SoftcardOpsImpl.Mesa
Copyright Ó 1986, 1987 by Xerox Corporation. All rights reserved.
Willie-Sue, April 2, 1987 10:01:15 am PST
Bill Jackson (bj) February 3, 1987 7:01:49 pm PST
Christophe Cuenod March 23, 1987 12:35:48 pm PST
DIRECTORY
Basics USING [LongNumber, SwapHalves],
CrRPC USING [Error, Handle, CreateClientHandle, DestroyClientHandle],
IO,
RapunzelP2200V3,
Rope USING [Equal, ROPE],
SoftcardOps,
SoftcardPrivate,
XNS USING [Address, GetThisHost, unknownSocket],
XNSCH USING [LookupAddressFromRope];
SoftcardOpsImpl: CEDAR MONITOR
IMPORTS
Basics, CrRPC, IO, RapunzelP2200V3, Rope, XNS, XNSCH
EXPORTS
SoftcardOps
= BEGIN OPEN SoftcardPrivate, Rapunzel: RapunzelP2200V3;
ROPE: TYPE = Rope.ROPE;
Addr: TYPE = SoftcardOps.Addr;
Rcmo: TYPE = Rapunzel.CmdObject;
EUPBusCmd: TYPE = SoftcardOps.EUPBusCmd; -- tbd
IFUPBusCmd: TYPE = SoftcardOps.IFUPBusCmd;
EUInternal: TYPE = SoftcardOps.EUInternal;
EURegister: TYPE = SoftcardOps.EURegister;
IFUInternalState: TYPE = SoftcardOps.IFUInternalState; -- tbd
ClockControl: TYPE = SoftcardOps.ClockControl;
DragonPhase: TYPE = SoftcardOps.DragonPhase;
ControlBit: TYPE = SoftcardOps.ControlBit;
StatusBit: TYPE = SoftcardOps.StatusBit;
OneBit: TYPE = SoftcardPrivate.OneBit;
Control1Bits: TYPE = SoftcardPrivate.Control1Bits;
Control2Bits: TYPE = SoftcardPrivate.Control2Bits;
StatusBits: TYPE = SoftcardPrivate.StatusBits;
for compiling purposes
FullWordeuPBusCmd: TYPE = MACHINE DEPENDENT RECORD [
unspecifiedAsYet (0: 0..7): [0..377B] ← 0,
unused (0: 8..15): [0..377B] ← 0
];
FullWordifuPBusCmd: TYPE = MACHINE DEPENDENT RECORD [
reserved (0: 0..2): [0..7B] ← 0,
ifuPBusCmd (0: 3..3): IFUPBusCmd ← noAccess,
r1 (0: 4..6): [0..7B] ← 0,
userMode (0: 7..7): BOOLFALSE,
r2 (0: 8..15): [0..377B] ← 0
];
crHandle: CrRPC.Handle;
-- various CmdSeqences to be shared
numEUBits: CARD16 = 32;
readEUSeq: Rapunzel.SeqCmd;
writeEUSeq: Rapunzel.SeqCmd;
numIFUBits: CARD16 = 488;
readIFUSeq: Rapunzel.SeqCmd;
writeIFUSeq: Rapunzel.SeqCmd;
resetBoardSeq: Rapunzel.SeqCmd;
SCError: PUBLIC SIGNAL[code: ATOM, explanation: ROPENIL] = CODE;
EstablishConnection: PUBLIC PROC[host: ROPE] RETURNS[ok: BOOL] = {
Ec: PROC = {
netAddr: XNS.Address;
refNet: REF XNS.Address;
IF host.Equal["ME"] THEN
netAddr ← [net: [[0,0], [0,3]], host: XNS.GetThisHost[], socket: XNS.unknownSocket ]
ELSE {
netAddr ← XNSCH.LookupAddressFromRope[host].address;
netAddr.socket ← XNS.unknownSocket;
};
refNet ← NEW[ XNS.Address ← [netAddr.net, netAddr.host, netAddr.socket] ];
crHandle ← CrRPC.CreateClientHandle[$SPP, refNet];
Rapunzel.SetShftAddrs[crHandle, DebugShiftA, DebugShiftB];
};
CarefullyApply[proc: Ec, nilHandleOK: TRUE];
RETURN[crHandle # NIL];
};
CloseConnection: PUBLIC PROC = {
IF crHandle = NIL THEN RETURN;
CrRPC.DestroyClientHandle[crHandle];
crHandle ← NIL;
};
SetEUBrkPtAddr: PUBLIC PROC[addr: Addr] = {
