-- Cedar.bootmesa
-- last edited by Levin:  July 15, 1982 10:36 am
-- last edited by Paul Rovner:  July 8, 1982 5:14 pm
-- last edited by Doug Wyatt:  July 11, 1983 11:00 am

-- The following overrides the corresponding entries in PilotKernel.bootmesa. 

-- The extra state vector at priority 0 is for an idle time monitor.  PilotKernel.bootmesa
-- allocates one state vector at this priority, but it is claimed (McGregor) that something
-- other than the idle time monitor is using this.  Who is it, I wonder? 
STATEVECTORCOUNT: 0, 2;  -- Idle time monitor

-- The extra state vector at priority 4 was requested by McGregor:
-- "as a hack to improve the performance of FastMouse" 
STATEVECTORCOUNT: 4, 4;  -- PageFaultLow

-- The extra state vector at priority 6 is for the Inscript stuff.  (This is viewed as
-- a temporary solution to a problem that should be fixed within Inscript.) 
STATEVECTORCOUNT: 6, 2;  -- Real Time Processes (Inscript)

GFT: 1024;
PROCESSES: 150;

FRAMEPAGES: 25;
FRAMEWEIGHT: 19, 5;