//mdisp.bcpl // Midas Display Bit Image Package get "mdecl.d" external [ // OS InitializeZone; CallSwat; Zero; SetBlock; MoveBlock // MIDAS ZoneErr // MRGN ScreenLineDirty; ScreenTV; PaintDirtyRegions // MMPRGN MPDEveryTime; MPDlist // MINIT1 ScreenWidth; ScreenHeight // MASM ClearAndScanConvert // MOVERLAY OverlayZone; OverlayFlushed // STATE package GetEvenStorage; GetStorage // Defined here PaintLine; GetMouseAndCursor; FinishDisplay; Blink SetDisplay; MakeDispZoneAvail; ReUseDispSpace; PrepareCharInv VertIntFlag; NwdsPerScanLine; FontP; Init2; VecInit NewMB; NewLx; NewCx //Mouse stuff DisplayOff //Predicate modified by SetDisplay // Defined here for init only FontCharWidth; SavedDASTART SaveAdd1; SaveData1; SaveAdd2; SaveData2; SaveAdd3; SaveData3 SavervDASTART; StandardLineHeight; Evec; PseudoFontVec; BitBufferLen LineCtrlBlockPtrsVector; DCBPoolSize; DCBPool FreeBitBufferChain; BBblockSize; BBblock; FirstDCB GetFreeDCB; AvailBlock; AvailBlockNLines; AvailBlockSize AlmostFreeBitBufferChain; @BadMouseP; DCBPoolIn; DCBPoolOut DCBPoolAvail; DispSpaceNowAvail; LinesInUse InitBBblock; PutLineInService ] static [ // local statics DisplayOff = true; SavedDASTART BitBufferLen //630B for GACHA10.AL, ScreenWidth = 76 LineCtrlBlockPtrsVector LinesInUse FreeBitBufferChain = 0; AlmostFreeBitBufferChain = 0 VertIntFlag = false; SavervDASTART; FirstDCB; StandardLineHeight NwdsPerScanLine @BadMouseP = true; @LastMx; @LastMy; @NewMB; @NewLx; @NewCx SaveAdd1 = IntVec+VertIntChan; SaveAdd2 = DASTART+1; SaveAdd3 = IntActive SaveData1; SaveData2; SaveData3 FontP FontCharWidth // DCB pool DCBPool; DCBPoolIn = 0; DCBPoolOut = 1; DCBPoolAvail = 0; DCBPoolSize // bit buffer blocks and avail space control BBblock; BBblockSize; DispSpaceNowAvail = false AvailBlock; AvailBlockSize; AvailBlockNLines // Pseudo fonts Evec; PseudoFontVec ] // procedures made external let VecInit(Size,Value) = valof [ let Vector = GetStorage(Size+1) Vector!0 = Size; SetBlock(Vector+1,Value,Size) resultis Vector ] and Init2() be [ BBblock = GetEvenStorage(BBblockSize) AvailBlock = BBblock+BBblockSize-AvailBlockSize OverlayZone = InitializeZone(AvailBlock,AvailBlockSize,0,ZoneErr) ] and PaintLine(L, TV) be [ if L < 1 % L > ScreenHeight then CallSwat() let LCB = LineCtrlBlockPtrsVector!L unless LCB>>LCB.BitBuffer ne 0 then return let NewBB = GetFreeBitBuffer() ClearAndScanConvert(NewBB, TV) ChangeBitBuffer(LCB, NewBB) ] and MakeDispZoneAvail() = valof [ unless DispSpaceNowAvail then CallSwat() DispSpaceNowAvail = false // now take lines out of service for L = 1 to AvailBlockNLines do RemoveLineFromService(L, true) // pull buffers out of almost free chain let P = lv AlmostFreeBitBufferChain while P!0 ne 0 do [ let B = P!0 test B ge AvailBlock ifso P!0 = B!0 ifnot P = B ] // pull buffers out of free chain P = lv FreeBitBufferChain while P!0 ne 0 do [ let B = P!0 test B ge AvailBlock ifso P!0 = B!0 ifnot P = B ] // now remove buffers from busy lines for L = 1 to ScreenHeight do [ let LCB = LineCtrlBlockPtrsVector!L let BB = LCB>>LCB.BitBuffer if BB eq 0 then loop if BB ge AvailBlock then [ let NewBB = GetFreeBitBuffer() MoveBlock(NewBB,BB,BitBufferLen+2) LCB>>LCB.BitBuffer = 0 // so wont go onto almost free list ChangeBitBuffer(LCB, NewBB) ] ] // now wait until VertIntFlag do [] // now we are ready resultis InitializeZone(AvailBlock, AvailBlockSize,0,ZoneErr) ] and ReUseDispSpace() be [ if DispSpaceNowAvail then CallSwat() DispSpaceNowAvail = true InitBBblock(AvailBlock, AvailBlockNLines) OverlayZone = 0; OverlayFlushed = false MPDEveryTime(MPDlist,true); PaintDirtyRegions() for L = 1 to AvailBlockNLines do [ ScreenLineDirty!L = false; PutLineInService(L) ] ] and RemoveLineFromService(L, BlackFlag) be [ let LCB = LineCtrlBlockPtrsVector!L unless LCB>>LCB.BitBuffer ne 0 then return ChangeDCB(LCB, NwdsPerScanLine, BlackFlag, 0) ] and PutLineInService(L) be [ let LCB = LineCtrlBlockPtrsVector!L