<> <> <> DIRECTORY Menus, Scratchpad2dUser, SV2d; SVScratchpadMonitor: DEFINITIONS = BEGIN Point2d: TYPE = SV2d.Point2d; ScratchpadData: TYPE = Scratchpad2dUser.ScratchpadData; NewMotion: PROC [pt: Point2d, atom: ATOM, scratchpadData: ScratchpadData]; New: PROC RETURNS [x: BOOL]; END.