--WATCH OUT:
--  "CONTROL Long" forces the BOOLEAN "DMachine" to be set correctly
--  before any BITBLT functions are called
Graphics: CONFIGURATION
	IMPORTS	StreamDefs,SystemDefs,StringDefs,SegmentDefs
	EXPORTS LongDefs, GraphicsDefs
	CONTROL	Long =
BEGIN
BitmapFns;
BoxFns;
TextFns;
Long;
END.