if (LCB>>LCB.BitBuffer ne 0) % (LinesInUse!L eq 0) then return let NewBB = GetFreeBitBuffer() // let Fill = (((LCB>>LCB.DispCtrlBlock)!1)鱀) ne 0? #177777,0 // SetBlock(NewBB+2,Fill,BitBufferLen) ClearAndScanConvert(NewBB,ScreenTV!L) ChangeDCB(LCB, NwdsPerScanLine, false, NewBB) ] and GetFreeBitBuffer() = valof [ if (AlmostFreeBitBufferChain ne 0) & VertIntFlag then EmancipateAlmostFreeList() if FreeBitBufferChain eq 0 then [ until VertIntFlag do [] EmancipateAlmostFreeList() ] while FreeBitBufferChain eq 0 do CallSwat() let NewBB = FreeBitBufferChain FreeBitBufferChain = NewBB!BBLink NewBB!BBSize = BitBufferLen resultis NewBB ] and EmancipateAlmostFreeList() be [ let CopyList = AlmostFreeBitBufferChain while CopyList ne 0 do [ let NewCopyList = CopyList!BBLink CopyList!BBLink = FreeBitBufferChain FreeBitBufferChain = CopyList CopyList = NewCopyList ] AlmostFreeBitBufferChain = 0 ] and ChangeBitBuffer(LCB, NewBB) be [ if LCB>>LCB.BitBuffer ne 0 then [ let OldBB = LCB>>LCB.BitBuffer OldBB!BBLink = AlmostFreeBitBufferChain AlmostFreeBitBufferChain = OldBB VertIntFlag = false ] LCB>>LCB.BitBuffer = NewBB let DCB = LCB>>LCB.DispCtrlBlock DCB!2 = (NewBB eq 0? 0, NewBB+2) ] and ChangeDCB(LCB, Nwds, ifBlack, BitBuffer) be [ let NewDCB = GetFreeDCB(Nwds,ifBlack,BitBuffer,LCB>>LCB.Hover2) let PrevLCB = LCB>>LCB.PrevLCB let PrevDCB = (PrevLCB eq 0? FirstDCB, PrevLCB>>LCB.DispCtrlBlock) let OldDCB = LCB>>LCB.DispCtrlBlock let OldBB = LCB>>LCB.BitBuffer NewDCB!0 = OldDCB!0 PrevDCB!0 = NewDCB DCBPool!DCBPoolIn = OldDCB DCBPoolIn = DCBPoolIn + 1 if DCBPoolIn ge DCBPoolSize then DCBPoolIn = 0 if OldBB ne 0 then [ OldBB!BBLink = AlmostFreeBitBufferChain AlmostFreeBitBufferChain = OldBB VertIntFlag = false ] LCB>>LCB.DispCtrlBlock = NewDCB LCB>>LCB.BitBuffer = BitBuffer BadMouseP = true ] and GetFreeDCB(Nwds, ifBlack, BitBuffer, Hover2) = valof [ if DCBPoolOut eq DCBPoolAvail then [ until VertIntFlag do [] //Lots of extras created to avoid DCBPoolAvail = DCBPoolIn //this wait ] while DCBPoolOut eq DCBPoolAvail do CallSwat() let DCB = DCBPool!DCBPoolOut DCBPoolOut = DCBPoolOut + 1 if DCBPoolOut ge DCBPoolSize then DCBPoolOut = 0 DCB!0 = 0 DCB!1 = (BitBuffer eq 0? 0,Nwds)%(ifBlack? #40000,0)%(HTab lshift 8) DCB!2 = (BitBuffer eq 0? 0, BitBuffer + 2) DCB!3 = Hover2 resultis DCB ] //Called only by DriverLoop. Results left in NewMB, NewCx, and NewLx and GetMouseAndCursor() be [ NewMB = (not rv #177030) & 7 let Mx = rv #426 let My = rv #427 if BadMouseP % (My ne LastMy) do [ NewLx = 0 let scany = SkipScanLines while scany < My logand NewLx < ScreenHeight do [ NewLx = NewLx + 1 scany = scany + (((LineCtrlBlockPtrsVector!NewLx)>>LCB.DispCtrlBlock)!3) lshift 1 ] if NewLx le 0 then NewLx = 1 LastMy = My ] if BadMouseP % (Mx ne LastMx) do [ LastMx = Mx NewCx = 0 let bx = #16 + HTab*16 // value of Mx when pointing // at left edge of first char while bx < Mx logand NewCx < ScreenWidth do [ NewCx = NewCx + 1 bx = bx + FontCharWidth ] if NewCx le 0 then NewCx = 1 ] BadMouseP = false ] and InitBBblock(Block, N) be for I = 1 to N do [ Block!0 = FreeBitBufferChain FreeBitBufferChain = Block Block = Block + BitBufferLen + 2 ] and FinishDisplay() be [ rv SaveAdd3 = SaveData3 rv SaveAdd1 = SaveData1 rv SaveAdd2 = SaveData2 rv DASTART = SavervDASTART ] and Blink() be [ let Save = rv DASTART rv DASTART = 0 for i = 1 to 10000 loop rv DASTART = Save ] and SetDisplay(Off) = valof [ if DisplayOff eq Off then resultis Off test Off ifso [ SavedDASTART = rv DASTART; rv DASTART = 0 ] ifnot [ if OverlayFlushed then ReUseDispSpace() rv DASTART = SavedDASTART ] DisplayOff = Off; resultis not Off ] and PrepareCharInv(Cx) = valof // inverted, black for white [ Cx = Cx + Cx!0 manifest [ PFVecSize = 50; EvecSize = 10 ] let Ex = 0 let LineHeight = StandardLineHeight let Px = PseudoFontVec + LineHeight Evec!Ex = Px - Evec - Ex Ex = Ex + 1 DispCharInvL1: while true do [ let HD,XH = (Cx!1)<