<> <> <> <> <<>> DIRECTORY GGInterfaceTypes, GGModelTypes, GGObjects; GGSelect: CEDAR DEFINITIONS = BEGIN EntityGenerator: TYPE = GGModelTypes.EntityGenerator; GargoyleData: TYPE = GGInterfaceTypes.GargoyleData; Outline: TYPE = GGModelTypes.Outline; SelectionClass: TYPE = GGInterfaceTypes.SelectionClass; Sequence: TYPE = GGModelTypes.Sequence; SequenceGenerator: TYPE = GGModelTypes.SequenceGenerator; Traj: TYPE = GGModelTypes.Traj; TrajGenerator: TYPE = GGModelTypes.TrajGenerator; <