/*********************************************************** Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts, and the Massachusetts Institute of Technology, Cambridge, Massachusetts. All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the names of Digital or MIT not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ******************************************************************/ /* $Header: gc.c,v 1.78 87/06/23 21:38:00 toddb Exp $ */ #include "X.h" #include "Xmd.h" #include "Xproto.h" #include "misc.h" #include "resource.h" #include "gcstruct.h" #include "pixmapstr.h" #include "dixfontstr.h" #include "scrnintstr.h" #include "region.h" #include "dix.h" #include "opaque.h" /* written by drewry august 1986 */ void ValidateGC(pDraw, pGC) DrawablePtr pDraw; GC *pGC; { GCInterestPtr pQ, pQInit; pQ = pGC->pNextGCInterest; pQInit = (GCInterestPtr) &pGC->pNextGCInterest; if (pGC->serialNumber != pDraw->serialNumber) pGC->stateChanges |= GC_CALL_VALIDATE_BIT; do { if (pQ->ValInterestMask & pGC->stateChanges) (* pQ->ValidateGC) (pGC, pQ, pGC->stateChanges, pDraw); pQ = pQ->pNextGCInterest; } while(pQ != pQInit); pGC->stateChanges = 0; pGC->serialNumber = pDraw->serialNumber; } /* ChangeGC(pGC, mask, pval) mask is a set of bits indicating which values to change. pval contains an appropriate value for each mask. if there is an error, the value is marked as changed anyway, which is probably wrong, but infrequent. NOTE: all values sent over the protocol for ChangeGC requests are 32 bits long */ int ChangeGC(pGC, mask, pval) register GC *pGC; register BITS32 mask; CARD32 *pval; { register int index; register int error = 0; PixmapPtr pPixmap; BITS32 maskQ; GCInterestPtr pQ, pQInit; pGC->serialNumber |= GC_CHANGE_SERIAL_BIT; maskQ = mask; /* save these for when we walk the GCque */ while (mask && !error) { index = ffs((long)mask) - 1; mask &= ~(index = (1 << index)); pGC->stateChanges |= index; switch (index) { case GCFunction: if (((CARD8)*pval >= GXclear) && ((CARD8)*pval <= GXset)) pGC->alu = (CARD8)*pval; else error = BadValue; pval++; break; case GCPlaneMask: pGC->planemask = *pval++; break; case GCForeground: pGC->fgPixel = *pval++; break; case GCBackground: pGC->bgPixel = *pval++; break; case GCLineWidth: /* ??? line width is a CARD16 */ pGC->lineWidth = (CARD16)*pval; pval++; break; case GCLineStyle: if (((CARD8)*pval >= LineSolid) && ((CARD8)*pval <= LineDoubleDash)) pGC->lineStyle = (CARD8)*pval; else error = BadValue; pval++; break; case GCCapStyle: if (((CARD8)*pval >= CapNotLast) && ((CARD8)*pval <= CapProjecting)) pGC->capStyle = (CARD8)*pval; else error = BadValue; pval++; break; case GCJoinStyle: if (((CARD8)*pval >= JoinMiter) && ((CARD8)*pval <= JoinBevel)) pGC->joinStyle = (CARD8)*pval; else error = BadValue; pval++; break; case GCFillStyle: if (((CARD8)*pval >= FillSolid) && ((CARD8)*pval <= FillOpaqueStippled)) pGC->fillStyle = (CARD8)*pval; else error = BadValue; pval++; break; case GCFillRule: if (((CARD8)*pval >= EvenOddRule) && ((CARD8)*pval <= WindingRule)) pGC->fillRule = (CARD8)*pval; else error = BadValue; pval++; break; case GCTile: pPixmap = (PixmapPtr)LookupID((CARD32)*pval, RT_PIXMAP, RC_CORE); pval++; if (pPixmap) { if ((pPixmap->drawable.depth != pGC->depth) || (pPixmap->drawable.pScreen != pGC->pScreen)) { error = BadMatch; } else { (* pGC->pScreen->DestroyPixmap)(pGC->tile); pGC->tile = pPixmap; pPixmap->refcnt++; } } else error = BadPixmap; break; case GCStipple: pPixmap = (PixmapPtr)LookupID((CARD32)*pval, RT_PIXMAP, RC_CORE); pval++; if (pPixmap) { if ((pPixmap->drawable.depth != 1) || (pPixmap->drawable.pScreen != pGC->pScreen)) { error = BadMatch; } else { (* pGC->pScreen->DestroyPixmap)(pGC->stipple); pGC->stipple = pPixmap; pPixmap->refcnt++; } } else error = BadPixmap; break; case GCTileStipXOrigin: pGC->patOrg.x = (INT16)*pval; pval++; break; case GCTileStipYOrigin: pGC->patOrg.y = (INT16)*pval; pval++; break; case GCFont: { CARD32 fid; FontPtr pFont; fid = * pval++; pFont = (FontPtr)LookupID(fid, RT_FONT, RC_CORE); if (pFont) { CloseFont( pGC->font,(long)0); pGC->font = pFont; pGC->font->refcnt++; } else error = BadFont; break; } case GCSubwindowMode: if ((*pval == ClipByChildren) || (*pval == IncludeInferiors)) pGC->subWindowMode = (CARD8)(*pval); else error = BadValue; pval++; break; case GCGraphicsExposures: if ((Bool)*pval == xFalse) pGC->graphicsExposures = FALSE; else if ((Bool)*pval == xTrue) pGC->graphicsExposures = TRUE; else error = BadValue; pval++; break; case GCClipXOrigin: pGC->clipOrg.x = (INT16)(*pval); pval++; break; case GCClipYOrigin: pGC->clipOrg.y = (INT16)(*pval); pval++; break; case GCClipMask: { Pixmap pid; int clipType; pid = (Pixmap) *pval++; if (pid == None) { clipType = CT_NONE; } else { pPixmap = (PixmapPtr)LookupID(pid, RT_PIXMAP, RC_CORE); if (pPixmap) { clipType = CT_PIXMAP; pPixmap->refcnt++; } else error = BadPixmap; } if(error == Success) { (*pGC->ChangeClip)(pGC, clipType, pPixmap, 0); } break; } case GCDashOffset: pGC->dashOffset = (CARD16)*pval; pval++; break; case GCDashList: Xfree(pGC->dash); pGC->numInDashList = 2; pGC->dash = (unsigned char *)Xalloc(2 * sizeof(unsigned char)); pGC->dash[0] = (CARD8)(*pval); pGC->dash[1] = (CARD8)(*pval++); break; case GCArcMode: if (((CARD8)*pval >= ArcChord) && ((CARD8)*pval <= ArcPieSlice)) pGC->arcMode = (CARD8)*pval; else error = BadValue; pval++; break; default: break; } } pQ = pGC->pNextGCInterest; pQInit = (GCInterestPtr) &pGC->pNextGCInterest; do { /* I assume that if you've set a change interest mask, you've set a * changeGC function */ if(pQ->ChangeInterestMask & maskQ) (*pQ->ChangeGC)(pGC, pQ, maskQ); pQ = pQ->pNextGCInterest; } while(pQ != pQInit); return error; } /* CreateGC(pDrawable, mask, pval, pStatus) creates a default GC for the given drawable, using mask to fill in any non-default values. Returns a pointer to the new GC on success, NULL otherwise. returns status of non-default fields in pStatus BUG: should check for failure to create default tile and stipple */ GC * CreateGC(pDrawable, mask, pval, pStatus) DrawablePtr pDrawable; BITS32 mask; long *pval; BITS32 *pStatus; { register GC *pGC; extern FontPtr defaultFont; CARD32 tmpval[3]; PixmapPtr pStip, pTile; GCPtr pgcScratch; /* for drawing into default tile and stipple */ xRectangle rect; #ifdef DEBUG void (**j)(); #endif /* DEBUG */ pGC = (GC *)Xalloc(sizeof(GC)); if (!pGC) return (GC *)NULL; #ifdef DEBUG for(j = &pGC->FillSpans; j < &pGC->PushPixels; j++ ) *j = (void (*) ())NotImplemented; #endif /* DEBUG */ pGC->pScreen = pDrawable->pScreen; pGC->depth = pDrawable->depth; pGC->alu = GXcopy; /* dst <- src */ pGC->planemask = ~0; pGC->serialNumber = 0; pGC->fgPixel = 0; pGC->bgPixel = 1; pGC->lineWidth = 0; pGC->lineStyle = LineSolid; pGC->capStyle = CapButt; pGC->joinStyle = JoinMiter; pGC->fillStyle = FillSolid; pGC->fillRule = EvenOddRule; pGC->arcMode = ArcPieSlice; pGC->font = defaultFont; if ( pGC->font) /* necessary, because open of default font could fail */ pGC->font->refcnt++; pGC->tile = NullPixmap; /* build a stipple and fill it with 1 */ pStip = (PixmapPtr) (*pGC->pScreen->CreatePixmap)(pDrawable->pScreen, 1, 1, 1); tmpval[0] = GXcopy; tmpval[1] = 1; tmpval[2] = FillSolid; pgcScratch = GetScratchGC(1, pGC->pScreen); ChangeGC(pgcScratch, GCFunction | GCForeground | GCFillStyle, tmpval); ValidateGC((DrawablePtr)pStip, pgcScratch); rect.x = 0; rect.y = 0; rect.width = 0; rect.height = 0; (*pgcScratch->PolyFillRect)(pStip, pgcScratch, 1, &rect); pGC->stipple = pStip; pGC->patOrg.x = 0; pGC->patOrg.y = 0; pGC->subWindowMode = ClipByChildren; pGC->graphicsExposures = TRUE; pGC->clipOrg.x = 0; pGC->clipOrg.y = 0; pGC->numInDashList = 2; pGC->dash = (unsigned char *)Xalloc(2 * sizeof(unsigned char)); pGC->dash[0] = 4; pGC->dash[1] = 4; pGC->dashOffset = 0; pGC->stateChanges = (1 << GCLastBit+1) - 1; (*pGC->pScreen->CreateGC)(pGC); if(mask) *pStatus = ChangeGC(pGC, mask, pval); else *pStatus = Success; /* if the client hasn't provided a tile, build one and fill it with the foreground pixel */ if (!pGC->tile) { pTile = (PixmapPtr) (*pGC->pScreen->CreatePixmap)(pDrawable->pScreen, 1, 1, pGC->depth); tmpval[1] = pGC->fgPixel; pgcScratch = GetScratchGC(pGC->depth, pGC->pScreen); ChangeGC(pgcScratch, GCFunction | GCForeground | GCFillStyle, tmpval); ValidateGC((DrawablePtr)pTile, pgcScratch); (*pgcScratch->PolyFillRect)(pTile, pgcScratch, 1, &rect); pGC->tile = pTile; } return (pGC); } void CopyGC(pgcSrc, pgcDst, mask) register GC *pgcSrc; register GC *pgcDst; register Mask mask; { register int index; Mask maskQ; GCInterestPtr pQ, pQInit; int i; pgcDst->stateChanges |= mask; maskQ = mask; while (mask) { index = ffs(mask) - 1; mask &= ~(index = (1 << index)); switch (index) { case GCFunction: pgcDst->alu = pgcSrc->alu; break; case GCPlaneMask: pgcDst->planemask = pgcSrc->planemask; break; case GCForeground: pgcDst->fgPixel = pgcSrc->fgPixel; break; case GCBackground: pgcDst->bgPixel = pgcSrc->bgPixel; break; case GCLineWidth: pgcDst->lineWidth = pgcSrc->lineWidth; break; case GCLineStyle: pgcDst->lineStyle = pgcSrc->lineStyle; break; case GCCapStyle: pgcDst->capStyle = pgcSrc->capStyle; break; case