; DspStreamsA.asm -- companion file is DspStreamsB.bcpl ; Copyright Xerox Corporation 1979, 1980 ; Last modified November 26, 1980 2:29 PM by Taft .ent DisplayPut .srel DisplayPut: .DisplayPut .nrel .DALC SKL = ADCZ# 0,0,SNC .DALC SKLE = SUBZ# 0,0,SNC .DALC SKE = SUB# 0,0,SZR .DALC SKNE = SUB# 0,0,SNR .DALC SKGE = ADCZ# 0,0,SZC .DALC SKG = SUBZ# 0,0,SZC ; STRUCTURE OF STREAM SCROLL = 12. ;SCROLLING ROUTINE PFONT = 19. ;POINTER TO FONT BWRDS = 20. ;WORDS PER SCAN LINE (*** must immediately precede DBA) DBA = 21. ;DESTINATION BIT ADDRESS BSTOP = 22. ;BIT POSITION AT WHICH TO STOP WRITING BSOFAR = 23. ;BITS USED SO FAR IN THIS LINE WAD = 24. ;DESTINATION WORD ADDRESS SAVAC2 = 25. ;TEMP FOR AC2 DURING CONVERT ; STRUCTURE OF TEMPS IN FRAME LINK = 1 ST = 2 TEMP = 3 ;DisplayPut(ST, CHAR) ;Writes a character on a display stream. ;All control characters are passed to the scroller. .DisplayPut: STA 3 LINK,2 STA 0 ST,2 MOV 0 3 ;USE AC3 TO ADDRESS STREAM LDA 0 C377 ;MASK CHARACTER TO 8 BITS AND 0 1 STA 1 TEMP,2 ;TEST IF THE CHARACTER WILL FIT. ;BSTOP = NWRDS * 16 - THE MAX. WIDTH OF ANY CHARACTER IN THE FONT LDA 0 BSOFAR,3 LDA 1 BSTOP,3 SKG 1 0 JMP SCR1 LDA 1 TEMP,2 STA 2 SAVAC2,3 MOV 3 2 PUT1: LDA 3 PFONT,2 ;POINTER TO FONT LDA 0 -2,3 MOVL# 0 0 SZC ; boldface font? JMP PUTB ; yes PUT1A: ADD 1 3 ; ac3_ pointer to character pointer in table LDA 0 0 3 ADD 0 3 ; ac3_ pointer to word XW of character LDA 1 0 3 MOVZR# 1 1 SZR ; XW = 1? JMP PUT1B ; no LDA 1 1 3 MOV# 1 1 SNR ; yes, XH = 0? JMP NOCHAR ; yes, this character does not exist in font PUT1B: SUB 0 3 ; ac3_ pointer to character pointer in table LDA 0 WAD,2 ;WORD ADDRESS IN THIS LINE CONVERT BWRDS ;BINGO! JMP PUT2 ;CHARACTER HAS AN EXTENSION LDA 0 BSOFAR,2 ;NO EXTENSION, AC3=WIDTH, AC1=DBA AND 17B ADD 3 0 STA 0 BSOFAR,2 SUBZ 3 1 SZC JMP PUT3 ;DIDN'T OVERFLOW A WORD BOUNDARY ISZ WAD,2 ;INCREMENT WORD ADDRESS LDA 0 C20 ADD 0 1 ;UPDATE DBA, WHICH IS NOW NEGATIVE PUT3: STA 1 DBA,2 LDA 2 SAVAC2,2 LDA 3 LINK,2 JMP 1,3 ; Here if character is nonexistent -- call scroll routine instead NOCHAR: MOV 2 3 LDA 2 SAVAC2 2 SCR1: LDA 1 TEMP,2 ;PICK UP CHARACTER LDA 0 SCROLL,3 STA 0 TEMP,2 MOV 3 0 LDA 3 LINK,2 JMP @TEMP,2 ;GO DO SCROLL INSTEAD C377: 377 C40: 40 PUT2: ISZ WAD,2 ;HANDLE EXTENSION. AC3 HAS PSEUDO-CHARACTER CODE PUT2A: LDA 0 BSOFAR,2 LDA 1 C20 ADD 1 0 STA 0 BSOFAR,2 MOV 3 1 JMP PUT1 PUTB: LDA 3 -1,3 ; get real font pointer ADD 1 3 LDA 0 0 3 ADD 0 3 ; ac3_ pointer to word XW of character LDA 1 0 3 MOVZR# 1 1 SZR ; XW = 1? JMP PUTB1B ; no LDA 1 1 3 MOV# 1 1 SNR ; yes, XH = 0? JMP NOCHAR ; yes, this character does not exist in font PUTB1B: SUB 0 3 ; ac3_ pointer to character pointer in table LDA 0 WAD,2 CONVERT BWRDS JMP PUTB2 ; character has an extension JSR DSTEP ; move over 1 bit LDA 3 SAVAC2,2 LDA 1 TEMP,3 ; recover character LDA 3 PFONT,2 LDA 3 -1,3 ; recover real font pointer JMP PUT1A ; put out displaced copy of character PUTB2: JSR DSTEP ; put out copy of initial part first LDA 3 SAVAC2,2 LDA 1 TEMP,3 LDA 3 PFONT,2 LDA 3 -1,3 CONVERT BWRDS ; can't skip ISZ DBA,2 ; move back 1 bit for rest of character LDA 1 DBA,2 LDA 0 C20 SUB 0 1 SZR ; at beginning of word? JMP PUT2 ; no STA 1 DBA,2 ; yes, reset DBA JMP PUT2A ; Subroutine to move over 1 bit DSTEP: ISZ BSOFAR,2 LDA 1 DBA,2 NEG 1 1 SNR ; at end of word? JMP DS1 ; yes COM 1 1 ; no, just decrement DBA DS2: STA 1 DBA,2 JMP 0,3 DS1: ISZ WAD,2 ; move to next word LDA 1 C17 JMP DS2 C20: 20 C17: 17 .END