UFStrikeReader.mesa
Last changed by Michael Plass, January 20, 1983 10:56 pm
DIRECTORY Graphics, UnifiedFonts, UFPressFontReader;
UFStrikeReader: CEDAR DEFINITIONS =
BEGIN
Key: TYPE = UnifiedFonts.Key;
DrawChar: PROCEDURE [context: Graphics.Context, key: Key, char: CHAR];
BoundingBox: PROCEDURE [key: Key, char: CHAR] RETURNS [box: UnifiedFonts.Box];
WidthVector: PROCEDURE [key: Key, char: CHAR] RETURNS [vec: UnifiedFonts.Vec];
END.