<> <> <> <> <<>> DIRECTORY Imager, SVBasicTypes, SVInterfaceTypes; SVRefresh: CEDAR DEFINITIONS = BEGIN BoundBox: TYPE = SVBasicTypes.BoundBox; SelectionClass: TYPE = SVInterfaceTypes.SelectionClass; ViewerToolData: TYPE = SVInterfaceTypes.ViewerToolData; ActionAreaPaint: PROC [screen: Imager.Context, whatHasChanged: ATOM, viewerToolData: ViewerToolData]; MoveToOverlay: PROC [entity: REF ANY, viewerToolData: ViewerToolData]; MoveToBackground: PROC [entity: REF ANY, viewerToolData: ViewerToolData]; MoveAllSelectedToOverlay: PROC [viewerToolData: ViewerToolData, selectClass: SelectionClass]; MoveAllSelectedToBackground: PROC [viewerToolData: ViewerToolData]; EmptyOverlay: PROC [viewerToolData: ViewerToolData] RETURNS [BOOL]; SplitBackgroundAndOverlay: PROC [viewerToolData: ViewerToolData, restoreBox: BoundBox]; END.