-- Buildspline.mesa -- Mesa 6 version -- Last changed by J Warnock, September 17, 1980 4:33 PM DIRECTORY Cubic: FROM "Cubic", Vector:FROM "Vector"; BuildSpline: DEFINITIONS = BEGIN OPEN Vector; Knot:TYPE=RECORD[p,s:Vec,vin,vout:REAL,slopeflg,velflg:BOOLEAN,flink,blink:POINTER TO Knot]; StartSpline: PUBLIC PROCEDURE; EnterKnot:PUBLIC PROCEDURE [x,y:REAL]; EnterKnotSlope:PUBLIC PROCEDURE [x,y,sx,sy:REAL]; BuildSpline: PUBLIC PROCEDURE[proc:PROCEDURE[cb:Cubic.Coeffs]]; BuildCyclicSpline: PUBLIC PROCEDURE[proc:PROCEDURE[cb:Cubic.Coeffs]]; FindCircleCenter:PUBLIC PROCEDURE[p0,p1,p2:Vec] RETURNS [o:Vec,valid:BOOLEAN]; Build2P2SPBezier: PUBLIC PROCEDURE[b0,b3,s0,s3,p:Vec]RETURNS[b1,b2:Vec]; END.(600)\201b4B90b11B20b9B30b14B36b11B51b19B53b16B63b16B