/* File XCTables.h */
char PreCyTable[] /* Different syntax from EventTable: for PreCycle */
{ AndBits, /* Turn off print request at beginning of world */
PORT3A,
~(PRINT←REQ←OFF),
OrBits,
PORT3A,
PRINT←REQ←OFF,
OrBits,
PORT1B,
AC,
AndBits, /* diverter up */
PORT3A,
~(DIVERTER),
OrBits,
PORT1A,
ERASE,
AndBits,
PORT1A,
~(DRUM←DRIVE | EL←STRIPS | C←B←MOTOR | C←R←MOTOR | C←B←BIAS | C←R←BIAS),
OrBits,
PORT1B,
VACUUM | FUSER←DRIVE | LASER | ROS | FUS←CLOCK | FUS←DIR,
AndBits,
PORT2B,
~(CHARGE | TRANSFER | PRE←CLEAN | DETACK),
OrBits,
PORT1A,
DRUM←DRIVE | EL←STRIPS | ERASE | C←B←MOTOR | C←R←MOTOR | C←B←BIAS | C←R←BIAS,
AndBits,
PORT1B,
~(FUS←CLOCK | FUS←DIR),
OrBits,
PORT2B,
CHARGE | TRANSFER | PRE←CLEAN | DETACK
};
/*==================================================================
PreEventTable is used as a cold-start beginning to a print sequence
================================================================== */
char PreEventTable[]
{ /* Event T0 -- BE SURE PRINT REQUEST FLOP IS TURNED OFF BEFORE HERE*/
T0,
/* # of things to do in T0 */
2,
always,
AndBits,
PORT1A,
~(EL←STRIPS | PADDLE | C←B←MOTOR | C←R←MOTOR | C←B←BIAS | C←R←BIAS),
always,
OrBits,
PORT1A,
ERASE,
T1,
1,
always,
OrBits,
PORT1B,
VACUUM | BMI | FUS←CLOCK | FUS←DIR,
T2,
2,
always,
OrBits,
PORT2A,
/*All developer motors forward */
H1←CLEANER | H2←CLEANER | H3←CLEANER | H4←CLEANER,
always,
AndBits,
PORT2B,
~(CHARGE | TRANSFER | PRE←CLEAN | DETACK),
T3,
1,
always,
OrBits,
PORT3A,
DIVERTER /* PUT DIVERTER DOWN */
};
/*==================================================================
PreEventTable is used as a continuation of the print sequence. It can
be looped in. See AnotherPage() for details
================================================================== */
char PageEventTable[]
{ T11,
2,
always,
AndBits,
PORT3A,
~(PAPER←FEED | GRIP←TRANS),
always,
OrBits,
PORT3A,
FUS←SPEED,
T16,
1,
always,
OrBits,
PORT3A,
GRIP←TRANS,
T24,
2,
always,
AndBits,
PORT2A,
~(H1←MOTOR),
always,
AndBits,
PORT2B,
~(BIAS1),
T28,
1,
always,
AndBits,
PORT2A,
~(PAGE←SYNC),
T50,
1,
always,
OrBits,
PORT3A,
GRIP←BAR,
T56,
1,
always,
AndBits,
PORT3A,
~(PAPER←FEED),
T60,
1,
always,
AndBits,
PORT3A,
~(GRIP←BAR),
T61,
1,
always,
AndBits,
PORT3A,
~(GRIP←TRANS),
T66,
3,
always,
OrBits,
PORT3A,
GRIP←TRANS,
always,
OrBits,
PORT2A,
H1←MOTOR,
always,
OrBits,
PORT2B,
BIAS1,
T68,
2,
always,
OrBits,
PORT3A,
PAGE←SYNC,
always,
AndBits,
PORT2A,
~(H1←CLEANER),
T70,
1,
always,
AndBits,
PORT2A,
~(H1←MOTOR),
T78,
