DIRECTORY
Basics USING [ BITSHIFT ],
Atom USING [ DottedPair, PropList, GetPropFromList ],
CedarProcess USING [ CheckAbort, DoWithPriority ],
Terminal USING [ ColorMode, GetColor, GetColorMode,
GetBlueMap, GetGreenMap, GetRedMap, SetColor, SetBlueMap,
SetGreenMap, SetRedMap, Virtual, WaitForBWVerticalRetrace ],
IO USING [ PutRope, STREAM ] ,
Rope USING [ Cat, ROPE ] ,
Convert USING [ RopeFromCard ] ,
Real USING [ Fix, Round ],
RealFns USING [ Power ],
Imager USING [ Context, SetColor ],
ImagerBackdoor USING [ AccessBufferRectangle ],
ImagerPixel USING [ GetPixels, NewPixels, ObtainScratchPixels, PixelBuffer, PixelMap,
PutPixels, ReleaseScratchPixels ],
ImagerSample USING [ Fill ],
ImagerColor USING [ ColorFromRGB ],
ImagerColorFns USING [ RGBFromHSL ],
NamedColors USING [ RopeToHSL ],
ThreeDBasics USING [ ClipState, Context, ContextClass, Error, ImagerProc,
ImagerProcRec, IntegerPair, NatSequence, Patch,
Quad, RGB, ShadingValue, ShapeSequence, Triple, Vertex ],
ThreeDViewer USING [ DrawInViewer ],
SceneUtilities USING [ FlushLog ],
RenderWithPixels USING [ BufferRendering ],
ColorDisplayRender USING [ DitherImage, StuffBuf ],
ImageTwiddle USING [ ];