Seu: PROC =
{ [] ← Rapunzel.PokeLong[crHandle, BkptEUH, addr ] };
CarefullyApply[Seu];
};
SetIFUBrkPtAddr: PUBLIC PROC[addr: Addr] = {
Sifu: PROC =
{ [] ← Rapunzel.PokeLong[crHandle, BkptIFUH, addr] };
CarefullyApply[Sifu];
};
ReadEUCmd: PUBLIC PROC RETURNS[euPBusCmd: EUPBusCmd] = {
user: FullWordifuPBusCmd = LOOPHOLE[ReadShort[SpyCmd2]];
most: FullWordeuPBusCmd = LOOPHOLE[ReadShort[SpyCmd1]];
euPBusCmd.userMode ← user.userMode;
euPBusCmd.unspecifiedAsYet ← most.unspecifiedAsYet;
};
ReadIFUCmd: PUBLIC PROC RETURNS[ifuPBusCmd: IFUPBusCmd] = {
ifuPBusCmd ← LOOPHOLE[ReadShort[SpyCmd2], FullWordifuPBusCmd].ifuPBusCmd
};
ReadEUPBusData: PUBLIC PROC RETURNS[value: CARD32] = {
value ← ReadLong[SpyEUDataH]
};
ReadIFUPBusData: PUBLIC PROC RETURNS[value: CARD32] = {
value ← ReadLong[SpyIFUDataH]
};
ReadClock: PUBLIC PROC RETURNS[value: CARD32] = {
value ← ReadLong[ClockH]
};
*************************
ReadEURegister: PUBLIC PROC[which: EUInternal] RETURNS[value: CARD32] = {
resultSeq: Rapunzel.SeqResult;
theBits: PACKED ARRAY [0..32) OF OneBit;
seqIndex: CARD16 ← 0;
resIndex: CARD16 ← 0;
debugInfo: DebugInfoEntry;
setEUAddr: Rapunzel.PokeShortCmd;
Reur: PROC =
{ resultSeq ← Rapunzel.DoCmds[crHandle, readEUSeq] };
debugInfo.debugEUAddr ← ORD[which];
setEUAddr.address ← SoftcardPrivate.DebugInfo;
setEUAddr.value ← LOOPHOLE[debugInfo];
IF readEUSeq = NIL THEN readEUSeq ← ConstructReadSeq[isEU: TRUE];
TRUSTED { readEUSeq[2] ← NEW[ Rcmo ← [pokeShort[setEUAddr]] ] };
CarefullyApply[Reur];
WHILE seqIndex < resultSeq.length DO
res: Rapunzel.Result = resultSeq.body[seqIndex];
one: Rapunzel.Result;
WITH res: res SELECT FROM
shftRead => {
FOR resIndex IN [0..res.shftRead.numRepeats) DO
seqIndex ← seqIndex + 1;
TRUSTED { one ← resultSeq.body[seqIndex] };
WITH one: one SELECT FROM
peekShort => {
dI: StatusBits = LOOPHOLE[one.peekShort.value];
theBits[resIndex] ← dI.dOutEU;
};
ENDCASE => NULL;
ENDLOOP;
};
ENDCASE => seqIndex ← seqIndex + 1;
ENDLOOP;
value ← LOOPHOLE[Basics.SwapHalves[LOOPHOLE[theBits]]];
TRUSTED { SELECT which FROM
kReg => value ← [kReg [kVal: LOOPHOLE[theBits]]];
field => value ← [field [fVal: LOOPHOLE[theBits]]];
ENDCASE => value ← [regular [rVal: LOOPHOLE[theBits]]];
};
};
WriteEURegister: PUBLIC PROC[which: EUInternal, value: CARD32] = {
theBits: PACKED ARRAY [0..32) OF OneBit;
seqIndex: CARD16 ← 0;
debugInfo: DebugInfoEntry;
setEUAddr: Rapunzel.PokeShortCmd;
one: Rapunzel.PokeShortCmd;
Weur: PROC =
{ [] ← Rapunzel.DoCmds[crHandle, writeEUSeq] };
TRUSTED { WITH value: value SELECT FROM
kReg => theBits ← LOOPHOLE[value.kVal];
field => theBits ← LOOPHOLE[value.fVal];
regular => theBits ← LOOPHOLE[value.rVal];
ENDCASE;
};
theBits ← LOOPHOLE[Basics.SwapHalves[LOOPHOLE[value]]];
debugInfo.debugEUAddr ← ORD[which];
setEUAddr.address ← SoftcardPrivate.DebugInfo;
setEUAddr.value ← LOOPHOLE[debugInfo];