1,
always,
AndBits,
PORT3A,
~(PAGE←SYNC),
T83,
3,
always,
OrBits,
PORT2A,
H1←MOTOR | H1←CLEANER,
always,
AndBits,
PORT2A,
~(H2←MOTOR),
always,
AndBits,
PORT2B,
~(BIAS2),
T93,
1,
always,
AndBits,
PORT3A,
~(DIVERTER),
T95,
1,
always,
Normalize,
T100,
T114,
1,
always,
OrBits,
PORT3A,
DIVERTER,
T119,
1,
always,
OrBits,
PORT3A,
PAGE←SYNC,
T128,
1,
always,
AndBits,
PORT3A,
~(PAGE←SYNC),
T132,
2,
always,
OrBits,
PORT2A,
H2←MOTOR,
always,
OrBits,
PORT2B,
BIAS2,
T134,
1,
always,
AndBits,
PORT2B,
~(H2←CLEANER),
T136,
1,
always,
AndBits,
PORT2B,
~(H2←MOTOR),
T143,
1,
always,
AndBits,
PORT3A,
~(DIVERTER),
T145,
1,
always,
OrBits,
PORT2A,
H2←MOTOR | H2←CLEANER,
T146,
2,
always,
AndBits,
PORT2A,
~(H3←MOTOR),
always,
AndBits,
PORT2B,
~(BIAS3),
T164,
1,
always,
OrBits,
PORT3A,
DIVERTER,
T168,
1,
always,
AndBits,
PORT3A,
~(PAGE←SYNC),
T178,
1,
always,
OrBits,
PORT3A,
PAGE←SYNC,
T193,
2,
always,
OrBits,
PORT2B,
BIAS3,
always,
OrBits,
PORT2A,
H3←MOTOR,
T194,
1,
always,
AndBits,
PORT3A,
~(DIVERTER),
T195,
1,
always,
AndBits,
PORT2A,
~(H3←CLEANER),
T197,
1,
always,
AndBits,
PORT2A,
~(H3←MOTOR),
T198,
1,
always,
Normalize,
T200,
T209,
1,
always,
OrBits,
PORT3A,
DIVERTER,
T210,
3,
always,
OrBits,
PORT2A,
H3←MOTOR | H3←CLEANER,
always,
AndBits,
PORT2A,
~(H4←MOTOR),
always,
AndBits,
PORT2B,
~(BIAS4),
T219,
1,
always,
AndBits,
PORT3A,
~(PAGE←SYNC),
T220,
1,
always,
OrBits,
PORT3A,
PAGE←SYNC,
T254,
3,
always,
OrBits,
PORT2A,
H4←MOTOR,
always,
OrBits,
PORT2B,
BIAS4,
always,
AndBits,
PORT2A,
~(H4←CLEANER),
T258,
3,
always,
AndBits,
PORT2A,
~(H4←MOTOR),
T262,
1,
always,
AndBits,
PORT3A,
~(GRIP←TRANS),
T267,
1,
always,
OrBits,
PORT3A,
GRIP←TRANS,
T271,
1,
always,
OrBits,
PORT2A,
H4←MOTOR | H4←CLEANER,
T292,
1,
always,
AndBits,
PORT3A,
~(DIVERTER),
T293,
1,
always,
Normalize,
T300,
T302,
2,
always,
OrBits,
PORT3A,
GRIP←BAR,
always,
AndBits,
PORT1B,
~(FUS←CLOCK),
T304,
2,
always,
AndBits,
PORT1B,
~(FUS←DIR),
always,
OrBits,
PORT1B,
FUS←CLOCK,
T305,
2,
always,
OrBits,
PORT1B,
FUS←DIR,
always,
AndBits,
PORT1B,
~(FUS←CLOCK),
T306,
1,
always,
OrBits,
PORT1B,
FUS←CLOCK,
T377,
1,
ifPageReq,
AnotherPage,
T380,
6,
always,
DriveOff,
always,
OrBits,
PORT1A,
(DRUM←DRIVE | EL←STRIPS | PADDLE | ERASE | C←B←MOTOR | C←R←MOTOR | C←B←BIAS | C←R←BIAS),
always,
AndBits,
PORT1B,
~(VACUUM | BMI),
always,
OrBits,
PORT2A,
(H1←CLEANER | H2←CLEANER | H3←CLEANER | H4←CLEANER),
always,
OrBits,
PORT2B,
(CHARGE | TRANSFER | PRE←CLEAN | DETACK),
always,
OrBits,
PORT3A,
DIVERTER,
allOnes
};