WallgrenScene.tioga Suggestions for the Steve Wallgren Scene Typesetting a Book (??) Action: Show the frame (frame already hot). Turn on the alignments. Drag a paragraph of text into place. Turn off the alignments. Demonstrates: The use of alignment lines as a custon grid. The integration of text with graphics. Mik-Digital (Mik-DigitalSlide.gargoyle) Action: Show the artist without his hair. Rough in the hair. Change to natural splines. Edit the control points. Add a few control points. Snap onto head. Demonstrates: Curve rubberbanding. Control point splicing. Interpolating splines. Finishing the Christmas Poster (Christmas86.gargoyle) Action: Skew the sampled image into place. Design the mouse chord. Demonstrates: Integration with sampled images. Curve rubberbanding. Control point splicing. Interpolating splines. The Rapidograph (Rapidograph.gargoyle) Action: Stretch the text onto the pen. Demonstrates: The text can be interactively transformed like all other objects. Football Helmet (DenverBroncos.gargoyle) Action: Skew one mouth piece to make the other. Demonstrates: Using skewing to get a 3D effect. Notes None of these demos does anything with color, font or line width. If these are important considerations, color can be added in. Mik-Digital could include hair color. Rapidograph could involve a font change. Any of them could involve a change of line widthin Christmas the line width of the mouse cord could change. In Typesetting a Book, we could change the line width of a figure boundary. Building the PARC Christmas Party Poster The Initial Scene ChristmasPoster.gargoyle [Scene: Show a still shot in color of the Christmas poster. Zoom in on the poem.] "Steve's idea for a Christmas poster is a computer terminal with a Christmas picture on its screen, accompanied by a familiar-sounding poem." Keyboard Keys KeyboardKeys.gargoyle [Scene: Black and White. Rather empty. The outline of the keyboard is in place. Steve designs a key.] "Steve constructs the illustration in several steps. First, he designs the outline of a keyboard and a single key using alignment lines. Then he copies the key repeatedly to fill out the keyboard." Keyboard Skewing KeyboardSkewing.gargoyle [Scene: Black and White. Finished keyboard. Steve skews it and adds depth to one key.] "When the keyboard is finished, Steve skews it to give a three-dimensional effect. When he is happy with the shape, Steve uses vertical alignment lines to add front faces to the keys." The Xerox Logo XeroxLogo.gargoyle [Scene: Black and White. Zoom in on the logo rectangle.] "Steve finishes the keyboard by adding the Xerox logo to it. He chooses the logo font, drags the logo into place and skews it interactively, snapping the caret to the background parallelogram." Coloring the Keyboard KeyboardColor.gargoyle [Scene: Color Monitor. Keyboard and Terminal face. Zoom out to see the color change in context.] "Using similar techniques, Steve creates a terminal screen and a mouse. The terminal must be given a proper color, so Steve selects it and mixes a color, watching how well the color fits in with other parts of the picture." Mouse Cord MouseCord.gargoyle [Scene: Zoomed in on the area between the terminal and the mouse.] "The mouse should be connected to the terminal with a cord. Steve sketches in the cord roughly as a polygon. Next, he fits an interpolating spline to the polygon vertices and makes adjustments to the spline by moving its control points. When Steve needs more control, he splices in a control point by placing the caret on the spline and invoking the AddControlPoint command. Now, the new control point can be adjusted as well." Sampled Image SampledImage.gargoyle [Scene: The whole Christmas picture with the sampled image below the terminal screen] "Rather than leaving the screen blank, Steve decides to fill it with a raster image of a Christmas tree, made by a 3D modeling system. Steve snaps the image in the right place and stretches it into place." Κ– "cedar" style˜Iblockšœ˜Ititle˜(head˜Ibody˜N˜…N˜c—˜ Nšœ˜N˜ N˜T—˜Nšœ˜N˜DN˜v—˜Nšœ˜N˜'N˜P—˜Nšœ˜N˜0N˜0—˜N˜Œ—˜(˜+K˜SNšœ˜—šœ$˜$K˜iNšœΘ˜Θ—šœ*˜*K˜YNšœΊ˜Ί—šœ"˜"Kšœ:˜:NšœΓ˜Γ—˜,K˜cN˜ΰ—˜K˜CN˜°—˜$K˜UN˜Ο———…—Πο