-- DPsb.mesa last edit, Bruce Sep 8, 1980 4:35 PM DIRECTORY MachineDefs USING [FHandle, PHandle, Priority, StateVector]; DPsb: DEFINITIONS = BEGIN OPEN MachineDefs; Handle: TYPE = MachineDefs.PHandle; LongSVPointer: TYPE = LONG POINTER TO MachineDefs.StateVector; ResetCache: PROC; First: PROCEDURE RETURNS [Handle]; Next: PROCEDURE [Handle] RETURNS [Handle]; Last: PROCEDURE RETURNS [Handle]; Current: PROCEDURE RETURNS [Handle]; Read: PROCEDURE [p: Handle] RETURNS [local: Handle]; -- for now Running: PROCEDURE [Handle] RETURNS [BOOLEAN]; WaitingCV: PROCEDURE [Handle] RETURNS [BOOLEAN]; WaitingML: PROCEDURE [Handle] RETURNS [BOOLEAN]; Priority: PROCEDURE [Handle] RETURNS [MachineDefs.Priority]; State: PROCEDURE RETURNS [LongSVPointer]; Frame: PROC [Handle] RETURNS [MachineDefs.FHandle]; Validate: PROCEDURE [Handle] RETURNS [BOOLEAN]; -- Display stuff DisplayReadyList: PROCEDURE; ListProcesses: PROCEDURE; DisplayQueue: PROCEDURE [STRING]; DisplayProcess: PROCEDURE [STRING]; Invalid: SIGNAL [psb: Handle]; END.