GCJoinStyle: pgcDst->joinStyle = pgcSrc->joinStyle; break; case GCFillStyle: pgcDst->fillStyle = pgcSrc->fillStyle; break; case GCFillRule: pgcDst->fillRule = pgcSrc->fillRule; break; case GCTile: { (* pgcDst->pScreen->DestroyPixmap)(pgcDst->tile); pgcDst->tile = pgcSrc->tile; if (IS_VALID_PIXMAP(pgcDst->tile)) pgcDst->tile->refcnt ++; break; } case GCStipple: { (* pgcDst->pScreen->DestroyPixmap)(pgcDst->stipple); pgcDst->stipple = pgcSrc->stipple; if (IS_VALID_PIXMAP(pgcDst->stipple)) pgcDst->stipple->refcnt ++; break; } case GCTileStipXOrigin: pgcDst->patOrg.x = pgcSrc->patOrg.x; break; case GCTileStipYOrigin: pgcDst->patOrg.y = pgcSrc->patOrg.y; break; case GCFont: pgcDst->font = pgcSrc->font; break; case GCSubwindowMode: pgcDst->subWindowMode = pgcSrc->subWindowMode; break; case GCGraphicsExposures: pgcDst->graphicsExposures = pgcSrc->graphicsExposures; break; case GCClipXOrigin: pgcDst->clipOrg.x = pgcSrc->clipOrg.x; break; case GCClipYOrigin: pgcDst->clipOrg.y = pgcSrc->clipOrg.y; break; case GCClipMask: (*pgcDst->DestroyClip)(pgcDst); pgcDst->clientClip = pgcSrc->clientClip; pgcDst->clientClipType = pgcSrc->clientClipType; break; case GCDashOffset: pgcDst->dashOffset = pgcSrc->dashOffset; break; case GCDashList: Xfree(pgcDst->dash); pgcDst->dash = (unsigned char *) Xalloc(2 * sizeof(unsigned char)); pgcDst->numInDashList = pgcSrc->numInDashList; for (i=0; inumInDashList; i++) pgcDst->dash[i] = pgcSrc->dash[i]; break; case GCArcMode: pgcDst->arcMode = pgcSrc->arcMode; break; default: break; } } pQ = pgcSrc->pNextGCInterest; pQInit = (GCInterestPtr) &pgcSrc->pNextGCInterest; do { if(pQ->CopyGCSource) (*pQ->CopyGCSource)(pgcSrc, pQ, maskQ, pgcDst); pQ = pQ->pNextGCInterest; } while(pQ != pQInit); pQ = pgcDst->pNextGCInterest; pQInit = (GCInterestPtr) &pgcDst->pNextGCInterest; do { if(pQ->CopyGCDest) (*pQ->CopyGCDest)(pgcDst, pQ, maskQ, pgcSrc); pQ = pQ->pNextGCInterest; } while(pQ != pQInit); } /***************** * FreeGC * does the diX part of freeing the characteristics in the GC ***************/ int FreeGC(pGC, gid) GC *pGC; long gid; { GCInterestPtr pQ, pQInit, pQnext; CloseFont(pGC->font, (long)0); (* pGC->DestroyClip)(pGC); (* pGC->pScreen->DestroyPixmap)(pGC->tile); (* pGC->pScreen->DestroyPixmap)(pGC->stipple); pQ = pGC->pNextGCInterest; pQInit = (GCInterestPtr) &pGC->pNextGCInterest; do { pQnext = pQ->pNextGCInterest; if(pQ->DestroyGC) (*pQ->DestroyGC) (pGC, pQ); pQ = pQnext; } while(pQ != pQInit); Xfree(pGC); } void SetGCMask(pGC, selectMask, newDataMask) GCPtr pGC; Mask selectMask; Mask newDataMask; { pGC->stateChanges = (~selectMask & pGC->stateChanges) | (selectMask & newDataMask); if (selectMask & newDataMask) pGC->serialNumber |= GC_CHANGE_SERIAL_BIT; } /* CreateScratchGC(pScreen, depth) like CreateGC, but doesn't do the default tile or stipple, since we can't create them without already having a GC. any code using the tile or stipple has to set them explicitly anyway, since the state of the scratch gc is unknown. This is OK because ChangeGC() has to be able to