<> <> <> <> <> DIRECTORY CoreCreate, EUInner, EUUtils; EUInnerImpl: CEDAR PROGRAM IMPORTS EUUtils EXPORTS EUInner = BEGIN OPEN EUInner, CoreCreate; CreateEUInner: PUBLIC PROC [] RETURNS [ct: CellType] = { ct _ EUUtils.Fetch["Inner"]; IF ct=NIL THEN { ct _ EUUtils.Extract["Inner.sch"]; EUUtils.Store["Inner", ct]; }; }; CreateDataPath: PUBLIC PROC [] RETURNS [ct: CellType] = { ct _ EUUtils.Fetch["DataPath"]; IF ct=NIL THEN { ct _ EUUtils.Extract["DataPath.sch"]; EUUtils.Store["DataPath", ct]; }; }; END.