<> <> <> cedarlily ///Gargoyle/GGBasicTypes.mesa ///NG/GGBasicTypes.mesa cedarlily ///Gargoyle/GGModelTypes.mesa ///NG/GGModelTypes.mesa cedarlily ///Gargoyle/GGObjects.mesa ///NG/GGObjects.mesa cedarlily ///Gargoyle/GGInterfaceTypes.mesa ///NG/GGInterfaceTypes.mesa cedarlily ///Gargoyle/GGInterface.mesa ///NG/GGInterface.mesa cedarlily ///Gargoyle/GGSlice.mesa ///NG/GGSlice.mesa cedarlily ///Gargoyle/GGBoxSlice.mesa ///NG/GGBoxSlice.mesa cedarlily ///Gargoyle/GGParseIn.mesa ///NG/GGParseIn.mesa cedarlily ///Gargoyle/GGParseOut.mesa ///NG/GGParseOut.mesa cedarlily ///Gargoyle/GGGravity.mesa ///NG/GGGravity.mesa cedarlily ///Gargoyle/GGTransform.mesa ///NG/GGTransform.mesa cedarlily ///Gargoyle/GGButtons.mesa ///NG/GGButtons.mesa cedarlily ///Gargoyle/GGObjects.mesa ///NG/GGObjects.mesa cedarlily ///Gargoyle/GGTouch.mesa ///NG/GGTouch.mesa cedarlily ///Gargoyle/GGAlign.mesa ///NG/GGAlign.mesa cedarlily ///Gargoyle/GGUserInput.mesa ///NG/GGUserInput.mesa cedarlily ///Gargoyle/GGAngle.mesa ///NG/GGAngle.mesa cedarlily ///Gargoyle/GGDescribe.mesa ///NG/GGDescribe.mesa cedarlily ///Gargoyle/GGBoundBox.mesa ///NG/GGBoundBox.mesa cedarlily ///Gargoyle/GGSessionLog.mesa ///NG/GGSessionLog.mesa cedarlily ///Gargoyle/GGCircles.mesa ///NG/GGCircles.mesa cedarlily ///Gargoyle/GGError.mesa ///NG/GGError.mesa cedarlily ///Gargoyle/GGMouseEvent.mesa ///NG/GGMouseEvent.mesa cedarlily ///Gargoyle/GGCaret.mesa ///NG/GGCaret.mesa cedarlily ///Gargoyle/GGContainer.mesa ///NG/GGContainer.mesa cedarlily ///Gargoyle/GGSlackProcess.mesa ///NG/GGSlackProcess.mesa cedarlily ///Gargoyle/GGGraphicsButton.mesa ///NG/GGGraphicsButton.mesa cedarlily ///Gargoyle/GGEvent.mesa ///NG/GGEvent.mesa cedarlily ///Gargoyle/GGLines.mesa ///NG/GGLines.mesa cedarlily ///Gargoyle/GGSegment.mesa ///NG/GGSegment.mesa cedarlily ///Gargoyle/GGUtility.mesa ///NG/GGUtility.mesa cedarlily ///Gargoyle/GGShapes.mesa ///NG/GGShapes.mesa cedarlily ///Gargoyle/GGVector.mesa ///NG/GGVector.mesa cedarlily ///Gargoyle/GGMenus.mesa ///NG/GGMenus.mesa cedarlily ///Gargoyle/GGRefresh.mesa ///NG/GGRefresh.mesa cedarlily ///Gargoyle/GGSelect.mesa ///NG/GGSelect.mesa cedarlily ///Gargoyle/GGWindow.mesa ///NG/GGWindow.mesa cedarlily ///Gargoyle/GGViewerOps.mesa ///NG/GGViewerOps.mesa cedarlily ///Gargoyle/GGFromImager.mesa ///NG/GGFromImager.mesa cedarlily ///Gargoyle/GGFileOut.mesa ///NG/GGFileOut.mesa cedarlily ///Gargoyle/GGFileIn.mesa ///NG/GGFileIn.mesa cedarlily ///Gargoyle/GGSequence.mesa ///NG/GGSequence.mesa cedarlily ///Gargoyle/CombinePoly.mesa ///NG/CombinePoly.mesa cedarlily ///Gargoyle/GGSegmentTypes.mesa ///NG/GGSegmentTypes.mesa