G3dRender.mesa -- basic types, vertex, patch, shape, context, basic classes, procedures needed by multiple packages, shape type registry -- setting up, modifying contexts and scenes G3dShade -- basic vertex/spot shading routines, registry G3dLight -- ? G3dSortAndDisplay.mesa -- context validation, surface sorting, display G3dClipXfmShade.mesa -- patch transform, clipping, shading G3dScanConvert -- jaggy scan conversion, lines and polygons G3dEdgeBlt -- support routines for scan conversion G3dRenderWithImager -- supports rendering through the imager on color or LF displays G3dRenderWithPixels -- rendering directly on color display, antialising tiler G3dColorDisplaySupport -- reading AIS files color display support, allocation G3dMappedAndSolidTexture -- texturing routines G3dRenderPackage -- basic rendering routines packaged together G3dColorDisplaySupportImpl; G3dEdgeBltImpl; G3dLightImpl; G3dMappedAndSolidTextureImpl; G3dRenderImpl; G3dShadeImpl; G3dRenderWithImagerImpl; G3dRenderWithPixelsImpl; G3dScanConvertImpl; G3dClipXfmShadeImpl; G3dSortandDisplayImpl; ThreeDViewer.mesa -- viewers with pop-up buttons ThreeD.TIP -- and TIP table RenderWithImager.mesa -- for drawing through imager ColorDisplayRender.mesa -- code for fancy rendering, using color display and/or viewers AISAnimation.mesa -- Playback of sequences from AIS files Animation3D.mesa -- hacks for calculating 3-d trajectories for animations DistributedRender.mesa -- distributes display task across ethernet ImageTwiddle.mesa -- image, colormap manipulations, Interactive3D.mesa -- tools for interacting with 3d contexts, hit detection, etc. ShapeTwiddle.mesa -- tools for modifying and building shapes StandardPatches.mesa -- procedures for expansion of patches (Bezier and Polygons now) RenderWithStreamPackage -- package for rendering under remote control RenderWithStreamImpl.mesa SceneBuildingPackage BasicRenderPackage FancyRenderPackage ThreeDDemoPackage -- An example main program with a menu of demos ThreeDDemoImpl.mesa RenderWithImager.mesa ColorDisplayRender.mesa SceneBuildingPackage BasicRenderPackage FancyRenderPackage ThreeDViewer.mesa AISAnimation.mesa, Animation3D.mesa, DistributedRender.mesa, ImageTwiddle.mesa, Interactive3D.mesa, ShapeTwiddle.mesa, StandardPatches.mesa ThreeDImagerPackage -- package for rendering through imager (not implemented) RenderWithImager.mesa ThreeDViewer.mesa SceneBuildingPackage BasicRenderPackage Animation3D.mesa, StandardPatches.mesa ThreeDColorDisplayPackage -- package for rendering directly on dorado color display (not implemented) ColorDisplayRender.mesa SceneBuildingPackage BasicRenderPackage FancyRenderPackage AISAnimation.mesa, Animation3D.mesa, DistributedRender.mesa, ImageTwiddle.mesa, Interactive3D.mesa, ShapeTwiddle.mesa, StandardPatches.mesa ImagerSample.mesa -- layer on top of bitblt for dealing with bits ImagerPixel.mesa -- sets of SampleMaps from the previous interface ColorNames.mesa -- Color naming scheme to arbitrary depth ShadingProcs -- Perlin 3d texture and such things QuickListProcs -- Display lists for line drawings StandardPatchProcs -- Implementation of Bezier patches, b-splines PatchFromPolyProcs -- Implementation of patches from polygon data BezierFromPolyProcs -- Implementation of Bezier patches from polygon data lStructure of ThreeDRender code Crow, May 30, 1989 4:07:43 pm PDT Imports Registerable procedures Κ˜šœ™Icode™!—˜JšœΟcœΟiœe˜–Jšœ,˜4Jšœ/˜=Jšœœ˜Jšœ/˜FJšœ%˜;Jšœ,˜>Jšœ(˜7Jšœ@˜UJšœ9˜NJšœ6˜MJšœ˜.J˜˜J˜—šΟbœ-˜>J˜Jšœ˜J˜ Jšœ˜Jšœ˜Jšœ ˜ J˜Jšœ˜Jšœ˜Jšœ˜Jšœ˜I pagebreak˜—šœ˜1JšœΟkœœ˜ —Jšœ˜4Jšœ@˜XJšœ'˜;Jšœ8˜KJšœ+˜CJšœ"˜6Jšœ>˜SJšœ*˜>JšœA˜Wšœ-˜EJ˜Jšœ˜Jšœ˜Jšœ˜—šœ/˜CJšœ˜Jšœ˜Jšœ˜Jšœ˜Jšœ˜Jšœ˜Jšœ˜Jšœ‹˜Œ—šœ9˜MJšœ˜Jšœ˜Jšœ˜Jšœ˜Jšœ'˜'—šœK˜eJšœ˜Jšœ˜Jšœ˜Jšœ˜Jšœ‹˜‹J˜——™ Jšœ0˜DJšœ1˜FJšœ*˜>—™Jšœ$˜6Jšœ"˜5Jšœ.˜DJšœ.˜DJšœ5˜K—J™—…— NJ