-- BasicHeadsDorado.bootmesa
-- last edited by Taft on 15-Jul-82 11:20:48

IN:
  -- All the swappable packs must be initially IN so that PilotControl won't be upset
  -- about finding swapped-out packs when running in UtilityPilot.
  SPACE[ColorDisplayHead, DESHead, HeadsInitialization],
  BCD[BasicHeadsDorado];

RESIDENTDESCRIPTOR:
  -- This must be a subset of the IN list --
  SPACE[ColorDisplayHead, DESHead, HeadsInitialization];

RESIDENT:
  SPACE[HeadsResident],
  FRAME[HeadsResidentFrames];