LichenIntBasics.Mesa
Last tweaked by Mike Spreitzer on April 29, 1988 11:44:21 am PDT
DIRECTORY Rope, SetBasics;
LichenIntBasics: CEDAR DEFINITIONS
IMPORTS SetBasics
= {
LNAT: TYPE ~ INT--[0 .. INT.LAST], but we can't write that--;
ROPE: TYPE ~ Rope.ROPE;
Int2: TYPE ~ PACKED ARRAY Dim2 OF Int;
Dim2: TYPE ~ {X, Y};
Int: TYPE ~ INT16;
Range: TYPE = RECORD [min, maxPlusOne: Int];
Range2: TYPE = ARRAY Dim2 OF Range;
OtherDim2: ARRAY Dim2 OF Dim2 ~ [X: Y, Y: X];
ConsInt2: PROC [d1: Dim2, x1, x2: Int] RETURNS [x: Int2]
~ INLINE {x[d1] ← x1; x[OtherDim2[d1]] ← x2};
Neg: PROC [a: Int2] RETURNS [Int2]
~ INLINE {RETURN [[X: -a[X], Y: -a[Y]]]};
Add: PROC [a, b: Int2] RETURNS [Int2]
~ INLINE {RETURN [[X: a[X]+b[X], Y: a[Y]+b[Y]]]};
Sub: PROC [a, b: Int2] RETURNS [Int2]
~ INLINE {RETURN [[X: a[X]-b[X], Y: a[Y]-b[Y]]]};
InRange: PROC [i: Int2, r: Range2] RETURNS [BOOL]
~ INLINE {RETURN [i[X] IN [r[X].min .. r[X].maxPlusOne) AND i[Y] IN [r[Y].min .. r[Y].maxPlusOne)]};
Tweak: PROC [i: Int2, d: Dim2, D: Int] RETURNS [Int2]
~ INLINE {i[d] ← i[d] + D; RETURN [i]};
Mul: PROC [i: Int2, t, f: Int2] RETURNS [Int2]
~ INLINE {RETURN [[X: i[X]*t[X]+f[X], Y: i[Y]*t[Y]+f[Y]]]};
Scale: PROC [a: Int2, b: Int] RETURNS [Int2]
~ INLINE {RETURN [[X: a[X]*b, Y: a[Y]*b]]};
Dot: PROC [a, b: Int2] RETURNS [Int]
~ INLINE {RETURN [a[X]*b[X]+a[Y]*b[Y]]};
Cross: PROC [a, b: Int2] RETURNS [INT]
~ INLINE {RETURN [INT[a[X]]*b[Y]-INT[a[Y]]*b[X]]};
Mod: PROC [a, mod: Int2] RETURNS [Int2]
~ INLINE {RETURN [[
X: ((a[X] MOD mod[X])+mod[X]) MOD mod[X],
Y: ((a[Y] MOD mod[Y])+mod[Y]) MOD mod[Y]]]};
Div: PROC [a, b: Int2] RETURNS [Int2]
~ INLINE {RETURN [[X: a[X]/b[X], Y: a[Y]/b[Y]]]};
AddMod: PROC [a: Int2, b: Int2, mod: Int2] RETURNS [Int2]
~ INLINE {RETURN [[
X: (a[X]+b[X]+mod[X]) MOD mod[X],
Y: (a[Y]+b[Y]+mod[Y]) MOD mod[Y]]]};
Area: PROC [x: Int2] RETURNS [LNAT]
~ INLINE {RETURN [x[X] * x[Y]]};
Int2Hash: PROC [x: Int2] RETURNS [CARDINAL]
~ INLINE {RETURN [17*LOOPHOLE[x[X], CARDINAL] + 257*LOOPHOLE[x[Y], CARDINAL]]};
Int2Compare: PROC [a, b: Int2] RETURNS [SetBasics.TotalComparison]
~ INLINE {RETURN SetBasics.CompareIntI[LOOPHOLE[a], LOOPHOLE[b]]};
RangeOff: PROC [r: Range, D: Int] RETURNS [Range]
~ INLINE {RETURN[[min: r.min+D, maxPlusOne: r.maxPlusOne+D]]};
RangeOffClip: PROC [r: Range, D: Int] RETURNS [Range]
~ INLINE {RETURN[[min: MAX[r.min+D, 0], maxPlusOne: r.maxPlusOne+D]]};
ShaveRange2Top1: PROC [r: Range2, d: Dim2] RETURNS [Range2]
~ INLINE {r[d].min ← MIN[r[d].min, r[d].maxPlusOne ← r[d].maxPlusOne - 1]; RETURN [r]};
ConsRange2: PROC [d1: Dim2, x1, x2: Range] RETURNS [x: Range2]
~ INLINE {x[d1] ← x1; x[OtherDim2[d1]] ← x2};
Range2Empty: PROC [r: Range2] RETURNS [BOOL]
~ INLINE {RETURN [r[X].maxPlusOne<=r[X].min OR r[Y].maxPlusOne<=r[Y].min]};