one.address ← DebugWriteEU;
IF writeEUSeq = NIL THEN writeEUSeq ← ConstructWriteSeq[isEU: TRUE];
TRUSTED { writeEUSeq[1] ← NEW[ Rcmo ← [pokeShort[setEUAddr] ]] };
WHILE seqIndex < writeEUSeq.length DO
this: Rapunzel.Cmd = writeEUSeq.body[seqIndex];
one: Rapunzel.PokeShortCmd;
WITH this: this SELECT FROM
shftWrite => {
FOR valIndex: CARD16 IN [0..this.shftWrite.numRepeats) DO
seqIndex ← seqIndex + 1;
debugInfo.debugInEU ← theBits[valIndex];
one.value ← LOOPHOLE[debugInfo];
TRUSTED { writeEUSeq.body[seqIndex] ←
NEW[ Rcmo ← [pokeShort[one]] ] };
ENDLOOP;
};
ENDCASE => seqIndex ← seqIndex + 1;
ENDLOOP;
CarefullyApply[Weur];
};
ReadIFUState: PUBLIC PROC RETURNS[ifuState: IFUInternalState] = {
the IFU has only one internal state register format tbd
resultSeq: Rapunzel.SeqResult;
seqIndex: CARD16 ← 0;
resIndex: CARD16 ← 0;
Rifu: PROC =
{ resultSeq ← Rapunzel.DoCmds[crHandle, readIFUSeq] };
IF readIFUSeq = NIL THEN readIFUSeq ← ConstructReadSeq[isEU: FALSE];
CarefullyApply[Rifu];
WHILE seqIndex < resultSeq.length DO
res: Rapunzel.Result = resultSeq.body[seqIndex];
one: Rapunzel.Result;
WITH res: res SELECT FROM
shftRead => {
FOR resIndex IN [0..res.shftRead.numRepeats) DO
seqIndex ← seqIndex + 1;
TRUSTED { one ← resultSeq.body[seqIndex] };
WITH one: one SELECT FROM
peekShort => ifuState[resIndex] ← one.peekShort.value;
ENDCASE => NULL;
ENDLOOP;
};
ENDCASE => seqIndex ← seqIndex + 1;
ENDLOOP;
};
WriteIFUState: PUBLIC PROC[ifuState: IFUInternalState] = {
seqIndex: CARD16 ← 0;
one: Rapunzel.PokeShortCmd;
Wifu: PROC =
{ [] ← Rapunzel.DoCmds[crHandle, writeIFUSeq] };
one.address ← DebugWriteIFU;
IF writeIFUSeq = NIL THEN writeIFUSeq ← ConstructWriteSeq[isEU: FALSE];
WHILE seqIndex < writeEUSeq.length DO
this: Rapunzel.Cmd = writeIFUSeq.body[seqIndex];
one: Rapunzel.PokeShortCmd;
WITH this: this SELECT FROM
shftWrite => {
FOR valIndex: CARD16 IN [0..this.shftWrite.numRepeats) DO
seqIndex ← seqIndex + 1;
one.value ← ifuState[valIndex];
TRUSTED { writeEUSeq.body[seqIndex] ←
NEW[Rcmo ← [pokeShort[one]] ] };
ENDLOOP;
};
ENDCASE => seqIndex ← seqIndex + 1;
ENDLOOP;
CarefullyApply[Wifu];
};
*************************
ReadClockControl: PUBLIC PROC RETURNS[clockControl: ClockControl] = {
Rcc: PROC =
{ clockControl ← LOOPHOLE[Rapunzel.PeekShort[crHandle, ClockControlAddr]] };
CarefullyApply[Rcc];
};
WriteClockControl: PUBLIC PROC[clockControl: ClockControl] = {
Wcc: PROC =
{ Rapunzel.PokeShort[crHandle, ClockControlAddr, LOOPHOLE[clockControl, CARD16]] };
CarefullyApply[Wcc];
};
*************************
Control and status bits. These are accessed only through Read operations. Some locations allow one to read a word of (up to) 16 of those bits without changing any of the bits. Reading other locations allows one to set or reset one particular bit, while still returning the previous value of all the bits.
