-- File: Draw3d.mesa -- Last edited by Bier on December 18, 1982 1:19 am -- Author: Eric Bier on June 10, 1982 4:43 pm -- Contents: Some useful combinations of Graphics operations DIRECTORY CoordSys, CSG, CSGGraphics, Graphics, Matrix3d, SV2d, SVVector3d; Draw3d: DEFINITIONS = BEGIN Camera: TYPE = CSGGraphics.Camera; CoordSystem: TYPE = REF CoordSysObj; CoordSysObj: TYPE = CoordSys.CoordSysObj; CSGTree: TYPE = CSG.CSGTree; Matrix4by4: TYPE = Matrix3d.Matrix4by4; Point2d: TYPE = SV2d.Point2d; Point3d: TYPE = Matrix3d.Point3d; Vector: TYPE = SVVector3d.Vector; DrawCoordSys: PROC [dc: Graphics.Context, mat: Matrix4by4, camera: Camera]; DrawVector: PROC [dc: Graphics.Context, v: Vector, origin: Point3d, camera: Camera]; -- assumes v is in camera coords. DrawLocalVector: PROC [dc: Graphics.Context, v: Vector, origin: Point3d, camera: Camera, localCS: CoordSystem]; -- assumes v and origin are in localCS coords. Draw2dCoordSys: PROC [dc: Graphics.Context, origin: Point2d, camera: Camera]; DrawX: PROC [dc: Graphics.Context, point: Point2d, camera: Camera]; DrawBoundBoxes: PROC [dc: Graphics.Context, tree: CSGTree, camera: Camera]; END. Κ£– "Mesa" style˜Iprocš6Οc΄œΟk œTž œžœ2žœžœžœ"žœžœžœ!žœžœžœΟn œžœ:Ÿ œžœgŸœžœ[.œŸœžœ:Ÿœžœ:Ÿœžœ9žœ˜ˆ —…—Š3