<> <> DIRECTORY ImagerPixelMaps, ViewerClasses ; BitmapEdit: CEDAR DEFINITIONS ~ BEGIN CreateBitmapViewer: PROC [height, width: NAT, info: ViewerClasses.ViewerRec] RETURNS [ViewerClasses.Viewer]; SetBitmap: PROC [viewer: ViewerClasses.Viewer, pixelMap: ImagerPixelMaps.PixelMap, sWidth, fWidth: INTEGER, shared: BOOLEAN _ FALSE]; GetBitmap: PROC [viewer: ViewerClasses.Viewer] RETURNS [pixelMap: ImagerPixelMaps.PixelMap, sWidth, fWidth: INTEGER]; END.