deal with NULL tiles and stipples anyway (in case the CreateGC() call has provided a value for them -- we can't set the default tile until the client-supplied attributes are installed, since the fgPixel is what fills the default tile. (maybe this comment should go with CreateGC() or ChangeGC().) */ static /* cling */ GC * CreateScratchGC(pScreen, depth) ScreenPtr pScreen; int depth; { register GC *pGC; extern FontPtr defaultFont; #ifdef DEBUG void (**j)(); #endif /* DEBUG */ pGC = (GC *)Xalloc(sizeof(GC)); if (!pGC) return (GC *)NULL; #ifdef DEBUG for(j = &pGC->FillSpans; j < &pGC->PushPixels; j++ ) *j = (void (*) ())NotImplemented; #endif /* DEBUG */ pGC->pScreen = pScreen; pGC->depth = depth; pGC->alu = GXcopy; /* dst <- src */ pGC->planemask = ~0; pGC->serialNumber = 0; pGC->fgPixel = 0; pGC->bgPixel = 1; pGC->lineWidth = 0; pGC->lineStyle = LineSolid; pGC->capStyle = CapButt; pGC->joinStyle = JoinMiter; pGC->fillStyle = FillSolid; pGC->fillRule = EvenOddRule; pGC->arcMode = ArcPieSlice; pGC->font = defaultFont; if ( pGC->font) /* necessary, because open of default font could fail */ pGC->font->refcnt++; pGC->tile = NullPixmap; pGC->stipple = NullPixmap; pGC->patOrg.x = 0; pGC->patOrg.y = 0; pGC->subWindowMode = ClipByChildren; pGC->graphicsExposures = TRUE; pGC->clipOrg.x = 0; pGC->clipOrg.y = 0; pGC->numInDashList = 2; pGC->dash = (unsigned char *)Xalloc(2 * sizeof(unsigned char)); pGC->dash[0] = 4; pGC->dash[1] = 4; pGC->dashOffset = 0; pGC->stateChanges = (1 << GCLastBit+1) - 1; (*pScreen->CreateGC)(pGC); return pGC; } FreeGCperDepth(screenNum) int screenNum; { register int i; register ScreenPtr pScreen; GCPtr *ppGC; pScreen = &screenInfo.screen[screenNum]; ppGC = (GCPtr *) pScreen->GCperDepth; for (i = 0; i < pScreen-> numDepths; i++) { FreeGC(ppGC[i], (long)0); ppGC[i] = (GC *) NULL; } } CreateGCperDepthArray(screenNum) int screenNum; { register int i; register ScreenPtr pScreen; DepthPtr pDepth; int p; pScreen = &screenInfo.screen[screenNum]; pScreen->rgf = 0; /* do depth 1 seperately because it's not included in list */ pScreen->GCperDepth[0] = CreateScratchGC(pScreen, 1); (pScreen->GCperDepth[0])->graphicsExposures = FALSE; pDepth = pScreen->allowedDepths; for (i=0; inumDepths; i++, pDepth++) { pScreen->GCperDepth[i+1] = CreateScratchGC(pScreen, pDepth->depth); (pScreen->GCperDepth[i+1])->graphicsExposures = FALSE; } } SetDashes(pGC, offset, ndash, pdash) register GCPtr pGC; int offset; register int ndash; register unsigned char *pdash; { register int i; register unsigned char *p; GCInterestPtr pQ, pQInit; long maskQ = 0; i = ndash; p = pdash; while (i--) { if (!