ReadControlBit: PUBLIC PROC[which: ControlBit] RETURNS[current: BOOL] = {
isControl1: BOOL = IsControl1[which];
value: CARD16 = ReadShort[IF isControl1 THEN Consult1 ELSE Consult2];
RETURN[ReturnBit[which, isControl1, value]];
};
SetControlBit: PUBLIC PROC[which: ControlBit] RETURNS[previous: BOOL] = {
value: CARD16 = ReadShort[GetControlResetAddr[which] + 2];
RETURN[ReturnBit[which, IsControl1[which], value]];
};
ResetControlBit: PUBLIC PROC[which: ControlBit] RETURNS[previous: BOOL] = {
value: CARD16 = ReadShort[GetControlResetAddr[which]];
RETURN[ReturnBit[which, IsControl1[which], value]];
};
ResetIFUCacheStateMachine: PUBLIC PROC = {
[] ← ReadShort[CasIFUCacheStateMachine];
[] ← ReadShort[CarIFUCacheStateMachine];
};
ResetEUCacheStateMachine: PUBLIC PROC = {
[] ← ReadShort[CasEUCacheStateMachine];
[] ← ReadShort[CarEUCacheStateMachine];
};
DisableIFUCache: PUBLIC PROC = {
[] ← ReadShort[CarNotResetIFUCache]
};
DisableEUCache: PUBLIC PROC = {
[] ← ReadShort[CarNotResetEUCache]
};
FlushIFUCache: PUBLIC PROC = {
[] ← ReadShort[CarNotResetIFUCache];
[] ← ReadShort[CasNotResetIFUCache]
};
FlushEUCache: PUBLIC PROC = {
[] ← ReadShort[CarNotResetEUCache];
[] ← ReadShort[CasNotResetEUCache]
};
DragonHaltInPhase: PUBLIC PROC[phase: DragonPhase ← phaseA] = {
isBetween: BOOL;
currentPhase: DragonPhase ← phaseA;
NextOf: PROC[current: DragonPhase] RETURNS[DragonPhase] = {
IF current = LAST[DragonPhase] THEN RETURN[FIRST[DragonPhase]];
RETURN[SUCC[current]];
};
[] ← ReadShort[CarDragonRun]; -- stop if running, noop if stopped
IF (currentPhase ← CurrentDragonPhase[].phase) = phase THEN RETURN; -- we got lucky
IF (isBetween ← ReadControlBit[dragonStep]) THEN {
[] ← ReadShort[CarDragonStep];
IF (currentPhase ← NextOf[currentPhase]) = phase THEN RETURN;
[] ← ReadShort[CasDragonStep];
IF (currentPhase ← NextOf[currentPhase]) = phase THEN RETURN;
[] ← ReadShort[CarDragonStep];
}
ELSE {
[] ← ReadShort[CasDragonStep];
IF (currentPhase ← NextOf[currentPhase]) = phase THEN RETURN;
[] ← ReadShort[CarDragonStep];
IF (currentPhase ← NextOf[currentPhase]) = phase THEN RETURN;
[] ← ReadShort[CasDragonStep];
};
};
DragonStep: PUBLIC PROC[which: SoftcardOps.DragonStepSize] RETURNS[ok: BOOL] = {
IF ReadControlBit[dragonRun] THEN RETURN[FALSE]; -- dragon is running
IF ReadControlBit[dragonStep] THEN {
[] ← ReadShort[CarDragonStep];
IF which = quarter THEN RETURN[TRUE];
[] ← ReadShort[CasDragonStep];
IF which = half THEN RETURN[TRUE];
[] ← ReadShort[CarDragonStep];
[] ← ReadShort[CasDragonStep];
}
ELSE {
[] ← ReadShort[CasDragonStep];
IF which = quarter THEN RETURN[TRUE];
[] ← ReadShort[CarDragonStep];
IF which = half THEN RETURN[TRUE];
[] ← ReadShort[CasDragonStep];
[] ← ReadShort[CarDragonStep];
};
RETURN[TRUE];
};
CurrentDragonPhase: PUBLIC PROC RETURNS[phase: DragonPhase, ok: BOOL] = {
isPhaseA: BOOL;
isBetween: BOOL;
IF ReadControlBit[dragonRun] THEN RETURN[phaseA, FALSE]; -- dragon is running
isBetween ← ReadControlBit[dragonStep];
isPhaseA ← ReadStatusBit[phaseA];
SELECT TRUE FROM
isPhaseA AND ~isBetween => phase ← phaseA;
isPhaseA AND isBetween => phase ← betweenAandB;
