<> <> DIRECTORY Font, Rope, RasterFontWriter; MakeRasterFont: CEDAR DEFINITIONS ~ BEGIN ROPE: TYPE ~ Rope.ROPE; FONT: TYPE ~ Font.FONT; InternalFont: TYPE ~ RasterFontWriter.InternalFont; FromUnifiedFont: PROC [font: FONT] RETURNS [InternalFont]; ConvertFile: PROC [outputFileName: ROPE, fontName: ROPE, size: REAL, rotation: REAL, bitsPerInch: REAL]; <> <> <> <> <> <> <<>> END.