<> <> <> <> <> DIRECTORY Rope, SVInterfaceTypes, SVSceneTypes, ViewerClasses; SVViewer: DEFINITIONS = BEGIN Scene: TYPE = SVSceneTypes.Scene; Viewer: TYPE = ViewerClasses.Viewer; ViewerToolData: TYPE = SVInterfaceTypes.ViewerToolData; CreateViewerTool: PROC [parentData: REF ANY, scene: Scene, iconic: BOOL, paint: BOOL, workingDirectory: Rope.ROPE] RETURNS [viewerToolData: ViewerToolData, viewerPicture: Viewer]; ReloadTipTable: PROC [viewerToolData: ViewerToolData]; END.