~isPhaseA AND ~isBetween => phase ← phaseB;
~isPhaseA AND isBetween => phase ← betweenBandA;
ENDCASE => RETURN[phaseA, FALSE];
RETURN[phase, TRUE];
};
DragonRun: PUBLIC PROC = {
[] ← ReadShort[CasDragonRun]
};
DragonStop: PUBLIC PROC = {
[] ← ReadShort[CarDragonRun]
};
ResetClock: PUBLIC PROC = {
[] ← ReadShort[CarNotResetClock];
[] ← ReadShort[CasNotResetClock];
};
ResetBoard: PUBLIC PROC = {
cc: ClockControl = [reserved: 0, freqSelect: 3, phaseAdjust: 7, delay: 7];
Rb: PROC = {
[] ← Rapunzel.DoCmds[crHandle, resetBoardSeq];
Rapunzel.PokeShort[crHandle, ClockControlAddr, LOOPHOLE[cc, CARD16]];
};
IF resetBoardSeq = NIL THEN {
psCmd: Rapunzel.PeekShortCmd ← [CarDragonRun];
resetBoardSeq ← NEW[Rapunzel.SeqCmdObject[18]];
stop the dragon
resetBoardSeq[0] ← NEW[Rcmo ← [peekShort[psCmd]] ];
resetBoardSeq[1] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarDragon+2]] ] ];
disable the CacheStateMachines
resetBoardSeq[2] ←
NEW[Rcmo ← [peekShort[psCmd ← [CasIFUCacheStateMachine]] ] ];
resetBoardSeq[3] ←
NEW[Rcmo ← [peekShort[psCmd ← [CasEUCacheStateMachine]] ] ];
disable caches
resetBoardSeq[4] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarNotResetIFUCache]] ] ];
resetBoardSeq[5] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarNotResetEUCache]] ] ];
enable the CacheStateMachines
resetBoardSeq[6] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarIFUCacheStateMachine]] ] ];
resetBoardSeq[7] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarEUCacheStateMachine]] ] ];
reset interrupts
resetBoardSeq[8] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarInterruptDragonToIOP]] ] ];
resetBoardSeq[9] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarInterruptDragonToMesa]] ] ];
resetBoardSeq[10] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarIOPIntToDragon]] ] ];
resetBoardSeq[11] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarMesaIntToDragon]] ] ];
reset breakpoints, virtualmemory access
resetBoardSeq[12] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarEnableIFUBkpt]] ] ];
resetBoardSeq[13] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarEnableEUBkpt]] ] ];
resetBoardSeq[14] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarVirtualMemAccessIFU]] ] ];
resetBoardSeq[15] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarVirtualMemAccessEU]] ] ];
resetBoardSeq[16] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarVirtualMemAccessIOP]] ] ];
resetBoardSeq[17] ←
NEW[Rcmo ← [peekShort[psCmd ← [CarVirtualMemAccessMesa]] ] ];
};
CarefullyApply[Rb];
};
***** ***** ***** ***** ***** ***** ***** *****
IsControl1: PROC[which: ControlBit] RETURNS[BOOL] = {
SELECT which FROM
iopIntToDragon, mesaIntToDragon, notResetClock => RETURN[FALSE];
ENDCASE => RETURN[TRUE];
};
GetControlResetAddr: PROC[which: ControlBit] RETURNS[Addr] = {
SELECT which FROM
resetDragon => RETURN[CarDragon];
interruptDragonToIOP => RETURN[CarInterruptDragonToIOP];
interruptDragonToMesa => RETURN[CarInterruptDragonToMesa];
dragonRun => RETURN[CarDragonRun];
dragonStep => RETURN[CarDragonStep];
