<> <> DIRECTORY Icons USING [IconFlavor], UserExec USING [ExecHandle] ; ActionAreas: CEDAR DEFINITIONS = BEGIN RestoreSelection: PROC [exec: UserExec.ExecHandle]; <> LeaveActionArea: PROC [exec: UserExec.ExecHandle, abort: BOOL, booted: BOOL _ FALSE]; <> <<>> actionAreaIcon, inactiveActionAreaIcon, inactiveExecIcon: Icons.IconFlavor; END. -- ActionAreas