<> <> <> <> <> <<>> DIRECTORY ImagerTransformation, GGBasicTypes; GGTransform: CEDAR DEFINITIONS = BEGIN Point: TYPE = GGBasicTypes.Point; Identity: PROC RETURNS [id: ImagerTransformation.Transformation]; Transform: PROC [m: ImagerTransformation.Transformation, p: Point] RETURNS [newP: Point]; RotateAboutPoint: PROC [origin: Point, degrees: REAL] RETURNS [m: ImagerTransformation.Transformation]; ScaleAboutPoint: PROC [origin: Point, scalar: REAL] RETURNS [m: ImagerTransformation.Transformation]; ScaleUnevenAboutPoint: PROC [origin: Point, scalarX: REAL, scalarY: REAL] RETURNS [m: ImagerTransformation.Transformation]; SixPoints: PROC [pts: ARRAY [0..5] OF Point] RETURNS [transform: ImagerTransformation.Transformation]; FourPoints: PROC [pts: ARRAY [0..3] OF Point] RETURNS [transform: ImagerTransformation.Transformation]; END.