File: IcosaInHole.pic 3D file for scene: IcosaInHole.pic Produced by Solidviews Version 3.0 OF August 5, 1983 9:46 pm Background color: [1.019608e-1,0,2.980392e-1] Shadows: FALSE CoordSystems [20]: CoordSys: WORLD mat: [[1,0,0,0], [0,1,0,0], [0,0,1,0]] withRespectTo: NIL CoordSys: sceneAssembly mat: [[1,0,0,0], [0,1,0,0], [0,0,1,0]] withRespectTo: WORLD CoordSys: Ico mat: [[9.396926e-1,1.169778e-1,3.213939e-1,-100], [0,9.396926e-1,-3.420202e-1,-100], [-3.420202e-1,3.213939e-1,8.830222e-1,0]] withRespectTo: sceneAssembly CoordSys: room mat: [[1,0,0,0], [0,1,0,0], [0,0,1,0]] withRespectTo: sceneAssembly CoordSys: ball5 mat: [[1,0,0,0], [0,1,0,50], [0,0,1,80.9017]] withRespectTo: Ico CoordSys: ball8 mat: [[1,0,0,0], [0,1,0,-50], [0,0,1,-80.9017]] withRespectTo: Ico CoordSys: ball9 mat: [[1,0,0,80.9017], [0,1,0,0], [0,0,1,50]] withRespectTo: Ico CoordSys: ball12 mat: [[1,0,0,-80.9017], [0,1,0,0], [0,0,1,-50]] withRespectTo: Ico CoordSys: ball1 mat: [[1,0,0,50], [0,1,0,80.9017], [0,0,1,0]] withRespectTo: Ico CoordSys: ball11 mat: [[1,0,0,80.9017], [0,1,0,0], [0,0,1,-50]] withRespectTo: Ico CoordSys: ball3 mat: [[1,0,0,-50], [0,1,0,80.9017], [0,0,1,0]] withRespectTo: Ico CoordSys: hole mat: [[1,0,0,0], [0,1,0,0], [0,0,1,0]] withRespectTo: room CoordSys: ball6 mat: [[1,0,0,0], [0,1,0,50], [0,0,1,-80.9017]] withRespectTo: Ico CoordSys: ball2 mat: [[1,0,0,50], [0,1,0,-80.9017], [0,0,1,0]] withRespectTo: Ico CoordSys: ball7 mat: [[1,0,0,0], [0,1,0,-50], [0,0,1,80.9017]] withRespectTo: Ico CoordSys: walls mat: [[1,0,0,0], [0,1,0,0], [0,0,1,0]] withRespectTo: room CoordSys: ball4 mat: [[1,0,0,-50], [0,1,0,-80.9017], [0,0,1,0]] withRespectTo: Ico CoordSys: ball10 mat: [[1,0,0,-80.9017], [0,1,0,0], [0,0,1,50]] withRespectTo: Ico CoordSys: floor mat: [[1,0,0,0], [0,1,0,-130], [0,0,1,0]] withRespectTo: walls CoordSys: ceiling mat: [[1,0,0,0], [0,-1,-5.960464e-8,130], [0,5.960464e-8,-1,0]] withRespectTo: walls LightSources [2]: LightSource: RedLight position: [-100,-100,0] color: [1,0.2,0] LightSource: GrayLight1 position: [-200,-100,100] color: [2.980392e-1,0.2,1.019608e-1] Objects [5]: Master Object: sphere class: sphere data: procedural Master Object: block class: block data: procedural Master Object: cylinder class: cylinder data: procedural Master Object: cone class: cone data: procedural Master Object: halfSpace class: halfSpace data: procedural Assembly: sceneAssembly, coordSys: sceneAssembly, scalars: [1,1,1] artwork: material: plastic surface: NIL color: [1,1,1] subassemblies [point set op: union] [2]: (Ico, room) Subassemblies [2]: Assembly: Ico, coordSys: Ico, scalars: [1,1,1] artwork: material: plastic surface: NIL color: [1,1,1] subassemblies [point set op: union] [12]: (ball1, ball2, ball3, ball4, ball5, ball6, ball7, ball8, ball9, ball10, ball11, ball12) Subassemblies [12]: Assembly: ball1, coordSys: ball1, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [0.8,2.980392e-1,1.019608e-1] object: sphere Assembly: ball2, coordSys: ball2, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [0.8,2.980392e-1,1.019608e-1] object: sphere Assembly: ball3, coordSys: ball3, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [0.8,2.980392e-1,1.019608e-1] object: sphere Assembly: ball4, coordSys: ball4, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [0.8,2.980392e-1,1.019608e-1] object: sphere Assembly: ball5, coordSys: ball5, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [2.980392e-1,6.980392e-1,0.2] object: sphere Assembly: ball6, coordSys: ball6, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [2.980392e-1,6.980392e-1,0.2] object: sphere Assembly: ball7, coordSys: ball7, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [2.980392e-1,6.980392e-1,0.2] object: sphere Assembly: ball8, coordSys: ball8, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [2.980392e-1,6.980392e-1,0.2] object: sphere Assembly: ball9, coordSys: ball9, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [0.8,0.8,1.019608e-1] object: sphere Assembly: ball10, coordSys: ball10, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [0.8,0.8,1.019608e-1] object: sphere Assembly: ball11, coordSys: ball11, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [0.8,0.8,1.019608e-1] object: sphere Assembly: ball12, coordSys: ball12, scalars: [40,40,40] artwork: material: plastic surface: NIL color: [0.8,0.8,1.019608e-1] object: sphere Assembly: room, coordSys: room, scalars: [1,1,1] artwork: material: plastic surface: NIL color: [1,1,1] subassemblies [point set op: difference] [2]: (walls, hole) Subassemblies [2]: Assembly: walls, coordSys: walls, scalars: [1,1,1] artwork: material: plastic surface: NIL color: [1,1,1] subassemblies [point set op: union] [2]: (floor, ceiling) Subassemblies [2]: Assembly: floor, coordSys: floor, scalars: [1,1,1] artwork: material: plastic surface: NIL color: [0.6,0.6,0.8] object: halfSpace Assembly: ceiling, coordSys: ceiling, scalars: [1,1,1] artwork: material: plastic surface: NIL color: [0.6,0.6,0.8] object: halfSpace Assembly: hole, coordSys: hole, scalars: [400,400,400] artwork: material: plastic surface: NIL color: [0.6,0.6,0.8] object: sphere Cameras [7]: Camera: Top origin: [0,1800,0] focusPoint: [0,0,0] slant: 0 resolution: 72 focalLength: 1800 frame: [[0,0], [0,0] fullScreen: TRUE] clippingPlanes: [0,0,1,0] visibleAssemblies: sceneAssembly Camera: Bottom origin: [0,-1800,0] focusPoint: [0,0,0] slant: 0 resolution: 72 focalLength: 1800 frame: [[0,0], [0,0] fullScreen: TRUE] clippingPlanes: [0,0,1,0] visibleAssemblies: sceneAssembly Camera: Left origin: [-1800,0,0] focusPoint: [0,0,0] slant: 0 resolution: 72 focalLength: 1800 frame: [[0,0], [0,0] fullScreen: TRUE] clippingPlanes: [0,0,1,0] visibleAssemblies: sceneAssembly Camera: Right origin: [1800,0,0] focusPoint: [0,0,0] slant: 0 resolution: 72 focalLength: 1800 frame: [[0,0], [0,0] fullScreen: TRUE] clippingPlanes: [0,0,1,0] visibleAssemblies: sceneAssembly Camera: Front origin: [0,10,1800] focusPoint: [0,0,0] slant: 0 resolution: 72 focalLength: 1800 frame: [[-197.5,150.5], [-49.5,-190.5] fullScreen: FALSE] clippingPlanes: [0,0,1,0] visibleAssemblies: sceneAssembly Camera: UpLeft origin: [-600,1200,1800] focusPoint: [0,0,0] slant: 0 resolution: 72 focalLength: 1800 frame: [[0,0], [0,0] fullScreen: TRUE] clippingPlanes: [0,0,1,0] visibleAssemblies: sceneAssembly Camera: UpRight origin: [600,1200,1800] focusPoint: [0,0,0] slant: 0 resolution: 72 focalLength: 1800 frame: [[0,0], [0,0] fullScreen: TRUE] clippingPlanes: [0,0,1,0] visibleAssemblies: sceneAssembly Initial Camera Order [1]: Front END