DIRECTORY
Basics USING [ BITAND, BITSHIFT ],
Atom USING [ GetPropFromList, PutPropOnList, RemPropFromList ],
Process USING [ Pause, SecondsToTicks ],
CedarProcess USING [ Abort, CheckAbort, DoWithPriority, Fork, ForkableProc, Join, Process
],
ViewerClasses USING [ Viewer ],
Terminal USING [ ColorMode, Current, GetColorFrameBufferA,
GetColorFrameBufferB, GetColorMode, SetColor, SetBlueMap,
SetGreenMap, SetRedMap, Virtual ],
FS USING [ ComponentPositions, ExpandName ],
IO USING [ STREAM ],
Convert USING [ RopeFromReal ],
Rope USING [ Cat, Equal, ROPE, Substr ] ,
Real USING [ Float, Fix, Round ],
RealFns USING [ Power ],
ColorDisplayManager USING [ Start ],
Imager USING [ Context, Rectangle ],
ImagerBackdoor USING [ AccessBufferRectangle ],
ImagerSample USING [ Box, GetBase, GetBitsPerLine, GetBox, GetRef, GetSamples,
MapFromFrameBuffer, NewSamples,
ObtainScratchSamples, PutSamples, RasterSampleMap,
ReleaseScratchSamples, SampleBuffer, Transfer,
UnsafeNewSampleMap, WordsForLines ],
ImagerPixel USING [ GetPixels, MakePixelMap, NewPixels, PixelBuffer, PixelMap,
PutPixels ],
G3dRender USING [ Box, ClipState, Context, ContextClass, ContextProc, Create, Error,
GetDisplayType, ImagerProc, ImagerProcRec,
NatSequence, Pair, PairSequence, Patch, PatchProc, Pixel, Quad,
Rectangle, RegisterDisplayType, RGB, SetView,
ShadingValue, ShapeInstance, ShapeSequence, Triple,
TripleSequence, Vertex ],
SceneUtilities USING [ GetTmpContext, SetViewPort, SetWindow, StartLog ],
G3dSurfaceRender USING [ ValidateContext ],
G3dRenderWithPixels USING [ AntiAliasing, BufferRendering, DepthBuffering, DoRope,
DrawRope, AllocatePixelMemory, Draw2DPoly, Draw2DLine,
FillInBackGround, MakeFrame, PolygonTiler, RopeDesc ],
Animation3D USING [ MoveCtrOfInterestInOrbit, MoveEyePointInOrbit, MoveOnLine,
MoveOnClosedCurve, MoveOnOpenCurve, ViewProc ],
AISAnimation USING [ StoreFiles ],
G3dColorDisplayRender USING [ ];