*p++) { /* dash segment must be > 0 */ return BadValue; } } if (offset != pGC->dashOffset) { pGC->dashOffset = offset; pGC->stateChanges |= GCDashOffset; maskQ |= GCDashOffset; } p = (unsigned char *)Xalloc(ndash * sizeof(unsigned char)); if (!p) { return BadAlloc; } Xfree(pGC->dash); pGC->dash = p; pGC->numInDashList = ndash; while(ndash--) *p++ = *pdash++; pGC->stateChanges |= GCDashList; maskQ |= GCDashList; pQ = pGC->pNextGCInterest; pQInit = (GCInterestPtr) &pGC->pNextGCInterest; do { if(pQ->ChangeInterestMask & maskQ) (*pQ->ChangeGC)(pGC, pQ, maskQ); pQ = pQ->pNextGCInterest; } while(pQ != pQInit); return Success; } int SetClipRects(pGC, nrects, prects, ordering) GCPtr pGC; int nrects; xRectangle *prects; int ordering; { register xRectangle *prectP, *prectN; register int i; int newct, size, type; xRectangle *prectsNew; GCInterestPtr pQ, pQInit; switch(ordering) { case Unsorted: newct = CT_UNSORTED; break; case YSorted: if(i > 0) { prectP = prects; prectN = prects + 1; for(i = 1; i < nrects; i++, prectN++, prectP++) if(prectN->y < prectP->y) return(BadMatch); } newct = CT_YSORTED; break; case YXSorted: if(i > 0) { for(i = 1; i < nrects; i++, prectN++, prectP++) if((prectN->y < prectP->y) || ( (prectN->y == prectP->y) && (prectN->x < prectP->x) ) ) return(BadMatch); } newct = CT_YXSORTED; break; case YXBanded: if(i > 0) { for(i = 1; i < nrects; i++, prectN++, prectP++) if((prectN->y < prectP->y) || ( (prectN->y == prectP->y) && ( (prectN->x < prectP->x) || (prectN->height != prectP->height) ) ) ) return(BadMatch); } newct = CT_YXBANDED; break; } size = nrects * sizeof(xRectangle); prectsNew = (xRectangle *) Xalloc(size); bcopy(prects, prectsNew, size); (*pGC->ChangeClip)(pGC, newct, prectsNew, nrects); pQ = pGC->pNextGCInterest; pQInit = (GCInterestPtr) &pGC->pNextGCInterest; do { if(pQ->ChangeInterestMask & GCClipMask) (*pQ->ChangeGC)(pGC, pQ, GCClipMask); pQ = pQ->pNextGCInterest; } while(pQ != pQInit); return Success; } /* sets reasonable defaults if we can get a pre-allocated one, use it and mark it as used. if we can't, create one out of whole cloth (The Velveteen GC -- if you use it often enough it will become real.) */ GCPtr GetScratchGC(depth, pScreen) register int depth; register ScreenPtr pScreen; { register int i; register GCPtr pGC = (GCPtr)NULL;; for (i=0; i<=pScreen->numDepths; i++) if ( pScreen->GCperDepth[i] && pScreen->GCperDepth[i]->depth == depth && !(pScreen->rgf & 1 << (i+1)) ) { pScreen->rgf |= 1 << (i+1); pGC = (pScreen->GCperDepth[i]); pGC->alu = GXcopy; pGC->planemask = ~0; pGC->serialNumber = 0; pGC->fgPixel = 0; pGC->bgPixel = 1; pGC->lineWidth = 0; pGC->lineStyle = LineSolid; pGC->capStyle = CapButt; pGC->joinStyle = JoinMiter; pGC->fillStyle = FillSolid; pGC->fillRule = EvenOddRule; pGC->arcMode = ArcChord; pGC->patOrg.x = 0; pGC->patOrg.y = 0; pGC->subWindowMode = ClipByChildren; pGC->graphicsExposures = FALSE; pGC->clipOrg.x = 0; pGC->clipOrg.y = 0; pGC->stateChanges = (1 << GCLastBit+1) - 1; return pGC; } /* if we make it this far, need to roll our own */ pGC = CreateScratchGC(pScreen, depth); pGC->graphicsExposures = FALSE; return pGC; } /* if the gc to free is in the table of pre-existing ones, mark it as available. if not, free it for real */ void FreeScratchGC(pGC) register GCPtr pGC; { register ScreenPtr pScreen = pGC->pScreen; register int depth = pGC->depth; register int i; for (i=0; i<=pScreen->numDepths; i++) { if ( pScreen->GCperDepth[i] == pGC) { pScreen->rgf &= ~(1<