<> <> <> <> <> <<>> DIRECTORY CD, CDBasics, Core, CoreClasses, CoreCreate, CoreOps, CoreProperties, CoreGeometry, GList, PrincOps, PW, PWCore, RefTab, Sinix, Sisyph, TilingClass; TilingClassImpl: CEDAR PROGRAM IMPORTS CD, CDBasics, CoreClasses, CoreCreate, CoreOps, CoreProperties, CoreGeometry, GList, PW, PWCore, RefTab, Sisyph EXPORTS TilingClass ~ BEGIN OPEN TilingClass; <> PubActs: TYPE = REF PubActsRec; PubActsRec: TYPE = RECORD [pubActs: SEQUENCE size: NAT OF RECORD [pub, act: Wire]]; PutTilePubActs: PROC [tile: Tile, pubs, acts: Wires] = { size: NAT _ GList.Length[pubs]; seq: PubActs _ NEW [PubActsRec[size]]; IF size#GList.Length[acts] THEN ERROR; FOR i: NAT IN [0 .. size) DO seq[i] _ [pub: pubs.first, act: acts.first]; pubs _ pubs.rest; acts _ acts.rest; ENDLOOP; tile.properties _ CoreProperties.PutProp[tile.properties, $TilingClassPubActs, seq]; }; GetTilePubActs: PROC [tile: Tile] RETURNS [seq: PubActs] = { seq _ NARROW [CoreProperties.GetProp[tile.properties, $TilingClassPubActs]]; }; PutTileInstance: PROC [tile: Tile, instance: CoreClasses.CellInstance] = { tile.properties _ CoreProperties.PutProp[tile.properties, $TilingClassInstance, instance]; }; GetTileInstance: PROC [tile: Tile] RETURNS [instance: CoreClasses.CellInstance] = { RETURN [NARROW [CoreProperties.GetProp[tile.properties, $TilingClassInstance]]]; }; Replace: PROC [fused: RefTab.Ref, old: Wire] RETURNS [new: Wire] = { new _ RootWire[fused, old]; FOR i: NAT IN [0 .. old.size) DO new[i] _ Replace[fused, old[i]] ENDLOOP; }; RootWire: PROC [fused: RefTab.Ref, wire: Wire] RETURNS [root: Wire] = { up: Wire; root _ wire; DO up _ NARROW [RefTab.Fetch[fused, root].val]; IF up=root THEN ERROR; IF up=NIL THEN EXIT; root _ up; ENDLOOP; [] _ RefTab.Replace[fused, wire, root]; }; <<-- The old version, recursive; on a 128 by 128 array, the machine -> 815>> <> <> <> <> <> <<[] _ RefTab.Replace[fused, wire, root];>> <<};>> <<>> Fuse: PROC [fused: RefTab.Ref, wire1, wire2: Wire] = { root1: Wire = RootWire[fused, wire1]; root2: Wire = RootWire[fused, wire2]; IF root1=root2 THEN RETURN; IF root1.size#root2.size THEN ERROR; [] _ RefTab.Store[fused, root1, root2]; FOR i: NAT IN [0 .. root1.size) DO Fuse[fused, root1[i], root2[i]] ENDLOOP; }; FuseNeighbors: PROC [neighbor: NeighborProc, tile1, tile2: Tile, fused: RefTab.Ref] = { ct1: CellType = tile1.type; ct2: CellType = tile2.type; FOR list: LIST OF CoreGeometry.WirePair _ neighbor[ct1, ct2], list.rest WHILE list#NIL DO Fuse[fused, CoreClasses.CorrespondingActual[GetTileInstance[tile1], list.first.wire1], CoreClasses.CorrespondingActual[GetTileInstance[tile2], list.first.wire2]]; ENDLOOP; }; CreateActual: PROC [subPublicToActual: RefTab.Ref, public: WireSeq] RETURNS [actual: WireSeq] = { actual _ NARROW [RefTab.Fetch[subPublicToActual, public].val]; IF