Nodes.mesa
Maureen Stone July 3, 1984 4:27:23 pm PDT
DIRECTORY
Seq,
Complex USING [Vec],
Cubic USING [Bezier];
Nodes: CEDAR DEFINITIONS = {
The inteface for nodes is a sequence of samples. Points should never be duplicated to close a curve. The routines will return a sequence of indices into the sample sequence that are the nodes, or places to consider for knots. The tangent routines take a sequence of samples and a sequence of nodes. They will return a sequence of tangents the same length as the sequence of nodes. If nodes=NIL then every sample will have a tangent computed. Sample sequences should be checked NIL before calling these routines.
DynNodes: PROC [samples: Seq.ComplexSequence, closed: BOOLEAN, penalty: REAL] RETURNS [nodes: Seq.NatSequence];
finds nodes by fitting a polygon using DynFit
CubicTangents: PROC [samples: Seq.ComplexSequence, closed: BOOLEAN, err: REAL, maxit: INT, nodes: Seq.NatSequence ← NIL] RETURNS [tangents: Seq.ComplexSequence];
Sets tangents at nodes by fitting a cubic between neighboring nodes
QuickTangents: PUBLIC PROC [samples: Seq.ComplexSequence, closed: BOOLEAN, maxAngle: REAL, nodes: Seq.NatSequence ← NIL] RETURNS [tangents: Seq.ComplexSequence];
computes tangents by differencing neighbors
SquareTangents: PUBLIC PROC [samples: Seq.ComplexSequence, closed: BOOLEAN, maxAngle: REAL, nodes: Seq.NatSequence ← NIL] RETURNS [tangents: Seq.ComplexSequence];
computes tangents, weighting the longer edges more
Progress: TYPE = PROC[tangent: Complex.Vec, cubic: Cubic.Bezier] RETURNS [stop: BOOLEAN];
ICubicTangents: PROC [progress: Progress, samples: Seq.ComplexSequence, closed: BOOLEAN, err: REAL, maxit: INT, nodes: Seq.NatSequence ← NIL];
Like CubicTangents but allows incremental feedback
}.