<> <> <> <<>> DIRECTORY ImagerPixelMaps USING [PixelMap], Matrix3d USING [Matrix4by4]; FilteredTransforms: CEDAR DEFINITIONS = BEGIN xyRectangle: TYPE ~ RECORD[ xMin, yMin: INTEGER, xSize, ySize: NAT]; Transform: PUBLIC PROC[ oldImage, newImage: ImagerPixelMaps.PixelMap, m: Matrix3d.Matrix4by4, moveX, moveY: REAL _ 0.0, focalLength: REAL _ 1]; END.