-- ColorPackagePrivate.mesa -- last edited by Maureen Stone, October 5, 1982 2:20 pm -- last edited by Doug Wyatt, August 31, 1982 2:24 pm -- makes life easier for debugging the color device DIRECTORY GraphicsBasic USING [DeviceRef], ColorDisplay USING [Byte]; ColorPackagePrivate: CEDAR DEFINITIONS = { Byte: TYPE = ColorDisplay.Byte; DeviceProc: TYPE = PROCEDURE[raster,height: CARDINAL _ 0] RETURNS[GraphicsBasic.DeviceRef]; ColorMapProc: TYPE = PROC[r,g,b: Byte] RETURNS[Byte]; SetNewContextProc: PROC[new: DeviceProc]; --this lets me slide in a new ColorDevice without rebuilding the boot file SetNewColorMapProc: PROC[new: ColorMapProc]; --this lets me slide in a new colormap lookup proc without rebuilding the boot file }. Κ– "Mesa" style˜Iprocš%ΟcΏœΟk œžœžœžœž œ3žœž œžœ žœ*žœžœžœΟnœžœLŸœžœTœ˜μ—…—ξu