DIRECTORY SVInterfaceTypes, SVRayTypes, SVSceneTypes; SVState: CEDAR DEFINITIONS = BEGIN Slice: TYPE = SVSceneTypes.Slice; ExtendMode: TYPE = SVSceneTypes.ExtendMode; GravityType: TYPE = SVInterfaceTypes.GravityType; SearchDepth: TYPE = SVRayTypes.SearchDepth; SelectMode: TYPE = SVSceneTypes.SelectMode; SliceDescriptor: TYPE = SVSceneTypes.SliceDescriptor; SVData: TYPE = SVInterfaceTypes.SVData; GetGravityType: PROC [svData: SVData] RETURNS [type: GravityType]; GetSearchDepth: PROC [svData: SVData] RETURNS [searchDepth: SearchDepth]; GetSelectMode: PROC [svData: SVData] RETURNS [selectMode: SelectMode]; SetSelectMode: PROC [svData: SVData, selectMode: SelectMode]; GetExtendMode: PROC [svData: SVData] RETURNS [extendMode: ExtendMode]; SetExtendMode: PROC [svData: SVData, extendMode: ExtendMode]; GetSliceToExtend: PROC [svData: SVData] RETURNS [slice: SliceDescriptor]; SetSliceToExtend: PROC [svData: SVData, slice: SliceDescriptor]; END. ζSVState.mesa Copyright c 1986 by Xerox Corporation. All rights reserved. Last edited by Bier on March 30, 1987 12:52:26 pm PST Contents: Routines for getting and setting the state or "modes" of the Solidviews interface. Κ`˜J˜Icodešœ ™ Kšœ Οmœ1™