜—š ‘ œžœ žœžœžœ˜4Kšœ)™)Kšžœ˜ —š ‘ œžœ žœžœžœ˜8Kšžœ˜K˜—š ‘œžœ žœžœžœ˜7Kšœ,™,Kšžœ˜#—š ‘œžœ žœžœžœ˜;Kšžœ˜"K˜——šœ™š ‘ œžœ žœžœžœ˜2Kšœ™Kšžœ˜—š ‘ œžœ žœžœžœ˜6Kšžœ˜K˜—š ‘œžœ žœžœžœ˜9Kšžœ˜%K˜—š ‘œžœ žœžœžœ˜8Kšžœ˜$K˜—š ‘ œžœ žœžœžœ˜5Kšœ,™,Kšžœ˜!—š ‘œžœ žœžœžœ˜9Kšžœ˜ K˜—š ‘œžœ žœžœžœ˜Kšžœ$˜*K˜——šœ%™%š ‘ œžœ žœžœžœ˜4Kšžœ˜ K˜—š ‘ œžœ žœžœžœ˜5Kšžœ˜!K˜—š ‘ œžœ žœžœžœ˜5Kšžœ˜!K˜—š ‘œžœ žœžœžœ˜6Kšžœ˜"K˜—š ‘ œžœ žœžœžœ˜4Kšžœ˜ K˜—š ‘œžœ žœžœžœ˜7Kšžœ˜#K˜—š ‘œžœ žœžœžœ˜7Kšžœ˜#K˜—š ‘œžœ žœžœžœ˜7Kšžœ˜#K˜—š ‘œžœ žœžœžœ˜8Kšžœ˜$K˜—š ‘ œžœ žœžœžœ˜5Kšžœ˜!K˜—š ‘ œžœ žœžœžœ˜5Kšžœ˜K˜——šœ ™ š ‘œžœ žœžœžœ˜;Kšžœ!˜'K˜—š ‘!œžœ žœžœžœ˜IKšžœ/˜5K˜—š ‘!œžœ žœžœžœ˜IKšžœ/˜5K˜—š ‘"œžœ žœžœžœ˜JKšžœ0˜6K˜—š ‘ œžœ žœžœžœ˜HKšžœ.˜4K˜——šœ™š ‘ œžœ žœžœžœ˜2Kšžœ˜K˜—š ‘œžœ žœžœžœ˜9Kšžœ˜%K˜—š ‘œžœ žœžœžœ˜9Kšžœ˜%K˜—š ‘ œžœ žœžœžœ˜5Kšžœ˜!K˜—š ‘œžœ žœžœžœ˜K˜—K˜Kšžœ˜—…—:FUΧ