DIRECTORY BitMap3d, Containers, Graphics, GraphicsColor, IO, Matrix3d, Menus, Rope, SV2d, SV3d, SVModelTypes, SVRayTypes, SVSceneTypes, SVInterfaceTypes, ViewerClasses; SVEditUserB: CEDAR DEFINITIONS = BEGIN Assembly: TYPE = SVSceneTypes.Assembly; Camera: TYPE = SVModelTypes.Camera; Color: TYPE = GraphicsColor.Color; CoordSystem: TYPE = SVModelTypes.CoordSystem; DCProc: TYPE = SVInterfaceTypes.DCProc; Matrix4by4: TYPE = SV3d.Matrix4by4; MouseButton: TYPE = Menus.MouseButton; Point2d: TYPE = SV2d.Point2d; Point3d: TYPE = SV3d.Point3d; PointSetOp: TYPE = SVRayTypes.PointSetOp; Primitive: TYPE = SVRayTypes.Primitive; Scene: TYPE = SVSceneTypes.Scene; Viewer: TYPE = ViewerClasses.Viewer; ViewerToolData: TYPE = SVInterfaceTypes.ViewerToolData; ListScenes: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; ListAssemblies: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; ListCoordSystems: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; ListLights: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; ListMasterObjects: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; ListViewers: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; ListCameras: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; GetCamera: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; SetCamera: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; UseCamera: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; GetCameraOrder: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; SetCameraOrder: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; NormalizeRot: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; Normalize: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; Align: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; AbutX: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; AbutY: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; AbutZ: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; Abut: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; Set3DArtwork: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; SetColorArtwork: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; SetTubeArtwork: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; SetBoxArtwork: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; GetArtwork: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; RotateArtwork: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; NormalizeArtwork: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; AddLight: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; DeleteLight: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; EditLight: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; SetAmbient: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; GetAmbient: PROC [parent: REF ANY, clientData: REF ANY, mouseButton: MouseButton, shift, control: BOOL]; END. XFile: SVEditUserB.mesa Last modified by Eric Bier on May 23, 1985 10:43:15 pm PDT Copyright c 1984 by Xerox Corporation. All rights reserved. Contents: All of the procedures called by SVEditTool when menus and buttons are pressed which wouldn't fit in SVEditUser (grumble) Found in SVEditUserImplD These found in: SVEditUserImplD Κ¦˜Iheadšœ™Jšœ:™:Jšœ Οmœ1™