<> <> <> <> DIRECTORY Menus, SVInterfaceTypes, SV2d; SVScratchpadMonitor: DEFINITIONS = BEGIN Point2d: TYPE = SV2d.Point2d; ScratchpadData: TYPE = SVInterfaceTypes.ScratchpadData; NewMotion: PROC [pt: Point2d, atom: ATOM, scratchpadData: ScratchpadData]; New: PROC RETURNS [x: BOOL]; END.