<> <> <> <<>> DIRECTORY GGInterfaceTypes, GGModelTypes; GGEvent: CEDAR DEFINITIONS = BEGIN GargoyleData: TYPE = GGInterfaceTypes.GargoyleData; <> <<>> Clear: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; Reset: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; Get: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; Store: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; Split: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; Interpress: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; <> <> Delete: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; SelectAll: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; <> SetStraight: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; SetArc: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; SetConic: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; SetBezier: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; SetSpline: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; <> Close: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; ShowPoints: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; HidePoints: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; <> Refresh: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; DisableRefresh: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; EnableRefresh: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; <> TestGravity: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; DrawTouchPoints: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; DescribeTouchPoints: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; DrawBoundBoxes: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; DrawSelectionBox: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; Typescript: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; SlackLog: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; DescribeCaretObject: PROC [event: LIST OF REF ANY, gargoyleData: GargoyleData]; <