Path: TYPE = REF PathObj;
PathObj: TYPE = SV2d.PathObj;
Point2d: TYPE = SV2d.Point2d;
ScratchpadData: TYPE = Scratchpad2dUser.ScratchpadData;
Viewer: TYPE = ViewerClasses.Viewer;
CreateScratchpad: PROC [parent: Viewer] RETURNS [container: Viewer, scratchpad: Viewer];
GetPath: PROC [self: Viewer] RETURNS [path: Path];
MoveLinPoint: PROC [screenPoint2d: Point2d, scratchpadData: ScratchpadData];
MoveRevoPoint: PROC [screenPoint2d: Point2d, scratchpadData: ScratchpadData];
MoveLinStart: PROC [screenPoint2d: Point2d, scratchpadData: ScratchpadData];
MoveRevoStart: PROC [screenPoint2d: Point2d, scratchpadData: ScratchpadData];