writeParity => RETURN[CarWriteParity];
virtualMemAccessIOP => RETURN[CarVirtualMemAccessIOP];
virtualMemAccessMesa => RETURN[CarVirtualMemAccessMesa];
virtualMemAccessIFU => RETURN[CarVirtualMemAccessIFU];
virtualMemAccessEU => RETURN[CarVirtualMemAccessEU];
resetIFUCacheStateMachine => RETURN[CarIFUCacheStateMachine];
notResetIFUCache => RETURN[CarNotResetIFUCache];
ifuBreakpointEnabled => RETURN[CarEnableIFUBkpt];
resetEUCacheStateMachine => RETURN[CarEUCacheStateMachine];
euBreakpointEnabled => RETURN[CarEnableEUBkpt];
notResetEUCache => RETURN[CarEnableEUBkpt];
iopIntToDragon => RETURN[CarIOPIntToDragon];
mesaIntToDragon => RETURN[CarMesaIntToDragon];
notResetClock => RETURN[CarNotResetClock];
ENDCASE => ERROR;
};
ReturnBit: PROC[which: ControlBit, isControl1: BOOL, value: CARD16] RETURNS[BOOL] = {
control1Bits: Control1Bits;
control2Bits: Control2Bits;
IF isControl1 THEN control1Bits ← LOOPHOLE[value] ELSE control2Bits ← LOOPHOLE[value];
SELECT which FROM
resetDragon => RETURN[control1Bits.resetDragon];
interruptDragonToIOP => RETURN[control1Bits.interruptDragonToIOP];
interruptDragonToMesa => RETURN[control1Bits.interruptDragonToMesa];
dragonRun => RETURN[control1Bits.dragonRun];
dragonStep => RETURN[control1Bits.dragonStep];
writeParity => RETURN[control1Bits.writeParity];
virtualMemAccessIOP => RETURN[control1Bits.virtualMemAccessIOP];
virtualMemAccessMesa => RETURN[control1Bits.virtualMemAccessMesa];
virtualMemAccessIFU => RETURN[control1Bits.virtualMemAccessIFU];
resetIFUCacheStateMachine => RETURN[control1Bits.resetIFUCacheStateMachine];
notResetIFUCache => RETURN[control1Bits.notResetIFUCache];
ifuBreakpointEnabled => RETURN[control1Bits.enableIFUBkpt];
resetEUCacheStateMachine => RETURN[control1Bits.resetEUCacheStateMachine];
notResetEUCache => RETURN[control1Bits.notResetEUCache];
euBreakpointEnabled => RETURN[control1Bits.enableEUBkpt];
virtualMemAccessEU => RETURN[control1Bits.virtualMemAccessEU];
iopIntToDragon => RETURN[control2Bits.iopIntToDragon];
mesaIntToDragon => RETURN[control2Bits.mesaIntToDragon];
notResetClock => RETURN[control2Bits.notResetClock];
ENDCASE => ERROR;
};
*************************
ReadStatusBit: PUBLIC PROC[which: StatusBit] RETURNS[current: BOOL] = {
all: StatusBits = LOOPHOLE[ReadShort[ConsultStatusAddr]];
RETURN[SelectStatusBit[which, all] ];
};
ResetStatusBit: PUBLIC PROC[which: StatusBit] RETURNS[previous: BOOL] = {
all: StatusBits = LOOPHOLE[ReadShort[SelectStatusResetAddr[which]]];
RETURN[SelectStatusBit[which, all] ];
};
SelectStatusBit: PROC[which: StatusBit, all: StatusBits] RETURNS[BOOL] = {
SELECT which FROM
phaseA => RETURN[all.phaseA];
periodicIntToDragon => RETURN[all.periodicIntToDragon];
notMemoryError => RETURN[all.notMemoryError];
euBkptReached => RETURN[all.euBkptReached];
ifuBkptReached => RETURN[all.ifuBkptReached];
mapError => RETURN[all.mapError];
ENDCASE => ERROR;
};
SelectStatusResetAddr: PROC[which: StatusBit] RETURNS[Addr] = {
SELECT which FROM
periodicIntToDragon => RETURN[Car1PeriodicIntToDragon];
notMemoryError => RETURN[Car1NotMemoryError];
