-- Stub file  was translated on May 1, 1984 9:49:04 pm PDT by Lupine of December 20, 1983 1:22:57 pm PST
-- Source interface FootballMaster came from file FootballMaster.bcd, which was created on May 1, 1984 9:48:45 pm PDT with version stamp 14#16#24677302307 from source of May 1, 1984 9:48:34 pm PDT.

-- The RPC stub modules for FootballMaster are:
--   FootballMasterRpcControl.mesa;
--   FootballMasterRpcClientImpl.mesa;
--   FootballMasterRpcBinderImpl.mesa;
--   FootballMasterRpcServerImpl.mesa.

-- The parameters for this translation are:
--   Target language = Cedar
--   Default parameter passing = VALUE
--   Deallocate server heap arguments = TRUE
--   Inline RpcServerImpl dispatcher stubs = TRUE
--   Declare signals = TRUE
--   Warn about short POINTER ("MDS") allocations = TRUE
--   Maximum number of dynamic heap NEWs = 50, MDS NEWs = 50
--   Acceptable parameter protocols = VersionRange[1..1].


DIRECTORY
  FootballMaster,
  RPC USING [defaultInterfaceName, EncryptionKey, InterfaceName, Principal,
      standardZones, VersionRange, Zones];


FootballMasterRpcControl: DEFINITIONS
  SHARES  FootballMaster
  = BEGIN OPEN FootballMaster, RpcPublic: RPC;


-- Public RPC types and constants.

  InterfaceName: TYPE = RpcPublic.InterfaceName;
  VersionRange: TYPE = RpcPublic.VersionRange;
  Principal: TYPE = RpcPublic.Principal;
  EncryptionKey: TYPE = RpcPublic.EncryptionKey;
  Zones: TYPE = RpcPublic.Zones;
  
  defaultInterfaceName: InterfaceName = RpcPublic.defaultInterfaceName;
  standardZones: Zones = RpcPublic.standardZones;


-- Standard remote binding routines.

  ImportInterface: SAFE PROCEDURE [
        interfaceName: InterfaceName ← defaultInterfaceName,
        parameterStorage: Zones ← standardZones ];

  UnimportInterface: SAFE PROCEDURE;

  ExportInterface: SAFE PROCEDURE [
        interfaceName: InterfaceName ← defaultInterfaceName,
        user: Principal,
        password: EncryptionKey,
        parameterStorage: Zones ← standardZones ];

  UnexportInterface: SAFE PROCEDURE;


-- Dynamic instantiation and binding.

  ImportNewInterface: SAFE PROCEDURE [
        interfaceName: InterfaceName ← defaultInterfaceName,
        parameterStorage: Zones ← standardZones ]
    RETURNS [interfaceRecord: InterfaceRecord];

  -- NewInterfaceRecord is necessary for Cedar clients who want to
  -- manufacture a private interface instance, because
  -- RpcBindingImpl has finalization on type InterfaceRecord.
  NewInterfaceRecord: SAFE PROCEDURE
    RETURNS [interfaceRecord: InterfaceRecord];

  InterfaceRecord: TYPE = REF InterfaceRecordObject;

  InterfaceRecordObject: TYPE = RECORD [
      SetCommands: PROCEDURE [team: Team, c: Commands] RETURNS [GameRec],
      KickOff: PROCEDURE [team: Team],
      SetUp: PROCEDURE [team: Team],
      Hike: PROCEDURE [team: Team],
      TimeOut: PROCEDURE [team: Team],
      PenaltyResponse: PROCEDURE [team: Team, accepted: BOOLEAN],
      DisableDelayOfGame: PROCEDURE,
      StupidFuckingWarnings: SIGNAL [itsGottaHaveAGoddamName: ATOM],
      lupineDetails: PRIVATE REF LupineDetailsObject←NIL];

  LupineDetailsObject: PRIVATE TYPE;

 -- Definitions for the stubs.
 
 LupineProtocolVersion: PUBLIC VersionRange = [first: 1, last: 1];
 
 InterMdsCallsOnly: PUBLIC BOOLEAN = FALSE;

  ProcedureIndex: PRIVATE TYPE = MACHINE DEPENDENT {
      LupineUnusedIndex (0), LupineLastIndex (3),
      SetCommands (4), KickOff (5), SetUp (6), Hike (7), TimeOut (8), PenaltyResponse
      (9), DisableDelayOfGame (10)};

  SignalIndex: PRIVATE TYPE = MACHINE DEPENDENT {
      LupineUnusedIndex (0), LupineLastIndex (3),
      StupidFuckingWarnings (4)};


END.  -- FootballMasterRpcControl.