Range2IsSingleton: PROC [r: Range2] RETURNS [BOOL]
~ INLINE {RETURN [r[X].maxPlusOne=r[X].min+1 AND r[Y].maxPlusOne=r[Y].min+1]};
Range2Min: PROC [r2: Range2] RETURNS [Int2]
~ INLINE {RETURN[[X: r2[X].min, Y: r2[Y].min]]};
Range2Off: PROC [r: Range2, D: Int2] RETURNS [Range2]
~ INLINE {RETURN[[X: RangeOff[r[X], D[X]], Y: RangeOff[r[Y], D[Y]]]]};
Range2OffClip: PROC [r: Range2, D: Int2] RETURNS [Range2]
~ INLINE {RETURN[[X: RangeOffClip[r[X], D[X]], Y: RangeOffClip[r[Y], D[Y]]]]};
Range2Included: PROC [sub, in: Range2] RETURNS [BOOL]
~ INLINE {RETURN [RangeIncluded[sub[X], in[X]] AND RangeIncluded[sub[Y], in[Y]]]};
RangeIncluded: PROC [sub, in: Range] RETURNS [BOOL]
~ INLINE {RETURN [sub.min>=in.min AND sub.maxPlusOne<=in.maxPlusOne]};
Range2Intersection: PROC [a, b: Range2] RETURNS [Range2]
~ INLINE {RETURN [[
X: [
min: MAX[a[X].min, b[X].min],
maxPlusOne: MIN[a[X].maxPlusOne, b[X].maxPlusOne]],
Y: [
min: MAX[a[Y].min, b[Y].min],
maxPlusOne: MIN[a[Y].maxPlusOne, b[Y].maxPlusOne]]]]};
RangeLength: PROC [r: Range] RETURNS [NATURAL]
~ INLINE {RETURN [r.maxPlusOne - r.min]};
RangeArea: PROC [r: Range2] RETURNS [area: LNAT]
~ INLINE {area ← INT[RangeLength[r[X]]] * RangeLength[r[Y]]};
RangeShape: PROC [r: Range2] RETURNS [Int2]
~ INLINE {RETURN [[RangeLength[r[X]], RangeLength[r[Y]]]]};
SizeRange: PROC [size: Int2] RETURNS [Range2]
~ INLINE {RETURN [[[0, size[X]], [0, size[Y]]]]};
Int2sRange: PROC [a, b: Int2] RETURNS [r: Range2]
~ INLINE {RETURN [[
X: [MIN[a[X], b[X]], MAX[a[X], b[X]]+1],
Y: [MIN[a[Y], b[Y]], MAX[a[Y], b[Y]]+1]]]};
Range2Mbb: PROC [a, b: Range2] RETURNS [Range2]
~ INLINE {RETURN [[X: RangeMbb[a[X], b[X]], Y: RangeMbb[a[Y], b[Y]]]]};
RangeMbb: PROC [a, b: Range] RETURNS [Range]
~ INLINE {RETURN [[min: MIN[a.min, b.min], maxPlusOne: MAX[a.maxPlusOne, b.maxPlusOne]]]};
Range2sIntersect: PROC [r1, r2: Range2] RETURNS [BOOL]
= INLINE {RETURN [RangesIntersect[r1[X], r2[X]] AND RangesIntersect[r1[Y], r2[Y]]]};
RangesIntersect: PROC [r1, r2: Range] RETURNS [BOOL]
= INLINE {RETURN [
(r1.min IN [r2.min .. r2.maxPlusOne) AND r1.maxPlusOne > r1.min) OR
(r2.min IN [r1.min .. r1.maxPlusOne) AND r2.maxPlusOne > r2.min)]};
Range2Div: PROC [r: Range2, t, f: Int2] RETURNS [Range2];
Range1Div: PROC [r: Range, t, f: NATURAL] RETURNS [Range];
Gives the range of i such that i*t+f is in r.
Range2RoundA: PROC [r: Range2, t, f: Int2] RETURNS [Range2];
Range2MulA: PROC [r: Range2, t, f: Int2] RETURNS [Range2];
Range1MulA: PROC [r: Range, t, f: NATURAL] RETURNS [Range];
.maxPlusOne-1 has given phase.
Range2RoundB: PROC [r: Range2, t, f: Int2] RETURNS [Range2];
Range2MulB: PROC [r: Range2, t, f: Int2] RETURNS [Range2];
Range1MulB: PROC [r: Range, t, f: NATURAL] RETURNS [Range];
.maxPlusOne has given phase.
FmtRange: PROC [r: Range] RETURNS [ROPE];
}.