euBkptReached => RETURN[Car1EUBrkptReached];
ifuBkptReached => RETURN[Car1IFUBrkptReached];
mapError => RETURN[Car1MapError];
ENDCASE => ERROR;
};
*************************
The mapping between 2 megabytes of daybreak physical address space and Dragon memory
MesaMapIndex: TYPE = SoftcardOps.MesaMapIndex;
MesaMapEntry: TYPE = SoftcardOps.MesaMapEntry;
ReadMesaMap: PUBLIC PROC[index: MesaMapIndex]
RETURNS[value: MesaMapEntry] = {
RETURN[
LOOPHOLE[ReadShort[MesaMapAddr + 4*LONG[index] + 1], MesaMapEntry] ]
};
WriteMesaMap: PUBLIC PROC[index: MesaMapIndex, value: MesaMapEntry] = {
WriteShort[MesaMapAddr+4*LONG[index]+1, LOOPHOLE[value, CARD16] ]
};
*************************
Access to the Dragon Map
DragonMapIndex: TYPE = SoftcardOps.DragonMapIndex;
DragonMapEntry: TYPE = SoftcardOps.DragonMapEntry;
ReadDragonMap: PUBLIC PROC[index: DragonMapIndex]
RETURNS[value: DragonMapEntry] = {
RETURN[LOOPHOLE[ReadShort[DragonMapAddr+2*index+1], DragonMapEntry] ]
};
WriteDragonMap: PUBLIC PROC[index: DragonMapIndex, value: DragonMapEntry] = {
WriteShort[DragonMapAddr+2*index+1, LOOPHOLE[value, CARD16] ]
};
*************************
Utilities
CarefullyApply is an entry proc to limit access to crHandle - only one call at a time allowed
CarefullyApply: ENTRY PROC[proc: PROC, nilHandleOK: BOOLFALSE] = {
ENABLE UNWIND => NULL;
cText: ROPE;
cAtom: ATOM;
BEGIN ENABLE BEGIN
CrRPC.Error => {
cText ← text;
cAtom $crRPCError;
GOTO error;
};
Rapunzel.Fault => {
SELECT code FROM
nonexistent => cText ←
IO.PutFR[" Nonexistent address %g\n", IO.card[address] ];
protection => cText ←
IO.PutFR[" Protection error for address %g\n", IO.card[address] ];
alignmentShort => cText ←
IO.PutFR[" AlignmentShort error for address %g\n", IO.card[address] ];
alignmentLong => cText ←
IO.PutFR["AlignmentLong error for addr: %g\n", IO.card[address] ];
ENDCASE => cText ←
IO.PutFR["Unknown Rapunzel Fault code for address %g\n", IO.card[address] ];
cAtom $RapunzelFault;
GOTO error;
};
END;
IF ~nilHandleOK AND crHandle = NIL THEN
SIGNAL SCError[$noConnection, "open a connection first"];
proc[];
EXITS
error => SIGNAL SCError[cAtom, cText];
END;
};
ReadShort: PUBLIC PROC[addr: Addr] RETURNS[value: CARD16] = {
Rs: PROC =
{ value ← Rapunzel.PeekShort[crHandle, addr] };
CarefullyApply[Rs];
};
WriteShort: PUBLIC PROC[addr: Addr, value: CARD16] = {
Ws: PROC =
{ Rapunzel.PokeShort[crHandle, addr, value] };
CarefullyApply[Ws];
};
ReadLong: PUBLIC PROC[addr: Addr] RETURNS[value: CARD32] = {
Rl: PROC = {
swappedVal: CARD32 = Rapunzel.PeekLong[crHandle, addr];
value ← LOOPHOLE[Basics.SwapHalves[LOOPHOLE[swappedVal]]];
value ← Rapunzel.PeekLong[crHandle, addr];
};
IF AddrIsOdd[addr] THEN SIGNAL SCError[$RapunzelFault, "alignmentLong"];
CarefullyApply[Rl];
};
WriteLong: PUBLIC PROC[addr: Addr, value: CARD32] = {
Wl: PROC = {
swappedVal: CARD32 = LOOPHOLE[Basics.SwapHalves[LOOPHOLE[value]]];
Rapunzel.PokeLong[crHandle, addr, value];
};
IF AddrIsOdd[addr] THEN SIGNAL SCError[$RapunzelFault, "alignmentLong"];
CarefullyApply[Wl];
};
wmlSeq: Rapunzel.SeqCmd;
rl0Cmd: Rapunzel.ReturnLengthCmd = [0];
WriteMultipleLong: PUBLIC PROC[
