-- CGDevice.mesa -- Last changed by Doug Wyatt, September 20, 1982 4:42 pm DIRECTORY CGMatrix USING [Ref], GraphicsBasic USING [Box, Color, PaintMode, Trap]; CGDevice: CEDAR DEFINITIONS = { OPEN GraphicsBasic; Generator: TYPE = PROC[showTrap: PROC[Trap], showBox: PROC[Box]]; Fill: TYPE = RECORD[color: Color, mode: PaintMode, fat: BOOLEAN]; PixelArray: TYPE = RECORD [ scanLength, scanCount: NAT, -- width and height bitsPerSample: [0..16), -- bits per array sample baseAddress: LONG POINTER, -- starting address for array wordsPerLine: CARDINAL -- words per line for array ]; Ref: TYPE = REF Rep; Rep: TYPE = RECORD [ GetMatrix: PROC[self: Ref] RETURNS[CGMatrix.Ref], GetBounds: PROC[self: Ref] RETURNS[Box], ShowConst: PROC[self: Ref, gen: Generator, fill: Fill], ShowArray: PROC[self: Ref, gen: Generator, color: Color, source: PixelArray, map: CGMatrix.Ref, mode: PaintMode _ opaque], ShowMask: PROC[self: Ref, gen: Generator, color: Color, mask: PixelArray, map: CGMatrix.Ref, invert: BOOLEAN _ FALSE], GetRaster: PROC[self: Ref] RETURNS[base: LONG POINTER, raster: CARDINAL], MoveBlock: PROC[self: Ref, width, height, fromX, fromY, toX, toY: NAT] _ NIL, data: REF ANY]; }.