-- BasicHeadsDorado.bootmesa -- last edited by Taft on 15-Jul-82 11:20:48 IN: -- All the swappable packs must be initially IN so that PilotControl won't be upset -- about finding swapped-out packs when running in UtilityPilot. SPACE[ColorDisplayHead, DESHead, HeadsInitialization], BCD[BasicHeadsDorado]; RESIDENTDESCRIPTOR: -- This must be a subset of the IN list -- SPACE[ColorDisplayHead, DESHead, HeadsInitialization]; RESIDENT: SPACE[HeadsResident], FRAME[HeadsResidentFrames];