<> <> <> <> DIRECTORY GGInterfaceTypes, GGModelTypes, IO; GGFileIn: CEDAR DEFINITIONS = BEGIN GGData: TYPE = GGInterfaceTypes.GGData; Scene: TYPE = GGModelTypes.Scene; FileinSceneOnly: PROC [f: IO.STREAM, scene: Scene]; <> FileinSceneAndOptions: PROC [f: IO.STREAM, ggData: GGData]; <> END.