<> <> <> <> DIRECTORY GGModelTypes, GGInterfaceTypes, IO, Rope; GGFileOut: CEDAR DEFINITIONS = BEGIN GargoyleData: TYPE = GGInterfaceTypes.GargoyleData; Scene: TYPE = GGModelTypes.Scene; FileoutSceneOnly: PROC [f: IO.STREAM, scene: Scene, fileName: Rope.ROPE]; <> FileoutSceneAndOptions: PROC [f: IO.STREAM, gargoyleData: GargoyleData, fileName: Rope.ROPE]; <> END.