actual#NIL THEN RETURN; actual _ CoreOps.CreateWires[size: public.size]; [] _ RefTab.Store[subPublicToActual, public, actual]; FOR i: NAT IN [0 .. public.size) DO actual[i] _ CreateActual[subPublicToActual, public[i]]; ENDLOOP; }; CreateInstance: PROC [public: WireSeq, tile: Tile, xindex, yindex: NAT] RETURNS [instance: CoreClasses.CellInstance]= { subPublicToActual: RefTab.Ref = RefTab.Create[]; actual: WireSeq = CoreOps.CreateWires[size: tile.type.public.size]; < public of me.public]>> FOR list: LIST OF PA _ tile.renaming, list.rest WHILE list#NIL DO pub: Wire = CoreCreate.FindWire[tile.type.public, list.first.public]; act: Wire = CoreCreate.FindWire[public, list.first.actual]; IF pub=NIL OR act=NIL THEN ERROR; -- bad renaming list [] _ RefTab.Store[subPublicToActual, pub, act]; ENDLOOP; FOR i: NAT IN [0 .. tile.type.public.size) DO actual[i] _ CreateActual[subPublicToActual, tile.type.public[i]]; ENDLOOP; instance _ CoreClasses.CreateInstance[actual: actual, type: tile.type, props: CoreProperties.Props[[$TilingXIndex, NEW [NAT _ xindex]], [$TilingYIndex, NEW [NAT _ yindex]]]]; }; <> tilingClass: PUBLIC Core.CellClass _ NEW [Core.CellClassRec _ [name: "Tiling", recast: RecastTiling, layersProps: FALSE, properties: CoreProperties.Props[[$Layout, $Recast]]]]; CreateTiling: PUBLIC PROC [public: WireSeq, tileArray: TileArray, neighborX, neighborY: NeighborProc, name: ROPE _ NIL, props: Properties _ NIL] RETURNS [tiling: CellType] = { tiling _ CoreOps.CreateCellType[ class: tilingClass, public: public, data: NEW [TilingDataRec _ [tileArray: tileArray, neighborX: neighborX, neighborY: neighborY]], name: name, props: props ]; }; RecastTiling: Core.RecastProc = { tilingData: TilingData = NARROW [me.data]; public: WireSeq = CoreOps.CopyWire[me.public]; fused: RefTab.Ref = CoreOps.CreateBindingTable[me.public, public]; -- keys are fused to values tiles: TileArray = tilingData.tileArray; sizeX: NAT = tiles[0].size; sizeY: NAT = tiles.size; internalsOnly: Wires _ NIL; instances: LIST OF CoreClasses.CellInstance _ NIL; <> FOR i: NAT IN [0 .. sizeY) DO IF tiles[i].size#sizeX THEN ERROR; FOR j: NAT IN [0 .. sizeX) DO tile: Tile = tiles[i][j]; instance: CoreClasses.CellInstance _ CreateInstance[me.public, tile, j, i]; IF NOT CoreOps.CorrectConform[instance.actual, instance.type.public] THEN ERROR; PutTileInstance[tile, instance]; IF tile.flatten THEN { rct: CoreClasses.RecordCellType = NARROW [tile.type.data]; publicToActual: RefTab.Ref = CoreOps.CreateBindingTable[instance.type.public, instance.actual]; FOR ii: NAT IN [0 .. rct.size) DO actual: WireSeq = CoreOps.CreateWires[size: rct[ii].type.public.size]; FOR k: NAT IN [0 .. rct[ii].type.public.size) DO actual[k] _ NARROW [RefTab.Fetch[publicToActual, rct[ii].actual[k]].val]; ENDLOOP; instances _ CONS [CoreClasses.CreateInstance[actual: actual, type: rct[ii].type, props: CoreProperties.Props[[$TilingXIndex, NEW [NAT _ j]], [$TilingYIndex, NEW [NAT _ i]]]], instances]; ENDLOOP; } ELSE instances _ CONS [instance, instances]; ENDLOOP; ENDLOOP; <> FOR i: NAT IN [0 .. sizeY) DO FOR j: NAT IN [1 .. sizeX) DO FuseNeighbors[tilingData.neighborX, tiles[i][j-1], tiles[i][j], fused]; ENDLOOP; ENDLOOP; <> FOR j: NAT IN [0 .. sizeX) DO FOR i: NAT IN [1 .. sizeY) DO FuseNeighbors[tilingData.neighborY, tiles[i-1][j], tiles[i][j], fused]; ENDLOOP; ENDLOOP; <> FOR i: NAT IN [0 .. public.size) DO public[i] _ Replace[fused, public[i]]; ENDLOOP; <> FOR list: LIST OF CoreClasses.CellInstance _ instances, list.rest WHILE list#NIL DO instance: CoreClasses.CellInstance = list.first; instance.actual _ Replace[fused, instance.actual]; IF NOT CoreOps.Conform[instance.actual, instance.type.public] THEN ERROR; -- the tiles shorts parts of the public together <> FOR k: NAT IN [0 .. instance.actual.size) DO wire: Wire = instance.actual[k]; IF NOT CoreOps.RecursiveMember[public, wire] AND NOT CoreOps.Member[internalsOnly, wire] THEN internalsOnly _ CONS [wire, internalsOnly]; ENDLOOP; ENDLOOP; IF NOT CoreOps.Conform[public, me.public] THEN ERROR; -- the tiles shorts parts of the public together <<-- Preparing the decoration by storing on each tile the list of publics which decorations should be offset and added and the list of corresponding actuals [part of public].>> FOR i: NAT IN [0 .. sizeY) DO FOR j: NAT IN [0 .. sizeX) DO IF i=0 OR i=sizeY-1 OR j=0 OR j=sizeX-1 THEN { tile: Tile = tiles[i][j]; pubs, acts: Wires _ NIL; DecorateIfOutside: PROC [pub: Wire] = { act: Wire = RootWire[fused, CoreClasses.CorrespondingActual[GetTileInstance[tile], pub]]; IF act=NIL THEN ERROR; IF NOT CoreOps.RecursiveMember[public, act] THEN RETURN; IF CoreOps.Member[pubs, pub] THEN RETURN; -- already seen pubs _ CONS [pub, pubs]; acts _ CONS [act, acts]; }; CoreOps.VisitRootAtomics[tile.type.public, DecorateIfOutside]; PutTilePubActs[tile, pubs, acts]; }; ENDLOOP; ENDLOOP; <> FOR i: NAT DECREASING IN [0 .. sizeY) DO FOR j: NAT DECREASING IN [0 .. sizeX) DO PutTileInstance[tiles[i][j], NIL]; ENDLOOP; ENDLOOP; new _ CoreClasses.CreateRecordCell[ public: public, internal: CoreOps.UnionWire[public, CoreOps.CreateWire[internalsOnly]], instances: instances, name: CoreOps.GetCellTypeName[me], props: CoreProperties.Props[[$Layout, $Tiling], [$Tiles, tiles]], giveNames: TRUE ]; }; LayoutTiling: PWCore.LayoutProc = { Layout: PROC [i, j: NAT] RETURNS [CD.Object] = {RETURN [PWCore.Layout[tiles[i][j].type]]}; Tiles: PROC [x, y: NAT] RETURNS [CD.Object] = {RETURN [Layout[y, x]]}; tiles: TileArray = NARROW [CoreProperties.GetCellTypeProp[cellType, $Tiles]]; sizeX: NAT = tiles[0].size; sizeY: NAT = tiles.size; offset: CD.Position _ [0, 0]; ir: CD.Rect; <> <> FOR i: NAT IN [0 .. sizeY) DO height: INT = CD.InterestSize[Layout[i, 0]].y; FOR j: NAT IN [1 .. sizeX) DO IF height#CD.InterestSize[Layout[i, j]].y THEN ERROR; -- assumption not verified ENDLOOP; ENDLOOP; FOR j: NAT IN [0 .. sizeX) DO width: INT = CD.InterestSize[Layout[0, j]].x; FOR i: NAT IN [1 .. sizeY) DO IF width#CD.InterestSize[Layout[i, j]].x THEN ERROR; -- assumption not verified ENDLOOP; ENDLOOP; <> FOR i: NAT IN [0 .. sizeY) DO offset.x _ 0; FOR j: NAT IN [0 .. sizeX) DO offset.x _ offset.x + CD.InterestSize[Layout[i, j]].x; ENDLOOP; offset.y _ offset.y + CD.InterestSize[Layout[i, 0]].y; ENDLOOP; ir _ [0, 0, offset.x, offset.y]; <> offset _ [0, 0]; FOR i: NAT IN [0 .. sizeY) DO offset.x _ 0; FOR j: NAT IN [0 .. sizeX) DO tile: Tile = tiles[i][j]; seq: PubActs = GetTilePubActs[tile]; layout: CD.Object = Layout[i, j]; trans: CoreGeometry.Transformation = [CDBasics.SubPoints[offset, CD.InterestBase[layout]]]; IF seq#NIL THEN FOR i: NAT IN [0 .. seq.size) DO pins: CoreGeometry.Instances _ CoreGeometry.GetPins[PWCore.extractMode.decoration, seq[i].act]; FOR list: CoreGeometry.Instances _ CoreGeometry.GetPins[PWCore.extractMode.decoration, seq[i].pub], list.rest WHILE list#NIL DO IF CoreGeometry.TransfedNotAtEdge[trans, ir, list.first] THEN LOOP; pins _ CONS [CoreGeometry.Transform[trans, list.first], pins]; ENDLOOP; CoreGeometry.PutPins[PWCore.extractMode.decoration, seq[i].act, pins]; ENDLOOP; offset.x _ offset.x + CD.InterestSize[Layout[i, j]].x; ENDLOOP; offset.y _ offset.y + CD.InterestSize[Layout[i, 0]].y; ENDLOOP; obj _ PW.CreateTiling[sizeX, sizeY, Tiles]; }; <> cache: RefTab.Ref _ CoreGeometry.CreateNeighborsCache[]; <<>> LayoutNeighborX: PUBLIC NeighborProc = { [] _ PWCore.Layout[ct1]; -- to make sure the cellType is decorated [] _ PWCore.Layout[ct2]; -- to make sure the cellType is decorated publicPairs _ CoreGeometry.CachedEnumerateNeighbors[PWCore.extractMode.decoration, PWCore.extractMode.touchProc, TRUE, ct1, ct2, cache]; }; LayoutNeighborY: PUBLIC NeighborProc = { [] _ PWCore.Layout[ct1]; -- to make sure the cellType is decorated [] _ PWCore.Layout[ct2]; -- to make sure the cellType is decorated publicPairs _ CoreGeometry.CachedEnumerateNeighbors[PWCore.extractMode.decoration, PWCore.extractMode.touchProc, FALSE, ct1, ct2, cache]; }; SchematicsNeighborX: PUBLIC NeighborProc ={ publicPairs _ CoreGeometry.CachedEnumerateNeighbors[Sisyph.mode.decoration, Sisyph.mode.touchProc, TRUE, ct1, ct2, cache]; }; SchematicsNeighborY: PUBLIC NeighborProc ={ publicPairs _ CoreGeometry.CachedEnumerateNeighbors[Sisyph.mode.decoration, Sisyph.mode.touchProc, FALSE, ct1, ct2, cache]; }; <> [] _ PWCore.RegisterLayoutAtom[$Tiling, LayoutTiling]; END.