 num: CARD16, proc: PROC RETURNS[addr: Addr, value: CARD32]] = {
Wml: PROC = {
[] ← Rapunzel.DoCmds[crHandle, wmlSeq];
};
plCmd: Rapunzel.PokeLongCmd;
IF wmlSeq = NIL OR wmlSeq.length # num THEN {
wmlSeq ← NEW[Rapunzel.SeqCmdObject[num]];
};
FOR i: CARD16 IN [0..num) DO
[addr: plCmd.address, value: plCmd.value] ← proc[];
wmlSeq[i] ← NEW[Rcmo ← [pokeLong[plCmd]] ];
ENDLOOP;
CarefullyApply[Wml];
};
DumpShort: PUBLIC PROC[addr: Addr, num: CARD16]
RETURNS[ss: Rapunzel.SeqShort] = {
Ds: PROC =
{ ss ← Rapunzel.PeekSeqShort[crHandle, addr, num] };
CarefullyApply[Ds];
};
DumpLong: PUBLIC PROC[addr: Addr, num: CARD16]
RETURNS[sl: Rapunzel.SeqLong] = {
Dl: PROC = {
sl ← Rapunzel.PeekSeqLong[crHandle, addr, num];
};
IF AddrIsOdd[addr] THEN SIGNAL SCError[$RapunzelFault, "alignmentLong"];
CarefullyApply[Dl];
};
AddrIsOdd: PROC[addr: Addr] RETURNS[BOOL] = {
ln: Basics.LongNumber = LOOPHOLE[addr];
RETURN[ln.bits[15]];
};
ConstructReadSeq: PROC[isEU: BOOL] RETURNS[tSeq: Rapunzel.SeqCmd] = {
construct a CmdSeq ending with a ShftReadCmd to read n-bits of internal state
psDragonRun: Rapunzel.PeekShortCmd = [CarDragonRun];
drEU: Rapunzel.PeekShortCmd = [DebugReadEU];
drIFU: Rapunzel.PeekShortCmd = [DebugReadIFU];
seqLen: CARD16 = IF isEU THEN 5 ELSE 4; -- magic here - overhead
rlCmd: Rapunzel.ReturnLengthCmd;
srCmd: Rapunzel.ShftReadCmd;
IF isEU THEN {
srCmd.numRepeats ← numEUBits;
rlCmd.returnLength ← numEUBits+4
}
ELSE {
srCmd.numRepeats ← numIFUBits;
rlCmd.returnLength ← numIFUBits+3;
};
srCmd.address ← ConsultStatusAddr;
tSeq ← NEW[Rapunzel.SeqCmdObject[seqLen]];
TRUSTED {
tSeq[0] ← NEW[Rcmo ← [returnLength[rlCmd]] ]; -- how long the result is
tSeq[1] ← NEW[Rcmo ← [peekShort[psDragonRun]] ]; -- stop the Dragon first
IF isEU THEN {
for EU, tSeq[2] sets the euAddr to read
tSeq[3] ← NEW[Rcmo ← [peekShort[drEU]] ];
tSeq[4] ← NEW[Rcmo ← [shftRead[srCmd]] ];
}
ELSE {
tSeq[2] ← NEW[Rcmo ← [peekShort[drIFU]] ];
tSeq[3] ← NEW[Rcmo ← [shftRead[srCmd]] ];
};
};
};
ConstructWriteSeq: PROC[isEU: BOOL] RETURNS[tSeq: Rapunzel.SeqCmd] = {
construct a CmdSeq using a ShftWriteCmd to write n-bits of internal state
psDragonRun: Rapunzel.PeekShortCmd = [CarDragonRun];
dwEU: Rapunzel.PeekShortCmd = [DebugWriteEU];
dwIFU: Rapunzel.PeekShortCmd = [DebugWriteIFU];
seqLen: CARD16 = IF isEU THEN 5+numEUBits ELSE 4+numEUBits; -- magic here
rlCmd: Rapunzel.ReturnLengthCmd;
swCmd: Rapunzel.ShftWriteCmd;
IF isEU THEN {
swCmd.numRepeats ← numEUBits;
rlCmd.returnLength ← 4;
}
ELSE {
swCmd.numRepeats ← numIFUBits;
rlCmd.returnLength ← 3;
};
swCmd.address ← DebugInfo;
tSeq ← NEW[Rapunzel.SeqCmdObject[seqLen]];
TRUSTED {
tSeq[0] ← NEW[Rcmo ← [returnLength[rlCmd]] ];-- how long the result is
IF isEU THEN tSeq[2] ← NEW[Rcmo ← [shftWrite[swCmd]] ]
ELSE tSeq[1] ← NEW[Rcmo ← [shftWrite[swCmd]] ];
the bits go in the middle
tSeq[seqLen-2] ←
NEW[Rcmo ← [peekShort[psDragonRun]] ]; -- stop the Dragon before the write
IF isEU THEN tSeq[seqLen-1] ← NEW[Rcmo ← [peekShort[dwEU]] ]
ELSE tSeq[seqLen-1] ← NEW[Rcmo ← [peekShort[dwIFU]] ];
};
};
***********************************
END.