<> <> <> DIRECTORY ClassIncreek USING [Increek], Cursors USING [CursorType, SetCursor], Imager USING [black, Context, Create, MaskIntRectangle, MaskCharacters, SetColor, SetIntCP, white], ImplErrors, InputFocus, MessageWindow USING [Append, Blink, messageWindow], Process USING [GetPriority, MsecToTicks, Pause, Priority, priorityForeground, SetPriority], Rope USING [ROPE], TIPUser USING [DiscardTypeAhead], UserProfile USING [Boolean, CallWhenProfileChanges, ProfileChangedProc], UserTerminal USING [BlinkDisplay, keyboard], VFonts USING [defaultFont], ViewerClasses USING [Viewer], ViewerOps USING [EnumerateViewers, EnumProc, PaintViewer, SaveAllEdits], ViewersSnapshot USING [RollBack], WindowManager USING [RestoreCursor]; ImplErrorsImpl: CEDAR MONITOR IMPORTS Cursors, Imager, InputFocus, MessageWindow, Process, TIPUser, UserProfile, UserTerminal, VFonts, ViewerOps, ViewersSnapshot, WindowManager EXPORTS ImplErrors SHARES InputFocus, MessageWindow, TIPUser = BEGIN OPEN ImplErrors; Error: PUBLIC SIGNAL [severity: Severity _ fatal, msg: Rope.ROPE _ NIL] = CODE; UserErrorQuery: PUBLIC ENTRY PROC RETURNS [continue: BOOL] = TRUSTED BEGIN OPEN Imager, MessageWindow.messageWindow; <> <> ENABLE UNWIND => NULL; oldPriority: Process.Priority = Process.GetPriority[]; context: Context; mouseBitsRec: TYPE = MACHINE DEPENDENT RECORD [ -- mouse buttons are inverted fill: [0..8192), red: BOOL, blue: BOOL, yellow: BOOL]; mouse: LONG POINTER TO mouseBitsRec = LOOPHOLE[UserTerminal.keyboard]; IF ~worldSwapDebug THEN RETURN[FALSE]; Process.SetPriority[Process.priorityForeground]; TIPUser.DiscardTypeAhead[InputFocus.focusTIP]; context _ Create[$LFDisplay]; SetColor[context, white]; MaskIntRectangle[context, [cx, cy, cw, ch]]; SetColor[context, black]; SetIntCP[context, [cx+2, cy+2]]; THROUGH [0..3) DO UserTerminal.BlinkDisplay[]; Process.Pause[Process.MsecToTicks[100]]; ENDLOOP; MaskCharacters[context, VFonts.defaultFont, " Uncaught Signal! Red: Proceed, Yellow: Save edits then rollback, Blue: Reject."]; WHILE ~mouse.red OR ~mouse.yellow OR ~mouse.blue DO ENDLOOP; -- spin until buttons go up Cursors.SetCursor[questionMark]; DO IF ~mouse.red THEN { continue _ TRUE; MessageWindow.Append["Pressing on in spite of crash! Maybe you should boot.", TRUE]; EXIT} ELSE IF ~mouse.yellow THEN { continue _ TRUE; Cursors.SetCursor[hourGlass]; ViewerOps.SaveAllEdits[! ANY => CONTINUE]; Cursors.SetCursor[retry]; ViewersSnapshot.RollBack[! ANY => CONTINUE]; -- usually no return MessageWindow.Append["Rollback failed! Maybe you should boot.", TRUE]; ViewerOps.EnumerateViewers[Paint]; -- update headers of saved viewers EXIT} ELSE IF ~mouse.blue THEN {continue _ FALSE; EXIT}; ENDLOOP; InputFocus.EnableInput[]; Process.SetPriority[oldPriority]; IF NOT continue THEN RETURN; WindowManager.RestoreCursor[]; MessageWindow.Blink[]; END; Paint: ViewerOps.EnumProc = BEGIN IF v.column#static THEN ViewerOps.PaintViewer[v, caption ! ANY => CONTINUE]; RETURN[TRUE]; END; worldSwapDebug: BOOL; Init: UserProfile.ProfileChangedProc = CHECKED {worldSwapDebug _ UserProfile.Boolean["WorldSwapDebug", FALSE]}; UserProfile.CallWhenProfileChanges[Init]; END.