-- Cedar.bootmesa -- last edited by Levin: July 15, 1982 10:36 am -- last edited by Paul Rovner: July 8, 1982 5:14 pm -- last edited by Doug Wyatt: July 11, 1983 11:00 am -- The following overrides the corresponding entries in PilotKernel.bootmesa. -- The extra state vector at priority 0 is for an idle time monitor. PilotKernel.bootmesa -- allocates one state vector at this priority, but it is claimed (McGregor) that something -- other than the idle time monitor is using this. Who is it, I wonder? STATEVECTORCOUNT: 0, 2; -- Idle time monitor -- The extra state vector at priority 4 was requested by McGregor: -- "as a hack to improve the performance of FastMouse" STATEVECTORCOUNT: 4, 4; -- PageFaultLow -- The extra state vector at priority 6 is for the Inscript stuff. (This is viewed as -- a temporary solution to a problem that should be fixed within Inscript.) STATEVECTORCOUNT: 6, 2; -- Real Time Processes (Inscript) GFT: 1024; PROCESSES: 150; FRAMEPAGES: 25; FRAMEWEIGHT: 19, 5;