-- File: PadGraphics.mesa -- Last edited by Bier on December 18, 1982 1:13 am -- Author: Eric Bier on August 6, 1982 12:23 pm -- Contents: Simple 2d graphics package for the scratchpad DIRECTORY Graphics, Matrix3d, SVPolygon2d, SVVector2d; PadGraphics: DEFINITIONS = BEGIN Path: TYPE = SVPolygon2d.Path; Point2d: TYPE = Matrix3d.Point2d; Polygon: TYPE = SVPolygon2d.Polygon; Vector2d: TYPE = SVVector2d.Vector2d; ScreenToPad: PROC [screenPoint: Point2d, origin: Point2d, scalar: REAL _ 1] RETURNS [padPoint: Point2d]; PadToScreen: PROC [padPoint: Point2d, origin: Point2d, scalar: REAL _ 1] RETURNS [screenPoint: Point2d]; MoveTo: PROC [dc: Graphics.Context, padPoint: Point2d, origin: Point2d]; DrawTo: PROC [dc: Graphics.Context, padPoint: Point2d, origin: Point2d]; MirrorMoveTo: PROC [dc: Graphics.Context, padPoint: Point2d, origin: Point2d]; MirrorDrawTo: PROC [dc: Graphics.Context, padPoint: Point2d, origin: Point2d]; DrawPathNeighborHood: PROC [dc: Graphics.Context, path: Path, index: NAT, origin: Point2d]; MirrorDrawPathNeighborHood: PROC [dc: Graphics.Context, path: Path, index: NAT, origin: Point2d]; DrawPolyNeighborHood: PROC [dc: Graphics.Context, poly: Polygon, index: NAT, origin: Point2d]; MirrorDrawPolyNeighborHood: PROC [dc: Graphics.Context, poly: Polygon, index: NAT, origin: Point2d]; DrawPath: PROC [dc: Graphics.Context, path: Path, origin: Point2d, scalar: REAL _ 1]; DrawPolygon: PROC [dc: Graphics.Context, poly: Polygon, origin: Point2d, scalar: REAL _ 1]; CrossHairs: PROC [dc: Graphics.Context, origin: Point2d]; DrawSquare: PROC [dc: Graphics.Context, side: REAL, center: Point2d, origin: Point2d]; MirrorDrawSquare: PROC [dc: Graphics.Context, side: REAL, center: Point2d, origin: Point2d]; Draw2dVector: PROC [dc: Graphics.Context, vec: Vector2d, at: Point2d, origin: Point2d]; END.