<> <> <> <<>> DIRECTORY PETypes, ViewerClasses USING [Viewer]; PEDisplay: CEDAR DEFINITIONS = BEGIN OPEN PETypes; DrawSegmentAndVertices: PROCEDURE [pathViewer: ViewerClasses.Viewer, segment: Segment, undo: BOOLEAN _ FALSE, background: BOOLEAN _ FALSE]; <> DrawVertices: PROCEDURE [pathViewer: ViewerClasses.Viewer, segment: Segment, undo: BOOLEAN _ FALSE, background: BOOLEAN _ FALSE]; <> DrawControlPoints: PROCEDURE [pathViewer: ViewerClasses.Viewer, segment: Segment, undo: BOOLEAN _ FALSE, background: BOOLEAN _ FALSE]; <> DrawVertex: PROCEDURE [pathViewer: ViewerClasses.Viewer, vertex: Vertex, undo: BOOLEAN _ FALSE, background: BOOLEAN _ FALSE]; <> DrawSegment: PROCEDURE [pathViewer: ViewerClasses.Viewer, segment: Segment, undo: BOOLEAN _ FALSE, background: BOOLEAN _ FALSE]; <> END.