<> <> <> <> <> DIRECTORY Graphics, MusicDefs; Selection: CEDAR DEFINITIONS = BEGIN OPEN MusicDefs; AddGreyLine: PROC[time1, time2: Time]; AddLine: PROC[time1, time2: Time]; AddNote: PROC[n: NotePTR]; -- use clear to clear current selection Clear: PROC; Draw: PROC; RemoveNote: PROC[n: NotePTR]; Includes: PROC[n: NotePTR] RETURNS[BOOL]; <<****************************************************************************>> <> <<****************************************************************************>> ClearBeam: PROC; ClearChord: PROC; ClearSync: PROC; ClearTie: PROC; Delete: PROC; HideNTuplets: PROC[invisible: BOOL]; MakeBeam: PROC[beamed: BOOL _ TRUE]; MakeBeamOfBeams: PROC[beamed: BOOL _ TRUE]; MakeChord: PROC; MakeNTuplet: PROC[n, a: INTEGER]; MakeNTupletOfBeams: PROC[n, a: INTEGER]; MakeSync: PROC; MakeTie: PROC; SetGrace: PROC[grace: BOOL]; SetNoteValue: PROC[v: NoteValue, dots: INTEGER]; SetRest: PROC[rest: BOOL]; SetStaff: PROC[staff: CARDINAL]; SetStem: PROC[stemUp: BOOL]; Transpose: PROC[halfsteps: INTEGER]; END.