<> <> <> <> <> <<>> DIRECTORY Rope, SVSceneTypes; SVToolObject: CEDAR DEFINITIONS = BEGIN Slice: TYPE = SVSceneTypes.Slice; MasterObject: TYPE = SVSceneTypes.MasterObject; ToolData: TYPE = SVSceneTypes.ToolData; ToolMakeMasterObject: PROC [name: Rope.ROPE, toolData: ToolData] RETURNS [mo: MasterObject]; SizeToFit: PROC [toolData: ToolData, assembly: Slice]; JackMakeMasterObject: PROC [name: Rope.ROPE] RETURNS [mo: MasterObject]; END.